Player Matchup

Thoth
Thoth
Babouttabag4pf
Thoth
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,671 Elo+
Party 1
Thanatos
Thanatos
Dahisasian
Thanatos
Level 88
God Stats
3W - 2L
1,429 SR
Queue Stats
21W - 17L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Flashybossman
Sun Wukong
Level 42
God Stats
2W - 0L
1,591 SR
Queue Stats
13W - 23L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
KangWeezard
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,723 Elo+
Party 1
Charon
Charon
Toxic12k
Charon
Level 81
God Stats
2W - 1L
1,729 SR
Queue Stats
27W - 18L
1,658 Elo+
Party 1
Team Averages
Level 79
1,550 SR
1,627 Elo+

VS

Team Averages
Level 137
1,486 SR
1,541 Elo+
Horus
Horus
Cadenbach
Horus
Level 147
God Stats
3W - 5L
1,433 SR
Queue Stats
165W - 177L
1,594 Elo+
Party 2
Nemesis
Nemesis
GreenCorp
Nemesis
Level 146
God Stats
2W - 6L
1,311 SR
Queue Stats
204W - 202L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
OyGod
Zhong Kui
Level 136
God Stats
1W - 1L
1,738 SR
Queue Stats
93W - 113L
1,542 Elo+
Party 2
Vamana
Vamana
TheCornGod123
Vamana
Level 129
God Stats
4W - 3L
1,450 SR
Queue Stats
85W - 98L
1,537 Elo+
Party 2
Freya
Freya
TheRealShimSlady
Freya
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 67L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,300
663
4,745
3,414
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dahisasian
Thanatos
11
5 / 0 / 2
5,849
731
2,941
8,879
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Flashybossman
Sun Wukong
9
0 / 2 / 1
5,061
633
3,227
7,294
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
KangWeezard
Jing Wei
8
1 / 0 / 0
4,702
588
1,228
3,699
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Toxic12k
Charon
8
0 / 0 / 3
5,090
636
2,553
5,929
3,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cadenbach
Horus
9
0 / 0 / 1
4,849
606
1,074
5,438
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
GreenCorp
Nemesis
4
0 / 0 / 0
3,593
449
0
1,885
569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
OyGod
Zhong Kui
9
0 / 4 / 0
4,799
600
3,623
7,647
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 0
5,513
689
4,759
6,856
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
4,956
620
2,735
2,431
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Horus
Cadenbach
Horus
0
0
1
0.5
W
Thanatos
Dahisasian
Thanatos
5
0
2
6
W
Sun Wukong
Flashybossman
Sun Wukong
0
2
1
0.25
L
Nemesis
GreenCorp
Nemesis
0
0
0
0
W
Jing Wei
KangWeezard
Jing Wei
1
0
0
1
L
Zhong Kui
OyGod
Zhong Kui
0
4
0
0
L
2
2
0
1
L
1
1
0
1
W
Charon
Toxic12k
Charon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
12,191
29,215
Taken
24,257
13,359
Mitigated
14,870
16,302
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,745
426
0
500
3,414
1,379
0
1,950
1,440
37,905
0
L
Horus
Cadenbach
Horus
1,074
552
280
1,729
5,438
3,070
0
1,327
4,111
0
14,572
W
Thanatos
Dahisasian
Thanatos
2,941
984
0
9,605
8,879
3,297
0
612
8,237
0
35,545
W
Sun Wukong
Flashybossman
Sun Wukong
3,227
547
0
2,220
7,294
3,777
0
0
6,714
0
37,303
L
Nemesis
GreenCorp
Nemesis
0
0
0
375
1,885
569
0
330
1,555
0
8,209
W
Jing Wei
KangWeezard
Jing Wei
1,228
830
0
2,251
3,699
1,080
0
1,435
2,098
0
24,553
L
Zhong Kui
OyGod
Zhong Kui
3,623
245
0
1,625
7,647
5,964
0
5,163
2,484
31,060
1,858
L
4,759
1,799
0
2,134
6,856
4,416
0
0
6,856
0
41,551
L
2,735
767
0
728
2,431
851
0
398
2,033
28,400
3,898
W
Charon
Toxic12k
Charon
2,553
617
0
1,726
5,929
3,826
0
1,804
3,903
15,341
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
23,710
268
Minions Killed
231
0
Camps Cleared
0
841,091
Distance Traveled
746,994
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,300
663
64
8
0
161,311
0
L
Horus
4,849
606
12
2
0
184,669
0
W
Thanatos
5,849
731
68
9
0
193,776
1
W
Sun Wukong
5,061
633
68
9
0
157,214
0
L
Nemesis
3,593
449
21
3
0
63,350
0
W
Jing Wei
4,702
588
60
8
0
161,740
4
L
Zhong Kui
4,799
600
69
9
0
154,686
0
L
Vamana
5,513
689
62
8
0
171,027
0
L
Freya
4,956
620
67
8
0
173,262
0
W
Charon
5,090
636
8
1
0
167,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role