Player Matchup

Aphrodite
Aphrodite
Platinum IV
Breezuum
Aphrodite
Platinum IV
Level 174
God Stats
1W - 0L
1,721 SR
Queue Stats
21W - 9L
1,958 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
MOONRAKER20
Cthulhu
Diamond V
Level 145
God Stats
37W - 3L
2,011 SR
Queue Stats
67W - 31L
2,178 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
RagePhoenix02
Hun Batz
Platinum V
Level 66
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 14L
1,878 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,818 SR
2,005 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,603 SR
1,787 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Platinum V
CPGo
Nox
Platinum V
Level 259
God Stats
2W - 2L
1,558 SR
Queue Stats
82W - 85L
1,851 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
snaksarkAMP
Kukulkan
Platinum I
Level 59
God Stats
19W - 13L
1,751 SR
Queue Stats
94W - 101L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Breezuum
Aphrodite
16
4 / 1 / 4
11,025
735
9,802
13,105
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MOONRAKER20
Cthulhu
15
2 / 1 / 5
10,109
674
10,338
18,966
15,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
RagePhoenix02
Hun Batz
18
4 / 0 / 6
11,557
770
11,893
15,475
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
Ne ZhaCharonAchillesThothOdin

VS

Bans
BacchusKuzenboAh Muzen CabSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 0
8,259
551
6,549
10,143
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
CPGo
Nox
16
1 / 4 / 1
9,469
631
6,710
12,393
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
snaksarkAMP
Kukulkan
16
1 / 2 / 0
9,893
660
11,509
11,854
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Aphrodite
Breezuum
Aphrodite
4
1
4
6
L
Nox
CPGo
Nox
1
4
1
0.38
W
Cthulhu
MOONRAKER20
Cthulhu
2
1
5
4.5
W
Hun Batz
RagePhoenix02
Hun Batz
4
0
6
7
L
Kukulkan
snaksarkAMP
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
24,768
47,546
Taken
34,390
38,402
Mitigated
19,009
26,141
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,549
3,968
0
1,650
10,143
3,444
0
6,188
3,098
0
22,732
W
Aphrodite
Breezuum
Aphrodite
9,802
782
10,546
8,974
13,105
6,631
922
4,358
8,747
47,369
0
L
Nox
CPGo
Nox
6,710
953
0
3,726
12,393
10,572
0
5,301
5,670
27,052
2,292
W
Cthulhu
MOONRAKER20
Cthulhu
10,338
219
61
3,103
18,966
15,824
399
6,611
12,355
29,200
0
W
Hun Batz
RagePhoenix02
Hun Batz
11,893
3,323
0
3,457
15,475
15,947
1,479
5,422
10,053
0
62,207
L
Kukulkan
snaksarkAMP
Kukulkan
11,509
1,470
0
2,034
11,854
4,993
0
6,924
4,035
44,742
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
27,621
222
Minions Killed
171
0
Camps Cleared
0
843,189
Distance Traveled
737,519
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,259
551
41
3
0
180,529
0
W
Aphrodite
11,025
735
98
7
0
258,206
0
L
Nox
9,469
631
30
2
0
274,322
5
W
Cthulhu
10,109
674
38
3
0
311,380
4
W
Hun Batz
11,557
770
86
6
0
273,603
0
L
Kukulkan
9,893
660
100
7
0
282,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role