Player Matchup

Ne Zha
Ne Zha
ANTHOSAURUS
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,451 Elo+
Party 3
Kukulkan
Kukulkan
MrRocka26
Kukulkan
Level 135
God Stats
7W - 2L
1,792 SR
Queue Stats
40W - 56L
1,480 Elo+
Party 3
Hercules
Hercules
Mydogeatsflies
Hercules
Level 118
God Stats
1W - 2L
1,254 SR
Queue Stats
52W - 64L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
TMasked
Heimdallr
Level 68
God Stats
10W - 11L
1,405 SR
Queue Stats
181W - 159L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Tricerptpaps
Cthulhu
Level 103
God Stats
17W - 9L
1,536 SR
Queue Stats
198W - 191L
1,493 Elo+
Party 3
Team Averages
Level 110
1,497 SR
1,491 Elo+

VS

Team Averages
Level 107
1,477 SR
1,545 Elo+
Rama
Rama
 
Rama
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Ch0dy
Vulcan
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,604 Elo+
Party 2
Bastet
Bastet
OpsInterception
Bastet
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
59W - 52L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
QandAngus
Cu Chulainn
Level 146
God Stats
0W - 5L
1,120 SR
Queue Stats
28W - 21L
1,590 Elo+
Party 1
Ymir
Ymir
Varsuty
Ymir
Level 131
God Stats
0W - 2L
1,521 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 1 / 0
6,534
653
3,550
10,253
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MrRocka26
Kukulkan
11
0 / 0 / 0
6,292
629
3,021
3,413
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
1 / 3 / 2
6,476
648
5,565
9,891
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
TMasked
Heimdallr
12
5 / 1 / 1
6,869
687
7,288
8,858
3,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Tricerptpaps
Cthulhu
9
1 / 2 / 2
5,923
592
4,302
10,093
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 5 / 0
5,344
534
5,807
8,753
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ch0dy
Vulcan
10
1 / 1 / 0
5,880
588
2,057
4,509
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,186
619
6,664
9,808
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
QandAngus
Cu Chulainn
10
3 / 4 / 1
6,552
655
7,814
11,763
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Varsuty
Ymir
3
0 / 2 / 0
3,856
386
1,255
2,786
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
7
7
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
0
0.2
W
Ne Zha
4
1
0
4
L
Vulcan
Ch0dy
Vulcan
1
1
0
1
W
Kukulkan
MrRocka26
Kukulkan
0
0
0
0
W
Hercules
1
3
2
0.67
L
2
0
2
3
L
Cu Chulainn
QandAngus
Cu Chulainn
3
4
1
0.88
W
Heimdallr
TMasked
Heimdallr
5
1
1
5.5
W
Cthulhu
Tricerptpaps
Cthulhu
1
2
2
1
L
Ymir
Varsuty
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
23,597
42,508
Taken
37,619
22,117
Mitigated
15,859
10,171
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,807
4,412
0
1,687
8,753
2,612
0
1,410
7,343
0
35,217
W
Ne Zha
3,550
1,985
0
1,918
10,253
4,481
0
295
9,908
0
46,740
L
Vulcan
Ch0dy
Vulcan
2,057
946
0
1,218
4,509
1,795
0
2,927
1,582
33,225
935
W
Kukulkan
MrRocka26
Kukulkan
3,021
184
0
570
3,413
1,100
0
1,152
2,091
52,845
186
W
Hercules
5,565
1,945
0
2,553
9,891
6,453
0
324
9,567
0
42,829
L
6,664
2,036
0
6,438
9,808
3,523
0
2,453
7,355
0
48,827
L
Cu Chulainn
QandAngus
Cu Chulainn
7,814
1,792
0
2,173
11,763
6,544
0
0
11,319
324
49,764
W
Heimdallr
TMasked
Heimdallr
7,288
3,905
0
2,256
8,858
3,696
913
806
8,052
0
46,392
W
Cthulhu
Tricerptpaps
Cthulhu
4,302
458
90
2,784
10,093
6,387
0
1,179
8,874
26,979
1,044
L
Ymir
Varsuty
Ymir
1,255
571
0
535
2,786
1,385
0
457
2,329
5,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
27,818
358
Minions Killed
288
0
Camps Cleared
0
1,112,077
Distance Traveled
992,312
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,344
534
57
6
0
255,359
0
W
Ne Zha
6,534
653
78
8
0
260,081
0
L
Vulcan
5,880
588
67
7
0
217,346
1
W
Kukulkan
6,292
629
96
10
0
210,768
3
W
Hercules
6,476
648
77
8
0
209,538
0
L
Bastet
6,186
619
83
8
0
260,376
4
L
Cu Chulainn
6,552
655
77
8
0
195,138
0
W
Heimdallr
6,869
687
77
8
0
214,062
0
W
Cthulhu
5,923
592
30
3
0
217,628
2
L
Ymir
3,856
386
4
0
0
64,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role