Player Matchup

Chaac
Chaac
Gold I
IBREEEZY
Chaac
Gold I
Level 148
God Stats
76W - 62L
1,553 SR
Queue Stats
605W - 581L
1,559 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
Smoop69
Kuzenbo
Platinum V
Level 148
God Stats
20W - 7L
1,794 SR
Queue Stats
87W - 88L
1,669 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
TRINIs BADDMAN
Tsukuyomi
Gold IV
Level 155
God Stats
14W - 15L
1,517 SR
Queue Stats
352W - 381L
1,328 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,621 SR
1,519 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,506 SR
1,500 MMR
Achilles
Achilles
Silver II
BlaekBaekr
Achilles
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 445L
1,247 MMR
Solo
Anhur
Anhur
Bronze III
Dalk7
Anhur
Bronze III
Level 105
God Stats
0W - 2L
1,467 SR
Queue Stats
12W - 22L
1,595 MMR
Party 1
Chronos
Chronos
Bronze III
MazorcoFTW
Chronos
Bronze III
Level 116
God Stats
1W - 2L
1,551 SR
Queue Stats
12W - 22L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IBREEEZY
Chaac
17
12 / 3 / 5
12,526
835
18,800
19,898
29,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Smoop69
Kuzenbo
16
1 / 0 / 16
10,946
730
12,257
14,511
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TRINIs BADDMAN
Tsukuyomi
17
5 / 5 / 11
11,863
791
15,533
13,587
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
NemesisCthulhuThothBake KujiraNe Zha

VS

Bans
HeimdallrGebThanatosCharonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlaekBaekr
Achilles
15
0 / 7 / 7
9,772
651
3,591
22,226
29,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Dalk7
Anhur
16
5 / 7 / 2
11,107
740
10,327
15,500
6,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
MazorcoFTW
Chronos
15
2 / 4 / 2
10,223
682
12,589
15,457
6,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
7
8
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlaekBaekr
Achilles
0
7
7
0.5
L
Anhur
Dalk7
Anhur
5
7
2
0.86
W
Chaac
IBREEEZY
Chaac
12
3
5
4.83
L
Chronos
MazorcoFTW
Chronos
2
4
2
0.75
W
Kuzenbo
Smoop69
Kuzenbo
1
0
16
9
W
Tsukuyomi
TRINIs BADDMAN
Tsukuyomi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
26,507
47,996
Taken
53,183
57,843
Mitigated
42,669
7,924
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlaekBaekr
Achilles
3,591
389
0
6,028
22,226
29,736
0
3,090
17,775
0
20,636
L
Anhur
Dalk7
Anhur
10,327
6,499
0
1,831
15,500
6,380
0
3,768
10,908
0
38,508
W
Chaac
IBREEEZY
Chaac
18,800
1,847
0
4,162
19,898
29,528
170
3,243
16,655
0
48,911
L
Chronos
MazorcoFTW
Chronos
12,589
5,056
0
2,603
15,457
6,553
0
3,076
11,719
56,300
571
W
Kuzenbo
Smoop69
Kuzenbo
12,257
3,450
0
2,389
14,511
21,255
150
3,732
10,779
29,095
1,233
W
Tsukuyomi
TRINIs BADDMAN
Tsukuyomi
15,533
2,920
0
1,373
13,587
7,060
1,077
5,451
8,136
0
54,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
31,102
155
Minions Killed
171
0
Camps Cleared
0
880,264
Distance Traveled
777,474
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,772
651
16
1
0
267,266
12
L
Anhur
11,107
740
64
4
0
244,282
0
W
Chaac
12,526
835
58
4
0
307,894
0
L
Chronos
10,223
682
91
6
0
265,926
1
W
Kuzenbo
10,946
730
26
2
0
294,905
0
W
Tsukuyomi
11,863
791
71
5
0
277,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role