Player Matchup

Vulcan
Vulcan
Potato Tot 444
Vulcan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 80L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
RJMryan7
Cthulhu
Level 77
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Surtr
Surtr
TWO E Z FOUR ME
Surtr
Level 113
God Stats
21W - 13L
1,560 SR
Queue Stats
70W - 57L
1,551 Elo+
Party 1
Anhur
Anhur
Tisdivine
Anhur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 46L
1,324 Elo+
Party 2
Nemesis
Nemesis
mincraftlover56
Nemesis
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 102L
1,526 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,450 Elo+

VS

Team Averages
Level 119
1,385 SR
1,481 Elo+
Izanami
Izanami
DGBDeadly
Izanami
Level 107
God Stats
1W - 2L
1,275 SR
Queue Stats
111W - 102L
1,594 Elo+
Solo
King Arthur
King Arthur
TinklyPine
King Arthur
Level 148
God Stats
0W - 4L
1,175 SR
Queue Stats
142W - 165L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
slothlife67
Nu Wa
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 79L
1,523 Elo+
Solo
Nox
Nox
tsukiyorii
Nox
Level 111
God Stats
2W - 3L
1,581 SR
Queue Stats
165W - 176L
1,418 Elo+
Party 3
Nike
Nike
whoasktho
Nike
Level 142
God Stats
1W - 3L
1,392 SR
Queue Stats
79W - 102L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,294
572
6,112
5,324
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
RJMryan7
Cthulhu
10
1 / 1 / 1
6,028
548
4,515
9,074
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 4
7,826
711
14,118
11,619
9,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Tisdivine
Anhur
12
1 / 1 / 0
6,308
573
5,221
8,600
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 3
6,112
556
2,785
8,258
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DGBDeadly
Izanami
12
1 / 1 / 0
6,573
598
5,866
8,184
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
TinklyPine
King Arthur
9
0 / 7 / 1
5,096
463
4,724
13,359
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 3
5,671
516
6,957
5,519
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,479
498
1,804
8,534
5,950
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nike
11
2 / 4 / 1
5,669
515
6,273
11,359
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
4
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
DGBDeadly
Izanami
1
1
0
1
W
2
2
1
1.25
W
Cthulhu
RJMryan7
Cthulhu
1
1
1
1.5
W
7
0
4
9
L
King Arthur
TinklyPine
King Arthur
0
7
1
0.07
W
Anhur
Tisdivine
Anhur
1
1
0
1
W
2
1
3
3.5
L
1
0
3
2.5
L
0
1
2
1
L
Nike
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
25,624
42,875
Taken
46,955
22,677
Mitigated
22,144
12,807
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DGBDeadly
Izanami
5,866
3,902
0
2,388
8,184
2,941
0
865
7,319
0
66,470
W
6,112
2,085
0
250
5,324
1,852
319
1,821
3,503
47,540
789
W
Cthulhu
RJMryan7
Cthulhu
4,515
399
193
1,723
9,074
5,671
27
3,991
5,083
28,775
371
W
14,118
4,495
0
2,732
11,619
9,043
4
967
10,652
11,552
46,367
L
King Arthur
TinklyPine
King Arthur
4,724
743
0
2,434
13,359
6,061
0
2,527
10,832
0
35,024
W
Anhur
Tisdivine
Anhur
5,221
2,788
0
3,729
8,600
3,140
0
1,095
7,505
0
53,655
W
2,785
515
0
4,180
8,258
2,971
0
887
7,371
0
48,324
L
6,957
1,374
0
1,200
5,519
1,781
0
3,972
1,547
38,822
1,408
L
1,804
192
0
1,710
8,534
5,950
0
3,348
5,186
18,782
0
L
Nike
6,273
1,371
0
1,163
11,359
5,411
0
2,384
8,975
0
43,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
28,488
374
Minions Killed
343
0
Camps Cleared
0
1,141,486
Distance Traveled
1,059,877
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,573
598
116
11
0
201,512
0
W
Vulcan
6,294
572
81
7
0
219,110
0
W
Cthulhu
6,028
548
43
4
0
236,055
3
W
Surtr
7,826
711
90
8
0
217,745
0
L
King Arthur
5,096
463
60
5
0
194,198
0
W
Anhur
6,308
573
88
8
0
195,117
1
W
Nemesis
6,112
556
72
7
0
273,459
0
L
Nu Wa
5,671
516
72
7
0
221,997
0
L
Nox
5,479
498
31
3
0
220,697
3
L
Nike
5,669
515
64
6
0
221,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role