Player Matchup

Nox
Nox
Gold V
Blazrebomb
Nox
Gold V
Level 158
God Stats
6W - 0L
1,491 SR
Queue Stats
8W - 2L
1,665 MMR
Party 1
Izanami
Izanami
Gold V
Magendaka
Izanami
Gold V
Level 159
God Stats
1W - 0L
1,873 SR
Queue Stats
20W - 20L
1,295 MMR
Party 1
Thoth
Thoth
Platinum V
PythiosWolf
Thoth
Platinum V
Level 170
God Stats
7W - 3L
1,620 SR
Queue Stats
23W - 14L
1,795 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,661 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,684 SR
1,437 MMR
Bellona
Bellona
Gold V
BULLETHEAD8900
Bellona
Gold V
Level 158
God Stats
89W - 98L
1,535 SR
Queue Stats
105W - 121L
1,314 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Oswar10
Hou Yi
Gold V
Level 129
God Stats
6W - 8L
1,605 SR
Queue Stats
88W - 103L
1,427 MMR
Solo
Odin
Odin
Gold III
THEFoolagoon
Odin
Gold III
Level 111
God Stats
2W - 1L
1,912 SR
Queue Stats
57W - 58L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
10,198
728
6,531
7,771
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Izanami
Magendaka
Izanami
15
0 / 1 / 3
9,517
680
10,663
8,387
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
1 / 0 / 3
9,743
696
13,129
5,360
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetKuzenboIx ChelAchillesBacchus

VS

Bans
Ne ZhaMorgan Le FayMulanHeraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,311
594
4,399
13,468
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Oswar10
Hou Yi
12
0 / 0 / 1
8,070
576
4,322
8,699
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
8,106
579
7,370
15,064
15,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
1
3.5
W
Izanami
Magendaka
Izanami
0
1
3
1.5
L
Hou Yi
Oswar10
Hou Yi
0
0
1
0.5
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
16,091
21,518
Taken
37,231
13,417
Mitigated
34,109
3,991
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,399
426
201
2,631
13,468
14,840
0
7,569
5,436
1,149
20,459
W
6,531
167
0
0
7,771
5,787
175
368
6,651
36,320
641
W
Izanami
Magendaka
Izanami
10,663
6,583
0
1,883
8,387
4,251
1,959
129
7,527
0
51,819
L
Hou Yi
Oswar10
Hou Yi
4,322
2,152
0
3,935
8,699
3,609
0
4,497
3,999
0
32,015
W
13,129
521
0
2,108
5,360
3,379
488
379
4,582
48,451
235
L
7,370
1,272
0
1,562
15,064
15,660
0
6,049
8,331
0
20,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
24,487
227
Minions Killed
123
0
Camps Cleared
0
783,503
Distance Traveled
726,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,311
594
32
2
0
272,522
1
W
Nox
10,198
728
56
4
0
270,049
2
W
Izanami
9,517
680
108
8
0
246,838
0
L
Hou Yi
8,070
576
49
4
0
200,987
0
W
Thoth
9,743
696
63
5
0
266,616
0
L
Odin
8,106
579
42
3
0
252,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role