Player Matchup

Set
Set
Silver I
DiscoFalcon
Set
Silver I
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,072 MMR
Solo
Surtr
Surtr
Bronze II
GOD_Lushen
Surtr
Bronze II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
959 MMR
Party 1
Ymir
Ymir
Bronze IV
GOD_Okami5
Ymir
Bronze IV
Level 94
God Stats
2W - 0L
1,756 SR
Queue Stats
8W - 16L
1,189 MMR
Party 1
Vulcan
Vulcan
Silver I
MiDWeSTMatt72
Vulcan
Silver I
Level 129
God Stats
21W - 14L
1,621 SR
Queue Stats
169W - 178L
1,072 MMR
Solo
Izanami
Izanami
Silver I
RocketURSelf
Izanami
Silver I
Level 125
God Stats
10W - 7L
1,430 SR
Queue Stats
82W - 87L
1,080 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,562 SR
1,074 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,448 SR
1,170 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver II
Cahwahky
Thanatos
Silver II
Level 104
God Stats
5W - 8L
1,368 SR
Queue Stats
72W - 86L
1,095 MMR
Solo
Yemoja
Yemoja
Silver I
ConstantFawn336
Yemoja
Silver I
Level 86
God Stats
7W - 13L
1,411 SR
Queue Stats
91W - 97L
1,089 MMR
Party 2
Artemis
Artemis
Silver III
Enovoc
Artemis
Silver III
Level 107
God Stats
2W - 4L
1,329 SR
Queue Stats
32W - 45L
1,026 MMR
Party 3
Poseidon
Poseidon
Silver I
wyd texts
Poseidon
Silver I
Level 101
God Stats
9W - 9L
1,633 SR
Queue Stats
33W - 46L
1,138 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,210
547
4,824
12,542
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
12
0 / 1 / 3
6,913
461
4,815
13,561
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 2
8,103
540
6,925
13,256
13,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 3
7,873
525
8,905
6,055
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
RocketURSelf
Izanami
14
2 / 2 / 2
7,776
518
9,477
10,119
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KukulkanNutArachneCerberus

VS

Bans
AthenaSun WukongAwilixAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 2 / 1
8,203
547
10,444
12,884
10,953
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Cahwahky
Thanatos
13
3 / 3 / 0
7,928
529
4,302
12,820
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
1 / 2 / 1
7,143
476
3,288
12,584
9,104
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Enovoc
Artemis
12
0 / 1 / 3
6,625
442
11,793
10,200
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
wyd texts
Poseidon
14
1 / 2 / 0
8,348
557
3,281
9,182
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
7
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
1
1.25
L
Thanatos
Cahwahky
Thanatos
3
3
0
1
L
1
2
1
0.75
W
4
1
3
5.5
L
Artemis
Enovoc
Artemis
0
1
3
1.5
W
Surtr
0
1
3
1.5
W
2
1
2
3
W
1
2
3
1.25
W
Izanami
RocketURSelf
Izanami
2
2
2
1.5
L
Poseidon
wyd texts
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
33,108
55,533
Taken
57,670
39,223
Mitigated
32,052
12,530
Healing
29,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,444
1,718
0
7,185
12,884
10,953
0
1,875
10,486
62,733
2,964
L
Thanatos
Cahwahky
Thanatos
4,302
890
0
12,558
12,820
5,396
0
1,836
10,898
0
61,449
L
3,288
485
2,113
3,456
12,584
9,104
0
3,395
9,145
23,020
0
W
4,824
1,698
0
4,145
12,542
6,857
0
1,624
10,918
0
76,552
L
Artemis
Enovoc
Artemis
11,793
3,500
0
2,190
10,200
3,785
0
1,853
8,347
0
55,487
W
Surtr
4,815
1,497
0
3,886
13,561
12,653
0
7,310
6,251
516
41,202
W
6,925
693
0
1,846
13,256
13,187
0
2,494
10,762
19,574
2,069
W
8,905
6,071
0
250
6,055
1,944
558
3,468
2,587
58,863
1,949
W
Izanami
RocketURSelf
Izanami
9,477
6,403
0
2,403
10,119
4,582
905
1,911
8,208
0
91,692
L
Poseidon
wyd texts
Poseidon
3,281
295
0
2,223
9,182
2,814
637
6,405
2,777
68,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
38,247
447
Minions Killed
451
0
Camps Cleared
0
1,450,246
Distance Traveled
1,459,449
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,203
547
96
6
0
252,050
0
L
Thanatos
7,928
529
97
6
0
315,526
0
L
Yemoja
7,143
476
39
3
0
286,509
0
W
Set
8,210
547
116
8
0
343,572
0
L
Artemis
6,625
442
72
5
0
274,175
0
W
Surtr
6,913
461
70
5
0
241,529
0
W
Ymir
8,103
540
33
2
0
290,460
1
W
Vulcan
7,873
525
93
6
0
290,566
6
W
Izanami
7,776
518
135
9
0
284,119
3
L
Poseidon
8,348
557
147
10
0
331,189
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role