Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Avenger10364
Bacchus
Level 139
God Stats
2W - 3L
1,435 SR
Queue Stats
119W - 111L
1,504 Elo+
Party 1
Rama
Rama
GodlyUnicorn
Rama
Level 157
God Stats
1W - 4L
1,153 SR
Queue Stats
117W - 114L
1,462 Elo+
Solo
Ravana
Ravana
IVIortalGod
Ravana
Level 126
God Stats
4W - 3L
1,619 SR
Queue Stats
21W - 10L
1,610 Elo+
Solo
King Arthur
King Arthur
Liljay_all_day
King Arthur
Level 143
God Stats
3W - 3L
1,207 SR
Queue Stats
18W - 22L
1,400 Elo+
Solo
Team Averages
Level 141
1,383 SR
1,495 Elo+

VS

Team Averages
Level 123
1,583 SR
1,443 Elo+
Danzaburou
Danzaburou
Grouper_Trooper
Danzaburou
Level 155
God Stats
36W - 31L
1,629 SR
Queue Stats
126W - 124L
1,550 Elo+
Solo
Sobek
Sobek
Moistmailman
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,449 Elo+
Party 2
Serqet
Serqet
Multiojuice
Serqet
Level 107
God Stats
0W - 1L
1,703 SR
Queue Stats
16W - 13L
1,411 Elo+
Party 2
Chaac
Chaac
TheEldenBlood
Chaac
Level 107
God Stats
13W - 11L
1,532 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 3
Anubis
Anubis
linternaverde11
Anubis
Level 141
God Stats
100W - 90L
1,551 SR
Queue Stats
431W - 438L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 1
3,671
612
2,308
2,198
563
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Avenger10364
Bacchus
6
0 / 0 / 0
3,270
545
1,500
2,039
1,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,559
593
974
2,314
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
7
1 / 0 / 1
3,914
652
1,248
2,326
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Liljay_all_day
King Arthur
7
2 / 1 / 0
4,091
682
2,214
4,411
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grouper_Trooper
Danzaburou
6
0 / 0 / 0
3,549
592
735
2,395
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,697
616
723
3,280
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
6
0 / 0 / 0
3,658
610
957
3,809
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 2 / 0
3,512
585
1,372
3,905
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

6
0 / 2 / 0
4,044
674
840
3,551
1,581
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Bacchus
Avenger10364
Bacchus
0
0
0
0
W
0
0
0
0
L
Danzaburou
Grouper_Trooper
Danzaburou
0
0
0
0
W
Ravana
1
0
1
1.5
W
King Arthur
Liljay_all_day
King Arthur
2
1
0
2
L
0
0
0
0
L
Serqet
0
0
0
0
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,244
Damage
4,627
13,288
Taken
16,940
5,808
Mitigated
7,643
5,022
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,308
332
0
817
2,198
563
0
819
1,379
18,197
587
W
Bacchus
Avenger10364
Bacchus
1,500
225
0
744
2,039
1,353
0
234
1,805
9,977
442
W
974
832
0
1,109
2,314
645
0
489
1,825
0
22,623
L
Danzaburou
Grouper_Trooper
Danzaburou
735
48
0
1,052
2,395
787
0
835
1,560
0
21,863
W
Ravana
1,248
302
0
1,686
2,326
795
0
21
2,305
0
22,901
W
King Arthur
Liljay_all_day
King Arthur
2,214
599
0
666
4,411
2,452
0
0
4,258
0
20,301
L
723
150
0
2,197
3,280
1,816
0
591
2,689
6,749
0
L
Serqet
957
257
0
435
3,809
1,526
0
0
3,809
0
18,408
L
1,372
440
0
899
3,905
1,933
0
0
3,905
0
10,802
L
840
146
0
1,326
3,551
1,581
232
2,198
1,353
27,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,505
Gold Earned
18,460
154
Minions Killed
152
0
Camps Cleared
0
586,980
Distance Traveled
529,137
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,671
612
27
5
0
105,530
0
W
Bacchus
3,270
545
17
3
0
127,331
0
W
Rama
3,559
593
34
6
0
101,527
0
L
Danzaburou
3,549
592
45
8
0
104,012
0
W
Ravana
3,914
652
46
8
0
143,969
0
W
King Arthur
4,091
682
30
5
0
108,623
1
L
Sobek
3,697
616
9
2
0
126,519
1
L
Serqet
3,658
610
37
6
0
149,337
0
L
Chaac
3,512
585
16
3
0
51,609
0
L
Anubis
4,044
674
45
8
0
97,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role