Player Matchup

Kuzenbo
Kuzenbo
ButImFRAGGING
Kuzenbo
Level 105
God Stats
3W - 1L
1,639 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 1
Janus
Janus
MagicManTim
Janus
Level 129
God Stats
5W - 3L
1,645 SR
Queue Stats
79W - 65L
1,549 Elo+
Party 1
Arachne
Arachne
MulesFTW
Arachne
Level 122
God Stats
3W - 3L
1,555 SR
Queue Stats
143W - 189L
1,453 Elo+
Solo
Medusa
Medusa
chapel82
Medusa
Level 127
God Stats
19W - 19L
1,515 SR
Queue Stats
96W - 84L
1,570 Elo+
Party 1
Bellona
Bellona
solidstain112
Bellona
Level 155
God Stats
3W - 4L
1,547 SR
Queue Stats
152W - 133L
1,590 Elo+
Party 1
Team Averages
Level 128
1,580 SR
1,538 Elo+

VS

Team Averages
Level 156
1,608 SR
1,555 Elo+
Ares
Ares
DaddyDeathKing
Ares
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 5L
1,698 Elo+
Party 2
Odin
Odin
Enix66YT
Odin
Level 137
God Stats
5W - 3L
1,810 SR
Queue Stats
123W - 118L
1,525 Elo+
Solo
Loki
Loki
Swagger1970
Loki
Level 86
God Stats
1W - 1L
1,670 SR
Queue Stats
25W - 28L
1,480 Elo+
Solo
Vulcan
Vulcan
YoitsDenis
Vulcan
Level 254
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,531 Elo+
Party 2
Hachiman
Hachiman
banananstorm
Hachiman
Level 158
God Stats
2W - 3L
1,774 SR
Queue Stats
128W - 103L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 2 / 4
5,222
475
3,608
8,903
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,631
603
2,533
2,996
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
MulesFTW
Arachne
11
4 / 1 / 0
6,297
572
2,075
8,094
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Medusa
chapel82
Medusa
12
5 / 1 / 3
7,124
648
7,916
6,344
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
12
4 / 2 / 0
7,646
695
9,436
12,974
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,584
508
3,826
6,910
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
10
1 / 4 / 1
5,548
504
3,435
10,349
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 1
5,455
496
5,685
11,750
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
YoitsDenis
Vulcan
11
1 / 0 / 1
6,054
550
4,164
2,144
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
banananstorm
Hachiman
10
1 / 5 / 1
5,352
487
4,198
9,021
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
6
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
2
4
1.5
L
2
2
1
1.25
L
Odin
1
4
1
0.38
W
1
0
2
2
W
Arachne
MulesFTW
Arachne
4
1
0
4
L
1
4
1
0.38
L
Vulcan
YoitsDenis
Vulcan
1
0
1
1.5
L
Hachiman
banananstorm
Hachiman
1
5
1
0.3
W
Medusa
chapel82
Medusa
5
1
3
6.5
W
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
21,308
39,311
Taken
40,174
25,520
Mitigated
19,827
12,967
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,608
1,646
0
2,117
8,903
6,948
0
3,098
5,805
8,999
0
L
3,826
609
0
1,545
6,910
4,857
0
2,518
4,310
15,184
0
L
Odin
3,435
241
0
2,780
10,349
6,797
0
0
10,349
564
29,306
W
2,533
110
0
974
2,996
1,036
0
1,011
1,985
53,033
436
W
Arachne
MulesFTW
Arachne
2,075
1,509
0
1,869
8,094
3,449
0
2,873
5,221
0
36,053
L
5,685
2,262
0
4,216
11,750
4,330
0
2,692
8,818
0
44,292
L
Vulcan
YoitsDenis
Vulcan
4,164
765
0
637
2,144
935
0
202
1,942
47,512
0
L
Hachiman
banananstorm
Hachiman
4,198
2,878
0
2,381
9,021
2,908
0
326
8,695
0
43,227
W
Medusa
chapel82
Medusa
7,916
2,875
0
1,680
6,344
2,364
0
515
5,829
0
54,638
W
Bellona
9,436
3,299
0
6,327
12,974
11,723
0
692
12,282
0
58,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
27,993
375
Minions Killed
314
0
Camps Cleared
0
1,057,344
Distance Traveled
1,093,421
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,222
475
14
1
0
196,502
0
L
Ares
5,584
508
34
3
0
232,576
0
L
Odin
5,548
504
49
4
0
228,908
1
W
Janus
6,631
603
116
11
0
223,379
0
W
Arachne
6,297
572
66
6
0
240,049
0
L
Loki
5,455
496
62
6
0
214,933
2
L
Vulcan
6,054
550
97
9
0
218,014
2
L
Hachiman
5,352
487
72
7
0
198,990
0
W
Medusa
7,124
648
87
8
0
201,665
0
W
Bellona
7,646
695
92
8
0
195,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role