Player Matchup

Shiva
Shiva
AKalashnkov47
Shiva
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
381W - 411L
1,507 Elo+
Solo
Terra
Terra
Dre64
Terra
Level 108
God Stats
2W - 1L
1,269 SR
Queue Stats
86W - 64L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
Gibnerb
Erlang Shen
Level 180
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 11L
1,529 Elo+
Party 3
Nemesis
Nemesis
NotZabuza
Nemesis
Level 158
God Stats
1W - 1L
1,680 SR
Queue Stats
95W - 68L
1,604 Elo+
Party 3
Chronos
Chronos
WILLOW19
Chronos
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
66W - 70L
1,521 Elo+
Solo
Team Averages
Level 146
1,525 SR
1,552 Elo+

VS

Team Averages
Level 98
1,549 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Buubuubear_
Janus
Level 68
God Stats
2W - 1L
1,535 SR
Queue Stats
85W - 89L
1,545 Elo+
Party 2
Terra
Terra
KingSylvanus
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Cabrakan
Cabrakan
PokesMaGewch
Cabrakan
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
82W - 86L
1,569 Elo+
Party 1
Neith
Neith
drago1233
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
8,689
869
12,691
15,732
17,903
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Dre64
Terra
13
3 / 1 / 9
8,573
857
6,427
11,057
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Gibnerb
Erlang Shen
14
4 / 3 / 9
8,536
854
6,379
12,961
11,615
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
NotZabuza
Nemesis
15
4 / 0 / 13
8,557
856
11,697
11,709
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
WILLOW19
Chronos
16
4 / 0 / 7
8,874
887
10,060
14,503
6,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 4 / 1
7,794
779
10,158
9,406
5,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 4
7,302
730
13,605
8,754
4,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 4
7,572
757
11,342
10,071
9,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
PokesMaGewch
Cabrakan
13
0 / 4 / 3
7,079
708
7,629
11,371
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
drago1233
Neith
13
0 / 4 / 6
6,880
688
10,713
9,567
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
19
Kills
6
6
Deaths
19
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
1
1.13
W
4
2
14
5.5
L
1
5
4
0.6
W
Terra
Dre64
Terra
3
1
9
7.5
W
Erlang Shen
Gibnerb
Erlang Shen
4
3
9
2.83
L
1
2
4
1.5
W
Nemesis
NotZabuza
Nemesis
4
0
13
10.5
L
Cabrakan
PokesMaGewch
Cabrakan
0
4
3
0.38
W
Chronos
WILLOW19
Chronos
4
0
7
7.5
L
Neith
drago1233
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,254
Damage
53,447
65,962
Taken
49,169
54,511
Mitigated
37,504
35,753
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,158
5,992
315
1,373
9,406
5,091
0
3,178
5,933
0
18,877
W
12,691
276
4,736
4,546
15,732
17,903
0
8,242
7,233
5,413
17,842
L
13,605
235
488
790
8,754
4,170
0
2,864
5,497
28,786
0
W
Terra
Dre64
Terra
6,427
341
10,001
3,714
11,057
7,694
360
6,340
4,461
9,450
312
W
Erlang Shen
Gibnerb
Erlang Shen
6,379
2,588
2,167
2,980
12,961
11,615
0
3,552
9,220
0
14,967
L
11,342
457
4,562
3,325
10,071
9,232
0
4,693
4,864
15,418
0
W
Nemesis
NotZabuza
Nemesis
11,697
3,103
1,014
2,766
11,709
10,606
0
5,215
6,222
0
16,393
L
Cabrakan
PokesMaGewch
Cabrakan
7,629
746
928
1,763
11,371
14,187
0
5,484
4,977
11,741
0
W
Chronos
WILLOW19
Chronos
10,060
2,656
1,489
2,340
14,503
6,693
2,532
8,009
6,250
32,371
2,300
L
Neith
drago1233
Neith
10,713
3,221
535
1,584
9,567
4,824
0
3,837
5,358
0
17,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
36,627
128
Minions Killed
80
0
Camps Cleared
0
978,018
Distance Traveled
865,132
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,794
779
22
2
0
151,365
0
W
Shiva
8,689
869
18
2
0
186,862
0
L
Janus
7,302
730
32
3
0
181,344
0
W
Terra
8,573
857
13
1
0
184,678
0
W
Erlang Shen
8,536
854
25
3
0
190,166
1
L
Terra
7,572
757
7
1
0
185,514
0
W
Nemesis
8,557
856
9
1
0
206,945
0
L
Cabrakan
7,079
708
10
1
0
176,233
0
W
Chronos
8,874
887
63
6
0
209,367
0
L
Neith
6,880
688
9
1
0
170,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role