Player Matchup

Set
Set
Diamond I
 
Set
Diamond I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
ItsSogno
Jing Wei
Masters
Level 178
God Stats
5W - 6L
1,625 SR
Queue Stats
129W - 110L
2,628 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
Jinxed Q
Aphrodite
Diamond I
Level 300
God Stats
12W - 4L
1,976 SR
Queue Stats
248W - 227L
2,500 MMR
Party 2
Susano
Susano
Masters
Kellyburbery
Susano
Masters
Level 170
God Stats
21W - 27L
1,652 SR
Queue Stats
285W - 262L
2,679 MMR
Solo
Eset
Eset
Diamond I
Mood
Eset
Diamond I
Level 183
God Stats
0W - 1L
1,311 SR
Queue Stats
257W - 243L
2,572 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 202
1,613 SR
2,376 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 176
1,723 SR
2,611 MMR
Atlas
Atlas
Masters
FSDeputy
Atlas
Masters
Level 159
God Stats
30W - 12L
1,833 SR
Queue Stats
95W - 65L
2,629 MMR
Solo
Hachiman
Hachiman
Masters
Logaids
Hachiman
Masters
Level 166
God Stats
9W - 9L
1,658 SR
Queue Stats
118W - 91L
2,556 MMR
Solo
Thanatos
Thanatos
Masters
Légit
Thanatos
Masters
Level 159
God Stats
5W - 4L
1,672 SR
Queue Stats
136W - 111L
2,721 MMR
Party 1
Bellona
Bellona
Masters
Rheca
Bellona
Masters
Level 157
God Stats
16W - 9L
1,651 SR
Queue Stats
160W - 133L
2,529 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Suhlayer
Ah Muzen Cab
Masters
Level 241
God Stats
52W - 25L
1,801 SR
Queue Stats
353W - 331L
2,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 3 / 2
10,884
640
9,141
18,914
12,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ItsSogno
Jing Wei
16
0 / 3 / 1
9,548
562
5,482
12,877
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jinxed Q
Aphrodite
13
1 / 2 / 4
8,383
493
5,171
15,321
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
15
2 / 4 / 2
8,341
491
8,010
16,006
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Eset
Mood
Eset
16
1 / 5 / 2
9,743
573
7,467
12,743
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboDa JiThor

VS

Bans
SobekAgniLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FSDeputy
Atlas
16
2 / 3 / 11
9,881
581
8,588
14,492
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Logaids
Hachiman
18
3 / 1 / 5
11,127
655
9,693
10,292
4,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Légit
Thanatos
19
9 / 3 / 2
11,098
653
15,110
20,453
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
Rheca
Bellona
17
1 / 1 / 4
11,154
656
9,098
13,172
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Suhlayer
Ah Muzen Cab
18
2 / 1 / 8
11,061
651
13,226
11,478
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
17
17
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
3
2
2
W
Atlas
FSDeputy
Atlas
2
3
11
2.5
L
Jing Wei
ItsSogno
Jing Wei
0
3
1
0.17
L
Aphrodite
Jinxed Q
Aphrodite
1
2
4
1.5
L
Susano
2
4
2
0.75
W
Hachiman
Logaids
Hachiman
3
1
5
5.5
W
Thanatos
Légit
Thanatos
9
3
2
3.33
L
Eset
Mood
Eset
1
5
2
0.4
W
Bellona
Rheca
Bellona
1
1
4
3
W
Ah Muzen Cab
Suhlayer
Ah Muzen Cab
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
55,715
75,861
Taken
69,887
43,523
Mitigated
50,563
28,269
Healing
35,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,141
2,900
0
7,139
18,914
12,857
0
468
17,327
0
92,381
W
Atlas
FSDeputy
Atlas
8,588
3,420
0
2,412
14,492
14,910
82
3,336
11,061
28,300
0
L
Jing Wei
ItsSogno
Jing Wei
5,482
4,584
0
3,145
12,877
5,269
624
2,067
10,810
0
93,426
L
Aphrodite
Jinxed Q
Aphrodite
5,171
361
4,240
7,503
15,321
14,724
1
4,347
10,974
20,128
1,559
L
Susano
8,010
1,625
0
4,725
16,006
6,280
0
1,156
14,751
0
66,685
W
Hachiman
Logaids
Hachiman
9,693
6,418
0
5,704
10,292
4,797
2,033
667
9,625
0
112,307
W
Thanatos
Légit
Thanatos
15,110
5,609
0
18,219
20,453
9,985
1,525
4,025
16,188
0
93,424
L
Eset
Mood
Eset
7,467
511
47
1,470
12,743
4,393
0
893
11,794
87,505
0
W
Bellona
Rheca
Bellona
9,098
3,467
0
5,481
13,172
15,360
216
883
12,283
0
95,115
W
Ah Muzen Cab
Suhlayer
Ah Muzen Cab
13,226
5,700
0
3,447
11,478
5,511
2,911
3,286
7,980
0
125,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
54,321
641
Minions Killed
679
0
Camps Cleared
0
1,700,139
Distance Traveled
1,772,269
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,884
640
161
9
0
367,515
0
W
Atlas
9,881
581
31
2
0
366,971
6
L
Jing Wei
9,548
562
170
10
0
309,103
5
L
Aphrodite
8,383
493
37
2
0
346,238
0
L
Susano
8,341
491
99
6
0
365,565
2
W
Hachiman
11,127
655
171
10
0
325,219
0
W
Thanatos
11,098
653
119
7
0
372,875
3
L
Eset
9,743
573
174
10
0
311,718
1
W
Bellona
11,154
656
164
10
0
341,038
2
W
Ah Muzen Cab
11,061
651
194
11
0
366,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role