Player Matchup

Ao Kuang
Ao Kuang
BanxXx
Ao Kuang
Level 164
God Stats
1W - 2L
1,263 SR
Queue Stats
33W - 47L
1,548 Elo+
Party 2
Surtr
Surtr
JEKELE14
Surtr
Level 109
God Stats
32W - 22L
1,439 SR
Queue Stats
96W - 73L
1,521 Elo+
Solo
Hachiman
Hachiman
MoneyBgDonny
Hachiman
Level 87
God Stats
2W - 1L
1,695 SR
Queue Stats
113W - 98L
1,530 Elo+
Solo
Zeus
Zeus
Rullztron
Zeus
Level 147
God Stats
2W - 2L
1,494 SR
Queue Stats
16W - 27L
1,489 Elo+
Party 2
Horus
Horus
Xx_MrMike_xX
Horus
Level 100
God Stats
1W - 1L
1,279 SR
Queue Stats
73W - 56L
1,515 Elo+
Solo
Team Averages
Level 121
1,434 SR
1,520 Elo+

VS

Team Averages
Level 106
1,546 SR
1,559 Elo+
Danzaburou
Danzaburou
CrookedArrow
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,516 Elo+
Solo
Janus
Janus
Darthlahey19
Janus
Level 108
God Stats
4W - 2L
1,884 SR
Queue Stats
26W - 31L
1,510 Elo+
Party 1
Sobek
Sobek
Jazjf
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
PslingisBased
Arachne
Level 159
God Stats
14W - 11L
1,539 SR
Queue Stats
86W - 60L
1,642 Elo+
Party 1
Loki
Loki
ThickandMoist
Loki
Level 25
God Stats
4W - 2L
1,307 SR
Queue Stats
77W - 56L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BanxXx
Ao Kuang
15
3 / 3 / 6
9,121
507
8,694
18,131
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Surtr
JEKELE14
Surtr
16
3 / 3 / 8
10,425
579
18,509
24,627
22,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hachiman
MoneyBgDonny
Hachiman
16
2 / 0 / 4
9,922
551
9,088
7,912
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
12 / 0 / 2
11,857
659
13,764
6,618
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 9
8,610
478
3,885
18,534
17,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrookedArrow
Danzaburou
13
1 / 5 / 2
8,099
450
11,009
15,670
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 1
8,922
496
7,116
7,802
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Jazjf
Sobek
13
1 / 2 / 2
8,079
449
5,297
16,630
15,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Arachne
14
1 / 5 / 3
8,384
466
13,270
24,921
17,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 4 / 2
7,900
439
7,711
15,135
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
8
8
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BanxXx
Ao Kuang
3
3
6
2
L
Danzaburou
CrookedArrow
Danzaburou
1
5
2
0.4
L
3
4
1
0.88
W
Surtr
JEKELE14
Surtr
3
3
8
2.33
L
Sobek
Jazjf
Sobek
1
2
2
1
W
Hachiman
MoneyBgDonny
Hachiman
2
0
4
4
L
Arachne
1
5
3
0.5
W
Zeus
12
0
2
13
L
2
4
2
0.75
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
44,403
75,822
Taken
80,158
53,543
Mitigated
46,922
26,857
Healing
27,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BanxXx
Ao Kuang
8,694
2,345
0
3,730
18,131
7,878
0
3,868
14,021
65,547
0
L
Danzaburou
CrookedArrow
Danzaburou
11,009
3,769
0
2,283
15,670
5,641
0
5,321
10,113
0
66,687
L
7,116
515
0
120
7,802
3,071
0
4,881
2,670
64,407
0
W
Surtr
JEKELE14
Surtr
18,509
8,730
0
12,727
24,627
22,354
350
3,379
20,155
1,729
92,706
L
Sobek
Jazjf
Sobek
5,297
259
1,745
4,473
16,630
15,000
0
4,432
11,967
36,252
0
W
Hachiman
MoneyBgDonny
Hachiman
9,088
5,011
0
2,722
7,912
3,032
1,512
1,745
6,155
0
84,457
L
Arachne
13,270
7,618
0
13,663
24,921
17,820
0
3,233
20,427
0
60,627
W
Zeus
13,764
2,199
0
987
6,618
2,676
0
1,343
5,119
87,352
1,726
L
7,711
2,145
0
5,149
15,135
5,390
0
4,986
9,650
0
65,644
W
3,885
2,216
1,279
5,412
18,534
17,603
11
3,043
15,400
0
37,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
41,384
587
Minions Killed
465
0
Camps Cleared
0
1,813,250
Distance Traveled
1,786,254
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,121
507
86
5
0
387,033
2
L
Danzaburou
8,099
450
112
6
0
320,279
2
L
Janus
8,922
496
130
7
0
402,373
2
W
Surtr
10,425
579
169
9
0
352,058
0
L
Sobek
8,079
449
33
2
0
359,311
6
W
Hachiman
9,922
551
136
8
0
356,751
0
L
Arachne
8,384
466
86
5
0
295,606
1
W
Zeus
11,857
659
158
9
0
340,851
5
L
Loki
7,900
439
104
6
0
408,685
6
W
Horus
8,610
478
38
2
0
376,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role