Player Matchup

Nemesis
Nemesis
Jhi Stinky
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,382 Elo+
Party 3
Ra
Ra
MurseJames
Ra
Level 102
God Stats
37W - 34L
1,507 SR
Queue Stats
229W - 225L
1,495 Elo+
Solo
Ymir
Ymir
OxbowBridge260
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo
Loki
Loki
SpeederMan007
Loki
Level 26
God Stats
4W - 3L
1,466 SR
Queue Stats
27W - 23L
1,376 Elo+
Party 3
Sol
Sol
offbeat-cup24
Sol
Level 84
God Stats
180W - 172L
1,544 SR
Queue Stats
180W - 173L
1,478 Elo+
Solo
Team Averages
Level 60
1,503 SR
1,460 Elo+

VS

Team Averages
Level 63
1,270 SR
1,410 Elo+
Jormungandr
Jormungandr
Daspongebob34
Jormungandr
Level 65
God Stats
1W - 1L
1,106 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 1
Raijin
Raijin
JesusIsHoly22
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,499 Elo+
Party 1
Neith
Neith
KingChaos33
Neith
Level 18
God Stats
3W - 5L
1,310 SR
Queue Stats
16W - 33L
1,287 Elo+
Party 2
Surtr
Surtr
Knownkiler2244
Surtr
Level 77
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
monsterzilla410
Tsukuyomi
Level 49
God Stats
18W - 19L
1,141 SR
Queue Stats
192W - 230L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jhi Stinky
Nemesis
11
1 / 3 / 0
6,569
469
6,620
11,982
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 1
8,397
600
2,821
9,532
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 1
5,662
404
1,102
5,677
3,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
2 / 2 / 2
6,495
464
3,412
8,602
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 2
7,395
528
14,798
13,071
4,375
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daspongebob34
Jormungandr
10
2 / 2 / 3
7,082
506
4,760
9,407
7,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 3 / 0
9,018
644
9,504
9,934
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 1
6,817
487
4,753
8,338
3,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 1 / 4
8,339
596
6,719
11,381
7,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
monsterzilla410
Tsukuyomi
10
2 / 1 / 2
6,575
470
3,008
7,755
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
16
16
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Daspongebob34
Jormungandr
2
2
3
1.75
W
9
3
0
3
L
Nemesis
Jhi Stinky
Nemesis
1
3
0
0.33
W
1
3
1
0.5
W
2
1
4
4
L
3
5
1
0.7
L
0
1
1
0.5
L
2
2
2
1.5
W
Tsukuyomi
monsterzilla410
Tsukuyomi
2
1
2
3
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
28,744
48,864
Taken
46,815
25,552
Mitigated
24,817
13,742
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Daspongebob34
Jormungandr
4,760
1,709
0
1,557
9,407
7,173
0
4,802
4,558
24,981
0
W
9,504
772
0
1,414
9,934
3,804
362
4,328
5,463
67,684
0
L
Nemesis
Jhi Stinky
Nemesis
6,620
2,117
0
3,238
11,982
10,460
16
754
11,228
0
40,177
W
4,753
2,123
0
1,059
8,338
3,416
264
6,168
2,170
0
37,811
W
6,719
3,399
0
3,419
11,381
7,366
0
1,966
8,831
761
48,425
L
2,821
41
207
2,673
9,532
3,834
0
5,370
4,162
72,878
1,395
L
1,102
256
0
23
5,677
3,570
0
882
4,795
13,501
787
L
3,412
1,056
0
1,131
8,602
3,313
169
2,936
5,666
0
41,251
W
Tsukuyomi
monsterzilla410
Tsukuyomi
3,008
1,037
0
2,973
7,755
3,058
0
1,086
6,539
0
29,167
L
14,798
6,871
0
6,470
13,071
4,375
844
4,639
8,432
55,803
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
37,831
357
Minions Killed
320
0
Camps Cleared
0
1,162,236
Distance Traveled
1,372,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,082
506
30
2
0
284,937
3
W
Raijin
9,018
644
99
7
0
260,826
0
L
Nemesis
6,569
469
78
6
0
264,710
0
W
Neith
6,817
487
60
4
0
264,434
2
W
Surtr
8,339
596
80
6
0
267,204
2
L
Ra
8,397
600
121
9
0
268,525
1
L
Ymir
5,662
404
26
2
0
123,442
0
L
Loki
6,495
464
60
4
0
309,351
0
W
Tsukuyomi
6,575
470
51
4
0
295,569
0
L
Sol
7,395
528
72
5
0
196,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role