Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Carmine Wick
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,490 SR
Queue Stats
17W - 28L
1,415 Elo+
Party 2
Hercules
Hercules
Elsamus2920
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
EmperorAdriano
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,255 Elo+
Party 4
Bacchus
Bacchus
LordMarshelo
Bacchus
Level 85
God Stats
2W - 6L
1,319 SR
Queue Stats
80W - 137L
1,360 Elo+
Party 4
Team Averages
Level 114
1,462 SR
1,360 Elo+

VS

Team Averages
Level 143
1,410 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
D3liriousWolf23
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,684 Elo+
Party 1
Rama
Rama
LyghtFox
Rama
Level 183
God Stats
1W - 1L
1,292 SR
Queue Stats
102W - 46L
1,710 Elo+
Party 1
Odin
Odin
PsychøX
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 3
Poseidon
Poseidon
knobchuck
Poseidon
Level 175
God Stats
2W - 3L
1,257 SR
Queue Stats
131W - 134L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 6 / 3
8,257
751
4,544
19,642
15,681
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Carmine Wick
Ah Muzen Cab
15
0 / 3 / 5
8,190
745
11,166
12,029
5,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Elsamus2920
Hercules
16
2 / 1 / 6
8,520
775
11,819
27,853
25,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
EmperorAdriano
Sun Wukong
14
2 / 5 / 4
8,475
770
11,217
13,949
11,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
LordMarshelo
Bacchus
13
0 / 5 / 5
7,819
711
7,332
14,979
20,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 13
9,156
832
13,165
10,412
5,809
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 2 / 16
9,106
828
14,960
14,869
13,399
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Rama
18
9 / 1 / 11
10,285
935
24,300
9,204
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
3 / 2 / 13
8,973
816
11,122
15,154
14,213
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Poseidon
knobchuck
Poseidon
15
3 / 2 / 10
8,921
811
14,485
11,329
5,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
6
Kills
20
20
Deaths
9
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
6
3
0.58
W
Izanami
 
Izanami
2
2
13
4.25
L
Ah Muzen Cab
Carmine Wick
Ah Muzen Cab
0
3
5
0.83
W
3
2
16
5.5
L
Hercules
Elsamus2920
Hercules
2
1
6
5
L
Sun Wukong
EmperorAdriano
Sun Wukong
2
5
4
0.8
L
Bacchus
LordMarshelo
Bacchus
0
5
5
0.5
W
Rama
9
1
11
14.5
W
Odin
3
2
13
4.75
W
Poseidon
knobchuck
Poseidon
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
78,032
88,452
Taken
60,968
79,479
Mitigated
44,166
37,533
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,544
856
7,962
8,152
19,642
15,681
0
4,418
15,224
0
7,331
W
Izanami
 
Izanami
13,165
9,054
0
2,347
10,412
5,809
2,579
646
9,766
0
30,183
L
Ah Muzen Cab
Carmine Wick
Ah Muzen Cab
11,166
4,092
1,125
1,802
12,029
5,877
946
2,023
10,006
0
33,575
W
14,960
5,576
3,607
3,984
14,869
13,399
151
1,649
13,220
6,133
13,408
L
Hercules
Elsamus2920
Hercules
11,819
2,617
684
13,097
27,853
25,706
0
5,571
22,282
0
22,812
L
Sun Wukong
EmperorAdriano
Sun Wukong
11,217
943
225
1,587
13,949
11,978
325
3,129
10,820
0
18,499
L
Bacchus
LordMarshelo
Bacchus
7,332
653
1,256
1,643
14,979
20,237
0
2,369
12,610
9,109
3,586
W
Rama
24,300
18,476
1,131
1,816
9,204
5,700
851
436
8,768
0
37,550
W
Odin
11,122
1,334
1,238
2,079
15,154
14,213
394
1,355
13,799
0
18,248
W
Poseidon
knobchuck
Poseidon
14,485
2,040
2,093
2,497
11,329
5,045
805
1,533
9,796
29,133
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
46,441
116
Minions Killed
148
0
Camps Cleared
0
1,080,439
Distance Traveled
1,067,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,257
751
3
0
0
212,426
0
W
Izanami
9,156
832
56
5
0
189,722
0
L
Ah Muzen Cab
8,190
745
56
5
0
192,806
0
W
Horus
9,106
828
8
1
0
229,074
0
L
Hercules
8,520
775
23
2
0
248,792
0
L
Sun Wukong
8,475
770
24
2
0
216,032
0
L
Bacchus
7,819
711
10
1
0
210,383
0
W
Rama
10,285
935
32
3
0
192,254
0
W
Odin
8,973
816
23
2
0
237,723
0
W
Poseidon
8,921
811
29
3
0
218,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role