Player Matchup

Tiamat
Tiamat
DumplingSimp
Tiamat
Level 109
God Stats
0W - 2L
1,989 SR
Queue Stats
30W - 38L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
GilbertMontgomry
Cabrakan
Level 60
God Stats
70W - 51L
1,328 SR
Queue Stats
461W - 467L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
Hairymilkies23
Sun Wukong
Level 44
God Stats
7W - 9L
1,640 SR
Queue Stats
140W - 118L
1,489 Elo+
Party 3
Set
Set
JustNyth
Set
Level 109
God Stats
4W - 5L
1,753 SR
Queue Stats
26W - 35L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
god_of_catnip
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,564 Elo+
Party 3
Team Averages
Level 86
1,642 SR
1,518 Elo+

VS

Team Averages
Level 147
1,623 SR
1,545 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Doughboy0624
Hera
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,555 Elo+
Solo
Cthulhu
Cthulhu
NoPullOut
Cthulhu
Level 157
God Stats
3W - 2L
1,633 SR
Queue Stats
104W - 90L
1,498 Elo+
Party 1
Chaac
Chaac
OppaSenpai
Chaac
Level 144
God Stats
2W - 0L
1,982 SR
Queue Stats
26W - 15L
1,544 Elo+
Party 1
Fenrir
Fenrir
xM0RT3 3T DAB0x
Fenrir
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
379W - 347L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
1 / 0 / 0
3,749
750
1,448
1,718
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 2 / 0
2,533
507
811
1,959
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Hairymilkies23
Sun Wukong
5
0 / 2 / 0
3,365
673
1,337
3,520
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 1
3,320
664
1,416
3,256
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
god_of_catnip
Erlang Shen
5
0 / 2 / 0
3,078
616
2,450
4,766
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 0 / 2
3,962
792
3,034
3,210
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 1 / 0
3,489
698
719
2,611
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NoPullOut
Cthulhu
6
1 / 0 / 4
3,783
757
2,237
2,618
1,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
7
2 / 0 / 0
3,698
740
2,365
3,619
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 1
3,291
658
642
3,303
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
0
1
0
0
L
Tiamat
1
0
0
1
L
0
2
0
0
L
Sun Wukong
Hairymilkies23
Sun Wukong
0
2
0
0
L
0
1
1
0.5
W
Cthulhu
NoPullOut
Cthulhu
1
0
4
3
W
Chaac
2
0
0
2
L
Erlang Shen
god_of_catnip
Erlang Shen
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
8,997
15,219
Taken
15,361
7,368
Mitigated
7,211
3,798
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,034
2,005
0
906
3,210
1,006
0
240
2,890
0
16,466
W
719
247
0
1,000
2,611
869
0
1,406
1,205
17,557
0
L
Tiamat
1,448
40
0
746
1,718
799
0
492
1,117
20,955
0
L
811
0
0
198
1,959
1,300
0
553
1,406
1,870
42
L
Sun Wukong
Hairymilkies23
Sun Wukong
1,337
202
0
1,105
3,520
1,801
0
0
3,154
0
13,433
L
1,416
431
0
578
3,256
1,547
0
439
2,805
0
20,269
W
Cthulhu
NoPullOut
Cthulhu
2,237
637
138
343
2,618
1,713
0
198
2,348
13,987
1,895
W
Chaac
2,365
350
0
2,021
3,619
2,620
0
0
3,374
0
17,469
L
Erlang Shen
god_of_catnip
Erlang Shen
2,450
1,379
0
1,171
4,766
1,921
0
1,240
3,526
0
12,775
W
642
306
0
2,415
3,303
1,003
0
207
3,040
0
11,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,045
Gold Earned
18,223
125
Minions Killed
144
0
Camps Cleared
0
456,928
Distance Traveled
513,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,962
792
26
5
0
100,097
0
W
Hera
3,489
698
40
8
0
97,436
1
L
Tiamat
3,749
750
37
7
0
97,484
0
L
Cabrakan
2,533
507
2
0
0
49,734
0
L
Sun Wukong
3,365
673
23
5
0
85,474
0
L
Set
3,320
664
41
8
0
123,286
0
W
Cthulhu
3,783
757
20
4
0
94,364
0
W
Chaac
3,698
740
32
6
0
109,736
0
L
Erlang Shen
3,078
616
22
4
0
100,950
0
W
Fenrir
3,291
658
26
5
0
112,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role