Player Matchup

Anhur
Anhur
AIsbell5
Anhur
Level 188
God Stats
4W - 5L
1,700 SR
Queue Stats
168W - 161L
1,461 Elo+
Party 1
Hachiman
Hachiman
HitMwitDaRythm
Hachiman
Level 164
God Stats
1W - 2L
1,722 SR
Queue Stats
90W - 88L
1,540 Elo+
Solo
Yemoja
Yemoja
Lordblack00001
Yemoja
Level 164
God Stats
0W - 2L
1,327 SR
Queue Stats
98W - 116L
1,475 Elo+
Party 1
Freya
Freya
RecaffedCoffee
Freya
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 31L
1,581 Elo+
Party 1
Athena
Athena
ꝓPanꝓ
Athena
Level 154
God Stats
0W - 2L
1,701 SR
Queue Stats
156W - 111L
1,664 Elo+
Party 1
Team Averages
Level 165
1,546 SR
1,544 Elo+

VS

Team Averages
Level 157
1,593 SR
1,594 Elo+
Geb
Geb
C0rrupt10n
Geb
Level 146
God Stats
4W - 3L
1,474 SR
Queue Stats
51W - 46L
1,564 Elo+
Solo
Artemis
Artemis
ImPeanutArbuckle
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,655 Elo+
Party 2
Hun Batz
Hun Batz
NicolasMorales
Hun Batz
Level 158
God Stats
2W - 3L
1,742 SR
Queue Stats
239W - 242L
1,574 Elo+
Solo
Hel
Hel
Pyscoh
Hel
Level 179
God Stats
3W - 1L
1,521 SR
Queue Stats
323W - 310L
1,644 Elo+
Solo
Merlin
Merlin
joshthelandlord
Merlin
Level 201
God Stats
1W - 0L
1,726 SR
Queue Stats
19W - 20L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIsbell5
Anhur
9
1 / 1 / 2
5,066
1,013
2,054
3,831
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Hachiman
5
0 / 0 / 0
4,212
842
0
0
0
10
0 / 0 / 4
5,151
1,030
1,006
4,474
3,030
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 0 / 3
5,002
1,000
3,340
4,124
1,831
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ꝓPanꝓ
Athena
10
2 / 0 / 2
5,365
1,073
2,131
3,871
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,017
1,003
982
3,844
3,115
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
1 / 1 / 0
5,479
1,096
4,540
3,608
1,686
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
9
0 / 1 / 0
4,924
985
3,996
2,958
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Pyscoh
Hel
10
0 / 0 / 1
5,123
1,025
1,776
1,154
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 0 / 1
5,275
1,055
3,560
3,010
1,102
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
4
Kills
1
1
Deaths
4
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
AIsbell5
Anhur
1
1
2
2
W
0
2
0
0
L
Hachiman
0
0
0
0
W
1
1
0
1
L
0
0
4
2
W
Hun Batz
0
1
0
0
W
Hel
Pyscoh
Hel
0
0
1
0.5
L
1
0
3
2.5
W
0
0
1
0.5
L
Athena
ꝓPanꝓ
Athena
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,531
Damage
14,854
16,300
Taken
14,574
10,698
Mitigated
8,256
8,704
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AIsbell5
Anhur
2,054
1,301
0
180
3,831
1,733
0
726
3,105
0
6,027
W
982
63
483
170
3,844
3,115
0
1,317
2,527
1,167
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
4,540
772
0
100
3,608
1,686
24
2,107
1,501
0
10,784
L
1,006
220
2,426
1,655
4,474
3,030
0
1,783
2,691
4,190
0
W
Hun Batz
3,996
209
577
182
2,958
1,653
0
1,533
1,425
0
8,599
W
Hel
Pyscoh
Hel
1,776
10
3,195
724
1,154
700
0
352
802
2,742
935
L
3,340
620
1,411
2,070
4,124
1,831
0
2,122
2,002
11,390
0
W
3,560
154
0
884
3,010
1,102
0
1,168
1,842
15,416
416
L
Athena
ꝓPanꝓ
Athena
2,131
802
200
762
3,871
4,104
0
1,296
2,575
3,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
25,818
32
Minions Killed
54
0
Camps Cleared
0
391,701
Distance Traveled
496,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,066
1,013
12
2
0
92,469
0
W
Geb
5,017
1,003
1
0
0
94,874
0
L
Hachiman
4,212
842
0
0
0
696
0
W
Artemis
5,479
1,096
25
5
0
96,353
0
L
Yemoja
5,151
1,030
2
0
0
95,738
0
W
Hun Batz
4,924
985
5
1
0
98,029
0
W
Hel
5,123
1,025
4
1
0
115,572
0
L
Freya
5,002
1,000
15
3
0
88,614
0
W
Merlin
5,275
1,055
19
4
0
91,462
0
L
Athena
5,365
1,073
3
1
0
114,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role