Player Matchup

Surtr
Surtr
FloralTee
Surtr
Level 24
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Janus
Janus
Pollitogamin
Janus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 1
Fenrir
Fenrir
XSnip3zX
Fenrir
Level 107
God Stats
1W - 2L
1,388 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1
Scylla
Scylla
vjoaan
Scylla
Level 11
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,440 Elo+
Party 1
Ares
Ares
wesbandz
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Team Averages
Level 62
1,427 SR
1,396 Elo+

VS

Team Averages
Level 73
1,533 SR
1,522 Elo+
Anubis
Anubis
Alecc0
Anubis
Level 32
God Stats
2W - 1L
1,342 SR
Queue Stats
13W - 8L
1,616 Elo+
Solo
Geb
Geb
PapaPuddintater
Geb
Level 89
God Stats
7W - 4L
1,480 SR
Queue Stats
137W - 137L
1,452 Elo+
Solo
Izanami
Izanami
ToxicballFunk
Izanami
Level 89
God Stats
4W - 2L
1,597 SR
Queue Stats
77W - 81L
1,494 Elo+
Party 2
Poseidon
Poseidon
Water vvvvv
Poseidon
Level 101
God Stats
9W - 4L
1,745 SR
Queue Stats
90W - 92L
1,482 Elo+
Party 2
Eset
Eset
spatz
Eset
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FloralTee
Surtr
10
1 / 3 / 0
5,792
1,158
2,354
6,351
2,638
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 0 / 0
5,453
1,091
326
1,117
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
XSnip3zX
Fenrir
10
0 / 1 / 1
5,644
1,129
3,651
6,575
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
vjoaan
Scylla
10
0 / 3 / 1
5,788
1,158
971
5,623
1,888
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
0 / 3 / 1
6,360
1,272
1,376
10,422
8,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

315

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alecc0
Anubis
11
4 / 1 / 4
7,152
1,430
6,370
3,629
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 8
6,008
1,202
2,297
2,846
2,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
11
0 / 0 / 10
6,078
1,216
4,520
1,376
587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Water vvvvv
Poseidon
11
2 / 0 / 6
6,514
1,303
2,819
40
10
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
spatz
Eset
12
4 / 0 / 5
7,275
1,455
10,452
1,987
801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
10
10
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alecc0
Anubis
4
1
4
6
L
Surtr
FloralTee
Surtr
1
3
0
0.33
W
0
0
8
4
L
0
0
0
0
W
Izanami
0
0
10
5
W
Poseidon
Water vvvvv
Poseidon
2
0
6
5
L
Fenrir
XSnip3zX
Fenrir
0
1
1
0.5
W
Eset
spatz
Eset
4
0
5
6.5
L
Scylla
vjoaan
Scylla
0
3
1
0.17
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
26,458
30,088
Taken
9,878
15,738
Mitigated
5,548
1,522
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alecc0
Anubis
6,370
259
0
592
3,629
1,764
0
552
3,077
26,125
0
L
Surtr
FloralTee
Surtr
2,354
797
0
514
6,351
2,638
0
3,902
2,449
264
11,171
W
2,297
484
0
0
2,846
2,386
0
1,131
1,675
6,651
0
L
326
0
0
0
1,117
418
0
858
259
5,525
0
W
Izanami
4,520
2,842
0
0
1,376
587
0
357
1,019
0
8,159
W
Poseidon
Water vvvvv
Poseidon
2,819
228
0
0
40
10
0
0
40
13,012
0
L
Fenrir
XSnip3zX
Fenrir
3,651
809
0
196
6,575
2,315
0
4,647
1,928
0
7,022
W
Eset
spatz
Eset
10,452
867
150
555
1,987
801
0
632
1,315
19,401
1,087
L
Scylla
vjoaan
Scylla
971
156
0
0
5,623
1,888
0
4,121
1,502
5,992
0
L
Ares
1,376
156
145
667
10,422
8,479
0
7,937
2,485
16,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
33,027
74
Minions Killed
126
4
Camps Cleared
6
373,111
Distance Traveled
487,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,152
1,430
44
9
1
100,307
0
L
Surtr
5,792
1,158
24
5
0
75,126
0
W
Geb
6,008
1,202
2
0
0
96,762
0
L
Janus
5,453
1,091
12
2
2
18,085
0
W
Izanami
6,078
1,216
14
3
0
95,924
0
W
Poseidon
6,514
1,303
34
7
0
81,516
0
L
Fenrir
5,644
1,129
10
2
0
100,423
0
W
Eset
7,275
1,455
32
6
5
112,696
0
L
Scylla
5,788
1,158
13
3
2
83,815
0
L
Ares
6,360
1,272
15
3
0
95,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role