Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Leandro9303
Hercules
Level 155
God Stats
0W - 3L
1,252 SR
Queue Stats
298W - 319L
1,554 Elo+
Solo
Rama
Rama
MrPatoMalk
Rama
Level 139
God Stats
1W - 2L
1,723 SR
Queue Stats
109W - 110L
1,410 Elo+
Party 2
Thor
Thor
Santo220
Thor
Level 128
God Stats
4W - 5L
1,552 SR
Queue Stats
188W - 188L
1,491 Elo+
Solo
Chaac
Chaac
rodtav89
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,397 Elo+
Party 2
Team Averages
Level 141
1,505 SR
1,470 Elo+

VS

Team Averages
Level 130
1,638 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
AirWalk247
Kumbhakarna
Level 86
God Stats
5W - 6L
1,496 SR
Queue Stats
39W - 36L
1,506 Elo+
Party 1
King Arthur
King Arthur
Jafar_Djinn28
King Arthur
Level 176
God Stats
2W - 0L
1,857 SR
Queue Stats
99W - 111L
1,456 Elo+
Solo
Eset
Eset
MIAH_DANN340
Eset
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 25L
1,494 Elo+
Party 1
Skadi
Skadi
iMelo_BelieveIt
Skadi
Level 121
God Stats
4W - 2L
1,748 SR
Queue Stats
22W - 19L
1,508 Elo+
Party 1
Zeus
Zeus
thiago86224
Zeus
Level 159
God Stats
17W - 11L
1,589 SR
Queue Stats
75W - 79L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 3
8,745
1,093
7,502
16,444
15,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Leandro9303
Hercules
13
0 / 2 / 2
7,615
952
6,282
9,584
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 2 / 3
8,216
1,027
8,047
10,403
3,969
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
13
1 / 0 / 1
7,431
929
1,729
4,183
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
rodtav89
Chaac
13
1 / 3 / 1
8,092
1,012
6,298
14,070
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

300

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AirWalk247
Kumbhakarna
14
0 / 1 / 7
8,453
1,057
3,214
12,118
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Jafar_Djinn28
King Arthur
13
3 / 1 / 4
8,523
1,065
6,609
8,919
9,617
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 0 / 7
7,921
990
12,979
2,842
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 5
8,410
1,051
12,157
6,527
3,316
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 1 / 2
8,694
1,087
14,337
3,511
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
4
Kills
8
8
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
3
2.5
W
Kumbhakarna
AirWalk247
Kumbhakarna
0
1
7
3.5
W
King Arthur
Jafar_Djinn28
King Arthur
3
1
4
5
L
Hercules
Leandro9303
Hercules
0
2
2
0.5
W
0
0
7
3.5
L
1
2
3
1.25
L
Thor
1
0
1
1.5
W
2
1
5
4.5
L
Chaac
rodtav89
Chaac
1
3
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
49,296
54,684
Taken
33,917
43,220
Mitigated
28,406
7,969
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,502
456
285
3,464
16,444
15,079
0
9,809
6,635
22,144
0
W
Kumbhakarna
AirWalk247
Kumbhakarna
3,214
811
0
763
12,118
12,547
0
2,240
9,292
7,184
0
W
King Arthur
Jafar_Djinn28
King Arthur
6,609
773
0
386
8,919
9,617
0
1,584
6,917
1,310
12,837
L
Hercules
Leandro9303
Hercules
6,282
1,290
0
1,515
9,584
7,870
0
6,313
3,271
0
15,040
W
12,979
857
853
167
2,842
1,558
0
1,044
1,798
20,353
598
L
8,047
5,472
0
196
10,403
3,969
0
5,553
4,850
0
21,165
L
Thor
1,729
206
0
0
4,183
1,414
0
2,904
1,279
0
4,557
W
12,157
6,083
0
251
6,527
3,316
0
1,602
4,623
0
28,135
L
Chaac
rodtav89
Chaac
6,298
999
0
2,509
14,070
14,888
0
6,260
7,810
0
18,612
W
14,337
1,414
0
132
3,511
1,368
0
1,032
2,418
38,169
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
42,001
121
Minions Killed
139
4
Camps Cleared
5
607,419
Distance Traveled
766,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,745
1,093
37
5
0
140,558
0
W
Kumbhakarna
8,453
1,057
8
1
1
165,666
0
W
King Arthur
8,523
1,065
16
2
1
144,150
0
L
Hercules
7,615
952
20
3
0
112,908
0
W
Eset
7,921
990
31
4
1
163,357
0
L
Rama
8,216
1,027
35
4
3
134,378
0
L
Thor
7,431
929
4
1
0
72,365
0
W
Skadi
8,410
1,051
23
3
2
153,359
0
L
Chaac
8,092
1,012
25
3
1
147,210
0
W
Zeus
8,694
1,087
61
8
0
140,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role