Player Matchup

Bastet
Bastet
Gold V
DeuceOfActavis
Bastet
Gold V
Level 113
God Stats
7W - 4L
1,407 SR
Queue Stats
29W - 42L
1,264 MMR
Solo
Ix Chel
Ix Chel
Gold V
P4CHACAM4C
Ix Chel
Gold V
Level 101
God Stats
3W - 2L
1,597 SR
Queue Stats
55W - 63L
1,183 MMR
Party 1
Yu Huang
Yu Huang
Gold V
PACHAMAM4
Yu Huang
Gold V
Level 102
God Stats
3W - 12L
1,174 SR
Queue Stats
55W - 63L
1,183 MMR
Party 1
Artemis
Artemis
Silver I
ichigokirabn
Artemis
Silver I
Level 148
God Stats
3W - 0L
1,748 SR
Queue Stats
84W - 90L
1,215 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
megaed94
Gilgamesh
Silver I
Level 156
God Stats
11W - 13L
1,471 SR
Queue Stats
134W - 144L
1,141 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,480 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,554 SR
1,201 MMR
Surtr
Surtr
Bronze I
DRAGONLEADER557
Surtr
Bronze I
Level 128
God Stats
7W - 8L
1,568 SR
Queue Stats
10W - 19L
1,192 MMR
Solo
Fenrir
Fenrir
Gold V
HotSaucett
Fenrir
Gold V
Level 99
God Stats
27W - 12L
1,660 SR
Queue Stats
121W - 122L
1,375 MMR
Party 3
Ymir
Ymir
Silver I
Knon
Ymir
Silver I
Level 152
God Stats
2W - 3L
1,481 SR
Queue Stats
206W - 215L
1,258 MMR
Solo
Scylla
Scylla
Silver II
Skihnneh
Scylla
Silver II
Level 147
God Stats
0W - 2L
1,428 SR
Queue Stats
16W - 18L
1,289 MMR
Solo
Hou Yi
Hou Yi
Silver III
dementedkoala24
Hou Yi
Silver III
Level 152
God Stats
4W - 5L
1,632 SR
Queue Stats
280W - 314L
890 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,106
506
14,598
20,636
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
P4CHACAM4C
Ix Chel
14
3 / 1 / 7
9,345
519
7,861
9,692
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yu Huang
PACHAMAM4
Yu Huang
16
2 / 3 / 2
9,992
555
11,857
10,610
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ichigokirabn
Artemis
18
2 / 1 / 1
10,521
585
6,422
8,609
3,687
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
megaed94
Gilgamesh
17
3 / 2 / 2
10,727
596
12,613
24,299
19,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
BellonaAwilixBake KujiraLancelot

VS

Bans
TyrMercuryCharonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,665
537
17,257
19,546
15,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
HotSaucett
Fenrir
15
3 / 3 / 3
8,695
483
7,993
18,663
9,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Knon
Ymir
11
0 / 3 / 3
7,665
426
4,770
14,531
13,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Skihnneh
Scylla
15
3 / 3 / 2
9,186
510
12,180
12,402
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 1
7,525
418
6,450
15,283
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
8
8
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
1
8
8
L
Fenrir
HotSaucett
Fenrir
3
3
3
1.5
L
Ymir
Knon
Ymir
0
3
3
0.5
W
Ix Chel
P4CHACAM4C
Ix Chel
3
1
7
6.5
W
Yu Huang
PACHAMAM4
Yu Huang
2
3
2
1
L
Scylla
Skihnneh
Scylla
3
3
2
1.33
L
0
3
1
0.17
W
Artemis
ichigokirabn
Artemis
2
1
1
2.5
W
Gilgamesh
megaed94
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,351
Damage
48,650
73,846
Taken
80,425
43,956
Mitigated
49,058
23,637
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,257
7,047
0
2,578
19,546
15,843
0
3,250
16,296
3,423
79,240
W
14,598
5,046
0
7,578
20,636
8,086
100
6,657
13,979
0
67,741
L
Fenrir
HotSaucett
Fenrir
7,993
2,762
0
4,886
18,663
9,964
0
2,785
15,878
0
80,709
L
Ymir
Knon
Ymir
4,770
620
0
3,372
14,531
13,142
0
5,518
9,013
21,881
878
W
Ix Chel
P4CHACAM4C
Ix Chel
7,861
991
2,997
3,601
9,692
8,086
281
2,739
6,953
32,167
0
W
Yu Huang
PACHAMAM4
Yu Huang
11,857
1,295
0
60
10,610
4,426
422
4,564
6,046
83,328
330
L
Scylla
Skihnneh
Scylla
12,180
560
0
2,080
12,402
4,482
0
7,096
5,306
77,380
1,081
L
6,450
3,473
0
3,481
15,283
5,627
288
924
14,359
0
64,351
W
Artemis
ichigokirabn
Artemis
6,422
2,724
0
2,276
8,609
3,687
1,659
952
7,657
0
101,467
W
Gilgamesh
megaed94
Gilgamesh
12,613
4,297
0
7,125
24,299
19,671
716
3,818
20,481
0
89,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
42,736
574
Minions Killed
475
0
Camps Cleared
0
1,762,500
Distance Traveled
1,686,663
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,665
537
134
7
0
354,315
0
W
Bastet
9,106
506
79
4
0
395,738
0
L
Fenrir
8,695
483
99
6
0
357,881
1
L
Ymir
7,665
426
25
1
0
317,082
4
W
Ix Chel
9,345
519
25
1
0
344,118
5
W
Yu Huang
9,992
555
175
10
0
376,521
6
L
Scylla
9,186
510
141
8
0
335,867
8
L
Hou Yi
7,525
418
76
4
0
321,518
0
W
Artemis
10,521
585
128
7
0
310,470
5
W
Gilgamesh
10,727
596
167
9
0
335,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role