Player Matchup

Danzaburou
Danzaburou
BuckrayTFM
Danzaburou
Level 61
God Stats
15W - 6L
1,326 SR
Queue Stats
217W - 192L
1,536 Elo+
Party 3
Sobek
Sobek
LN4DINH0
Sobek
Level 135
God Stats
0W - 4L
1,087 SR
Queue Stats
433W - 426L
1,497 Elo+
Solo
Artemis
Artemis
SpyTay333
Artemis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,506 Elo+
Party 2
Charon
Charon
Strictly-503
Charon
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 302L
1,451 Elo+
Party 3
He Bo
He Bo
VadeAway
He Bo
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,506 Elo+
Party 2
Team Averages
Level 98
1,383 SR
1,499 Elo+

VS

Team Averages
Level 61
1,425 SR
1,425 Elo+
Kuzenbo
Kuzenbo
CallMeDreww
Kuzenbo
Level 49
God Stats
2W - 0L
1,436 SR
Queue Stats
65W - 58L
1,404 Elo+
Party 1
Kali
Kali
KreamPi369
Kali
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,430 Elo+
Party 1
Bacchus
Bacchus
RedEyeFoxSin
Bacchus
Level 52
God Stats
2W - 2L
1,409 SR
Queue Stats
183W - 183L
1,410 Elo+
Solo
Hades
Hades
UnknowTunez
Hades
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 56L
1,531 Elo+
Party 1
Martichoras
Martichoras
onlylivonce
Martichoras
Level 45
God Stats
2W - 2L
1,283 SR
Queue Stats
66W - 94L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuckrayTFM
Danzaburou
19
4 / 4 / 10
10,771
769
14,493
14,881
7,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
LN4DINH0
Sobek
1
0 / 0 / 0
3,836
274
0
0
0
Artemis
SpyTay333
Artemis
19
4 / 3 / 10
10,393
742
21,282
11,437
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
16
0 / 5 / 13
9,221
659
8,565
13,922
15,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
VadeAway
He Bo
16
7 / 8 / 7
10,585
756
14,913
12,151
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CallMeDreww
Kuzenbo
18
2 / 1 / 12
11,328
809
7,449
13,493
18,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 4 / 9
9,767
698
6,419
12,899
7,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
RedEyeFoxSin
Bacchus
18
6 / 2 / 10
12,526
895
12,934
17,292
28,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
7 / 5 / 6
11,885
849
11,757
18,873
14,249
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
onlylivonce
Martichoras
19
4 / 3 / 8
11,119
794
9,035
13,718
9,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
15
Kills
20
20
Deaths
15
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuckrayTFM
Danzaburou
4
4
10
2.25
W
Kuzenbo
CallMeDreww
Kuzenbo
2
1
12
8
W
1
4
9
1.38
L
Sobek
LN4DINH0
Sobek
0
0
0
0
W
Bacchus
RedEyeFoxSin
Bacchus
6
2
10
5.5
L
Artemis
SpyTay333
Artemis
4
3
10
3
L
Charon
0
5
13
1.3
W
7
5
6
2
L
He Bo
VadeAway
He Bo
7
8
7
1.31
W
Martichoras
onlylivonce
Martichoras
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,253
Damage
47,594
52,391
Taken
76,275
35,410
Mitigated
79,312
13,560
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuckrayTFM
Danzaburou
14,493
6,367
827
5,632
14,881
7,989
630
10,115
4,766
0
42,591
W
Kuzenbo
CallMeDreww
Kuzenbo
7,449
2,660
3,867
4,300
13,493
18,936
664
2,982
10,511
10,375
0
W
6,419
1,536
1,207
2,236
12,899
7,902
0
4,722
8,177
0
13,808
L
Sobek
LN4DINH0
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
RedEyeFoxSin
Bacchus
12,934
226
2,140
4,237
17,292
28,871
195
5,036
12,256
19,968
3,457
L
Artemis
SpyTay333
Artemis
21,282
7,753
629
2,871
11,437
5,983
900
8,834
2,603
0
44,083
L
Charon
8,565
699
995
1,531
13,922
15,799
0
5,224
8,698
18,828
0
W
11,757
420
355
6,947
18,873
14,249
0
5,606
13,267
29,849
0
L
He Bo
VadeAway
He Bo
14,913
1,292
560
515
12,151
5,639
56
6,781
5,370
18,973
1,070
W
Martichoras
onlylivonce
Martichoras
9,035
1,401
0
705
13,718
9,354
2,502
4,313
9,405
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
56,625
140
Minions Killed
147
0
Camps Cleared
0
979,351
Distance Traveled
1,341,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,771
769
60
4
0
234,698
0
W
Kuzenbo
11,328
809
11
1
0
287,170
0
W
Kali
9,767
698
11
1
0
290,832
0
L
Sobek
3,836
274
0
0
0
0
0
W
Bacchus
12,526
895
20
1
0
284,235
0
L
Artemis
10,393
742
44
3
0
245,719
0
L
Charon
9,221
659
26
2
0
264,521
0
W
Hades
11,885
849
49
4
0
239,227
0
L
He Bo
10,585
756
10
1
0
234,413
0
W
Martichoras
11,119
794
56
4
0
240,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role