Player Matchup

Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DiabolicalXeno
Vulcan
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 54L
1,562 Elo+
Party 1
Anhur
Anhur
LegendryMilkDuD
Anhur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 72L
1,596 Elo+
Party 3
Ao Kuang
Ao Kuang
Shinobissy
Ao Kuang
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 49L
1,562 Elo+
Party 1
Bacchus
Bacchus
xThe Wandererx1
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,363 Elo+
Party 3
Team Averages
Level 123
1,500 SR
1,516 Elo+

VS

Team Averages
Level 78
1,491 SR
1,419 Elo+
Sol
Sol
HueyofDuey
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,532 Elo+
Party 2
Janus
Janus
Jwill509
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,535 Elo+
Solo
Tyr
Tyr
Shlorple
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2
Tiamat
Tiamat
adeclineintrees
Tiamat
Level 123
God Stats
1W - 3L
1,455 SR
Queue Stats
69W - 94L
1,449 Elo+
Solo
Sobek
Sobek
livelovedab
Sobek
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 1 / 13
9,073
1,008
9,725
7,213
3,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
10 / 0 / 12
10,633
1,181
16,510
6,879
3,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 9
8,366
930
8,318
9,580
4,116
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Shinobissy
Ao Kuang
14
4 / 2 / 13
9,033
1,004
4,759
12,667
8,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 0 / 14
8,860
984
5,312
10,590
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
7,066
785
10,194
9,433
3,517
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Jwill509
Janus
15
4 / 4 / 1
8,050
894
11,469
7,498
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 3
6,227
692
4,290
12,381
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 1
6,116
680
3,148
5,027
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 2
6,087
676
1,888
13,506
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
26
Kills
5
5
Deaths
26
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
13
11.5
W
10
0
12
16
L
0
5
5
0.5
L
Janus
Jwill509
Janus
4
4
1
1.13
W
5
2
9
4.75
W
Ao Kuang
Shinobissy
Ao Kuang
4
2
13
5.25
L
0
7
3
0.21
L
1
3
1
0.5
L
0
7
2
0.14
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
30,989
46,929
Taken
47,845
29,072
Mitigated
32,658
16,392
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,725
1,274
1,127
1,240
7,213
3,072
579
3,086
3,970
20,608
501
W
16,510
10,592
3,104
1,902
6,879
3,079
744
4,574
2,071
41,880
262
L
10,194
3,401
474
2,255
9,433
3,517
0
7,629
1,804
22,253
0
L
Janus
Jwill509
Janus
11,469
182
286
929
7,498
2,859
0
6,305
1,193
27,045
0
W
8,318
5,121
314
699
9,580
4,116
1,500
6,057
3,393
0
13,465
W
Ao Kuang
Shinobissy
Ao Kuang
4,759
1,130
296
4,169
12,667
8,973
319
5,379
7,061
5,996
1,799
L
4,290
1,054
0
517
12,381
8,172
0
9,418
2,963
0
8,237
L
3,148
132
341
677
5,027
3,116
0
3,782
1,245
8,993
0
L
1,888
75
32
589
13,506
14,994
0
8,286
5,220
3,289
0
W
5,312
863
529
3,012
10,590
9,832
496
6,509
3,735
7,736
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
33,546
114
Minions Killed
88
0
Camps Cleared
0
1,014,834
Distance Traveled
730,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,073
1,008
26
3
0
181,146
0
W
Vulcan
10,633
1,181
57
6
0
223,525
0
L
Sol
7,066
785
32
4
0
158,823
0
L
Janus
8,050
894
43
5
0
178,842
0
W
Anhur
8,366
930
11
1
0
170,916
0
W
Ao Kuang
9,033
1,004
7
1
0
206,160
0
L
Tyr
6,227
692
7
1
0
129,179
0
L
Tiamat
6,116
680
6
1
0
104,638
0
L
Sobek
6,087
676
0
0
0
158,971
0
W
Bacchus
8,860
984
13
1
0
233,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role