Player Matchup

Danzaburou
Danzaburou
DMOFOPOOZI
Danzaburou
Level 109
God Stats
3W - 4L
1,521 SR
Queue Stats
94W - 82L
1,505 Elo+
Party 2
Medusa
Medusa
Dasaefv
Medusa
Level 146
God Stats
0W - 1L
1,639 SR
Queue Stats
6W - 4L
1,566 Elo+
Solo
Apollo
Apollo
Julyssx
Apollo
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
86W - 73L
1,542 Elo+
Party 2
Atlas
Atlas
Scebo
Atlas
Level 144
God Stats
0W - 4L
1,153 SR
Queue Stats
233W - 245L
1,589 Elo+
Solo
Discordia
Discordia
obeygrey
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,406 Elo+
Solo
Team Averages
Level 119
1,422 SR
1,522 Elo+

VS

Team Averages
Level 122
1,601 SR
1,585 Elo+
Ymir
Ymir
DegenPo
Ymir
Level 101
God Stats
7W - 1L
1,785 SR
Queue Stats
434W - 437L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emp3rorWolf
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
Sp33dyWalrus
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 1
Surtr
Surtr
Stelcado
Surtr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,608 Elo+
Solo
Discordia
Discordia
WindyCityNole
Discordia
Level 112
God Stats
6W - 2L
1,718 SR
Queue Stats
152W - 151L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMOFOPOOZI
Danzaburou
16
7 / 5 / 5
10,651
968
18,047
12,437
5,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Dasaefv
Medusa
14
1 / 4 / 7
8,000
727
9,606
11,638
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Julyssx
Apollo
15
5 / 6 / 7
9,383
853
11,869
12,807
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Scebo
Atlas
15
4 / 5 / 8
8,973
816
8,518
15,543
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
obeygrey
Discordia
14
0 / 6 / 8
7,645
695
8,724
9,553
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DegenPo
Ymir
14
1 / 5 / 12
9,317
847
5,084
23,599
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Emp3rorWolf
Tsukuyomi
17
5 / 3 / 12
9,782
889
11,718
12,108
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 3 / 12
10,905
991
13,530
10,183
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Surtr
Stelcado
Surtr
16
9 / 4 / 9
10,263
933
15,906
17,360
17,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
WindyCityNole
Discordia
15
2 / 2 / 15
9,809
892
11,738
9,943
4,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
17
Kills
26
26
Deaths
17
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DMOFOPOOZI
Danzaburou
7
5
5
1.9
L
Medusa
Dasaefv
Medusa
1
4
7
1.13
W
Ymir
DegenPo
Ymir
1
5
12
1.4
W
Tsukuyomi
Emp3rorWolf
Tsukuyomi
5
3
12
3.67
L
Apollo
Julyssx
Apollo
5
6
7
1.42
L
Atlas
Scebo
Atlas
4
5
8
1.6
W
9
3
12
5
W
Surtr
Stelcado
Surtr
9
4
9
3.38
W
Discordia
WindyCityNole
Discordia
2
2
15
4.75
L
Discordia
obeygrey
Discordia
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,764
Damage
57,976
61,978
Taken
73,193
36,786
Mitigated
55,608
10,976
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DMOFOPOOZI
Danzaburou
18,047
6,973
450
2,448
12,437
5,826
0
6,354
6,083
0
39,151
L
Medusa
Dasaefv
Medusa
9,606
3,707
160
1,771
11,638
5,025
0
3,496
8,142
0
30,669
W
Ymir
DegenPo
Ymir
5,084
326
1,149
6,901
23,599
22,049
681
5,117
18,482
9,758
1,691
W
Tsukuyomi
Emp3rorWolf
Tsukuyomi
11,718
2,413
1,319
3,878
12,108
6,854
895
2,363
9,745
0
23,365
L
Apollo
Julyssx
Apollo
11,869
6,435
957
1,715
12,807
5,573
0
6,987
5,820
0
25,141
L
Atlas
Scebo
Atlas
8,518
2,352
915
1,588
15,543
16,163
0
7,354
8,189
17,561
733
W
13,530
3,927
232
683
10,183
5,213
3,612
2,729
7,454
24,600
217
W
Surtr
Stelcado
Surtr
15,906
3,364
423
3,719
17,360
17,232
800
4,361
12,999
563
27,377
W
Discordia
WindyCityNole
Discordia
11,738
323
2,154
2,441
9,943
4,260
1,549
1,914
8,029
22,252
0
L
Discordia
obeygrey
Discordia
8,724
609
797
175
9,553
4,199
0
5,998
3,555
15,398
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
50,076
161
Minions Killed
123
0
Camps Cleared
0
884,366
Distance Traveled
991,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,651
968
50
5
0
163,575
0
L
Medusa
8,000
727
41
4
0
181,381
0
W
Ymir
9,317
847
18
2
0
193,344
0
W
Tsukuyomi
9,782
889
26
2
0
192,565
0
L
Apollo
9,383
853
33
3
0
176,828
0
L
Atlas
8,973
816
18
2
0
196,484
0
W
Nu Wa
10,905
991
32
3
0
199,583
0
W
Surtr
10,263
933
23
2
0
208,299
0
W
Discordia
9,809
892
24
2
0
197,370
0
L
Discordia
7,645
695
19
2
0
166,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role