Player Matchup

Medusa
Medusa
Gold II
Ahoki
Medusa
Gold II
Level 152
God Stats
2W - 2L
1,585 SR
Queue Stats
105W - 98L
1,580 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Itsugoo
Ne Zha
Gold II
Level 153
God Stats
4W - 6L
1,495 SR
Queue Stats
105W - 98L
1,580 MMR
Party 1
Janus
Janus
Gold III
Taguz
Janus
Gold III
Level 157
God Stats
0W - 3L
1,309 SR
Queue Stats
61W - 59L
1,574 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,463 SR
1,578 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,612 SR
1,577 MMR
Odin
Odin
Bronze III
CARHL
Odin
Bronze III
Level 138
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 0L
1,545 MMR
Party 2
Bacchus
Bacchus
Silver I
KidBeans
Bacchus
Silver I
Level 128
God Stats
1W - 1L
1,372 SR
Queue Stats
4W - 1L
1,584 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
SorryItsSmall
Baron Samedi
Bronze III
Level 49
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahoki
Medusa
15
1 / 6 / 6
10,198
637
11,524
17,118
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Itsugoo
Ne Zha
14
2 / 11 / 4
9,957
622
10,673
19,674
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Taguz
Janus
16
4 / 3 / 2
10,665
667
14,259
13,433
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAresGilgameshCabrakanJormungandr

VS

Bans
NoxBastetKuzenboShivaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CARHL
Odin
17
5 / 4 / 10
12,031
752
9,302
20,244
22,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
KidBeans
Bacchus
17
3 / 2 / 13
11,472
717
12,262
15,510
20,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SorryItsSmall
Baron Samedi
20
12 / 1 / 8
14,083
880
22,861
15,067
9,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
20
20
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ahoki
Medusa
1
6
6
0.67
W
Odin
CARHL
Odin
5
4
10
2.5
L
Ne Zha
Itsugoo
Ne Zha
2
11
4
0.36
W
Bacchus
KidBeans
Bacchus
3
2
13
4.75
W
Baron Samedi
SorryItsSmall
Baron Samedi
12
1
8
16
L
Janus
Taguz
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
44,425
50,225
Taken
50,821
22,217
Mitigated
52,069
4,901
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ahoki
Medusa
11,524
4,754
0
2,150
17,118
7,016
0
11,568
5,191
0
44,896
W
Odin
CARHL
Odin
9,302
2,078
0
2,441
20,244
22,076
0
4,870
15,316
0
37,752
L
Ne Zha
Itsugoo
Ne Zha
10,673
3,332
0
2,549
19,674
9,282
0
12,700
6,735
0
27,117
W
Bacchus
KidBeans
Bacchus
12,262
1,660
0
4,798
15,510
20,002
525
4,613
10,877
19,983
3,002
W
Baron Samedi
SorryItsSmall
Baron Samedi
22,861
3,095
2,424
6,292
15,067
9,991
702
4,698
10,363
96,051
0
L
Janus
Taguz
Janus
14,259
754
0
202
13,433
5,919
0
9,268
3,845
49,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
37,586
173
Minions Killed
203
0
Camps Cleared
0
753,519
Distance Traveled
899,160
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,198
637
67
4
0
244,752
0
W
Odin
12,031
752
50
3
0
296,654
0
L
Ne Zha
9,957
622
27
2
0
237,156
0
W
Bacchus
11,472
717
20
1
0
303,553
0
W
Baron Samedi
14,083
880
133
8
0
298,953
1
L
Janus
10,665
667
79
5
0
271,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role