Player Matchup

Chronos
Chronos
DaGuyWithTheTie
Chronos
Level 98
God Stats
19W - 15L
1,600 SR
Queue Stats
231W - 246L
1,405 Elo+
Party 1
Nut
Nut
JurokuDaisa
Nut
Level 122
God Stats
6W - 6L
1,592 SR
Queue Stats
111W - 109L
1,459 Elo+
Party 1
Nemesis
Nemesis
KingMashu
Nemesis
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 181L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
darkbound1
Cthulhu
Level 120
God Stats
6W - 3L
1,683 SR
Queue Stats
69W - 68L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
maritime-living2
Sun Wukong
Level 49
God Stats
19W - 36L
1,387 SR
Queue Stats
207W - 241L
1,294 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,415 Elo+

VS

Team Averages
Level 104
1,499 SR
1,448 Elo+
Baba Yaga
Baba Yaga
Blaiddyd776
Baba Yaga
Level 116
God Stats
2W - 1L
1,549 SR
Queue Stats
205W - 194L
1,478 Elo+
Solo
Athena
Athena
GreeedyLobster
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,467 Elo+
Solo
Izanami
Izanami
JorCABJ12
Izanami
Level 128
God Stats
3W - 1L
1,627 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Tyr
Tyr
chubbub123
Tyr
Level 87
God Stats
4W - 11L
1,344 SR
Queue Stats
531W - 563L
1,487 Elo+
Solo
Loki
Loki
strangerkid911
Loki
Level 69
God Stats
27W - 20L
1,478 SR
Queue Stats
331W - 324L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,401
493
3,389
6,145
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 1
7,850
523
6,592
11,208
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
KingMashu
Nemesis
14
0 / 1 / 2
7,091
473
2,974
10,686
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
darkbound1
Cthulhu
11
2 / 1 / 1
7,153
477
7,086
10,319
8,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
maritime-living2
Sun Wukong
10
0 / 4 / 1
6,090
406
5,488
11,762
6,640
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blaiddyd776
Baba Yaga
14
1 / 1 / 1
8,012
534
7,564
8,190
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 3 / 3
7,175
478
5,025
15,743
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JorCABJ12
Izanami
14
1 / 0 / 2
8,068
538
6,876
7,369
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 1
9,510
634
6,900
9,602
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 3 / 1
8,241
549
5,855
14,768
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
9
9
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blaiddyd776
Baba Yaga
1
1
1
1.5
L
1
2
2
1
W
1
3
3
0.83
W
Izanami
JorCABJ12
Izanami
1
0
2
2
L
3
1
1
3.5
L
Nemesis
KingMashu
Nemesis
0
1
2
1
W
2
0
1
2.5
L
Cthulhu
darkbound1
Cthulhu
2
1
1
2.5
L
Sun Wukong
maritime-living2
Sun Wukong
0
4
1
0.13
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
32,220
50,120
Taken
55,672
27,118
Mitigated
37,409
7,310
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blaiddyd776
Baba Yaga
7,564
479
0
1,309
8,190
4,441
468
279
7,911
61,670
997
L
3,389
1,574
0
2,079
6,145
2,347
0
791
5,354
52,583
2,664
W
5,025
1,715
0
2,494
15,743
14,884
395
5,420
10,323
19,614
1,522
W
Izanami
JorCABJ12
Izanami
6,876
3,631
0
2,875
7,369
2,936
769
3,595
3,774
0
75,302
L
6,592
3,422
0
750
11,208
4,735
0
6,722
4,486
0
51,964
L
Nemesis
KingMashu
Nemesis
2,974
1,118
0
812
10,686
4,969
0
2,327
8,359
0
76,969
W
6,900
972
0
2,540
9,602
9,651
0
321
9,281
84
74,385
L
Cthulhu
darkbound1
Cthulhu
7,086
945
59
2,642
10,319
8,427
0
2,551
7,768
34,898
168
L
Sun Wukong
maritime-living2
Sun Wukong
5,488
1,341
0
968
11,762
6,640
0
84
11,678
1,626
29,622
W
5,855
1,150
0
6,953
14,768
5,497
342
901
13,867
0
69,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
41,006
431
Minions Killed
485
0
Camps Cleared
0
1,401,847
Distance Traveled
1,474,895
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,012
534
94
6
0
293,526
0
L
Chronos
7,401
493
100
7
0
236,390
2
W
Athena
7,175
478
31
2
0
280,934
0
W
Izanami
8,068
538
129
9
0
267,129
0
L
Nut
7,850
523
96
6
0
256,870
3
L
Nemesis
7,091
473
130
9
0
375,685
2
W
Tyr
9,510
634
133
9
0
301,102
0
L
Cthulhu
7,153
477
57
4
0
245,063
0
L
Sun Wukong
6,090
406
48
3
0
287,839
0
W
Loki
8,241
549
98
7
0
332,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role