Player Matchup

Chaac
Chaac
DarkWing1203
Chaac
Level 15
God Stats
3W - 5L
1,599 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 2
Ares
Ares
Kumar-UnlimitedN
Ares
Level 114
God Stats
4W - 2L
1,719 SR
Queue Stats
320W - 326L
1,548 Elo+
Party 2
Discordia
Discordia
NumberOneQuack
Discordia
Level 59
God Stats
10W - 16L
1,403 SR
Queue Stats
231W - 251L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Rathakir
Baron Samedi
Level 82
God Stats
4W - 3L
1,873 SR
Queue Stats
144W - 150L
1,446 Elo+
Party 1
Nut
Nut
ZeldaWolfy
Nut
Level 29
God Stats
17W - 12L
1,539 SR
Queue Stats
149W - 154L
1,448 Elo+
Party 1
Team Averages
Level 60
1,626 SR
1,497 Elo+

VS

Team Averages
Level 74
1,504 SR
1,507 Elo+
Sobek
Sobek
ApolloVain
Sobek
Level 66
God Stats
2W - 2L
1,727 SR
Queue Stats
39W - 51L
1,424 Elo+
Party 3
Anubis
Anubis
NameFatalNoob
Anubis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo
Freya
Freya
Pearllaxx
Freya
Level 36
God Stats
3W - 2L
1,466 SR
Queue Stats
3W - 2L
1,721 Elo+
Party 3
Loki
Loki
RayTheMisfit
Loki
Level 144
God Stats
5W - 3L
1,451 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 3
Guan Yu
Guan Yu
guanyu2385
Guan Yu
Level 6
God Stats
5W - 7L
1,377 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,695
870
3,104
5,924
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 6 / 2
9,901
990
12,377
22,319
31,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
NumberOneQuack
Discordia
15
0 / 1 / 3
9,365
937
9,038
6,011
3,169
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Rathakir
Baron Samedi
15
0 / 5 / 5
9,460
946
11,585
12,324
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 3
9,983
998
21,223
18,991
8,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

207

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 1 / 10
10,211
1,021
11,966
21,291
26,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 11
10,036
1,004
12,005
6,903
4,175
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Pearllaxx
Freya
16
1 / 3 / 10
10,046
1,005
14,587
11,404
5,543
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 0 / 1
12,525
1,253
14,693
10,710
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
guanyu2385
Guan Yu
16
1 / 0 / 9
9,447
945
7,588
9,816
11,076
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
5
Kills
18
18
Deaths
5
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
10
7
L
0
0
1
0.5
L
3
6
2
0.67
W
1
1
11
6.5
L
Discordia
NumberOneQuack
Discordia
0
1
3
1.5
W
Freya
Pearllaxx
Freya
1
3
10
2
L
Baron Samedi
Rathakir
Baron Samedi
0
5
5
0.5
W
13
0
1
13.5
L
2
6
3
0.58
W
Guan Yu
guanyu2385
Guan Yu
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,327
Damage
60,839
65,569
Taken
60,124
52,620
Mitigated
53,638
8,080
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
11,966
1,643
0
4,024
21,291
26,744
0
9,549
11,525
17,222
2,535
L
3,104
390
0
1,324
5,924
4,680
0
4,260
1,524
0
9,332
L
12,377
984
0
1,460
22,319
31,551
0
12,753
8,394
17,721
0
W
12,005
1,376
0
2,163
6,903
4,175
0
4,319
2,584
33,178
0
L
Discordia
NumberOneQuack
Discordia
9,038
376
0
647
6,011
3,169
0
1,812
3,769
29,825
195
W
Freya
Pearllaxx
Freya
14,587
4,981
102
1,734
11,404
5,543
0
7,056
4,307
24,314
0
L
Baron Samedi
Rathakir
Baron Samedi
11,585
1,593
1,523
1,082
12,324
5,185
0
6,239
5,641
28,246
1,117
W
14,693
3,753
0
909
10,710
6,100
0
4,847
5,770
0
35,716
L
21,223
13,806
0
2,044
18,991
8,035
0
10,803
7,700
0
43,038
W
Guan Yu
guanyu2385
Guan Yu
7,588
1,401
3,375
3,004
9,816
11,076
0
6,644
3,088
0
11,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
52,265
159
Minions Killed
159
7
Camps Cleared
6
814,263
Distance Traveled
960,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,211
1,021
19
2
0
215,400
0
L
Chaac
8,695
870
27
3
0
118,035
0
L
Ares
9,901
990
6
1
0
191,886
0
W
Anubis
10,036
1,004
61
6
2
149,850
0
L
Discordia
9,365
937
39
4
5
161,529
0
W
Freya
10,046
1,005
20
2
1
172,884
0
L
Baron Samedi
9,460
946
46
5
0
160,166
0
W
Loki
12,525
1,253
38
4
3
231,559
0
L
Nut
9,983
998
41
4
2
182,647
0
W
Guan Yu
9,447
945
21
2
0
190,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role