Player Matchup

Erlang Shen
Erlang Shen
Afrowjack
Erlang Shen
Level 147
God Stats
39W - 33L
1,569 SR
Queue Stats
443W - 440L
1,581 Elo+
Solo
King Arthur
King Arthur
DampesWrath
King Arthur
Level 156
God Stats
1W - 0L
1,422 SR
Queue Stats
8W - 3L
1,771 Elo+
Party 1
Sol
Sol
DiabolicCreed84
Sol
Level 149
God Stats
3W - 0L
1,734 SR
Queue Stats
272W - 252L
1,495 Elo+
Solo
Ymir
Ymir
Im Squidly
Ymir
Level 158
God Stats
1W - 0L
1,570 SR
Queue Stats
10W - 3L
1,759 Elo+
Party 1
Hachiman
Hachiman
PastmyPrime
Hachiman
Level 145
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 3L
1,834 Elo+
Party 1
Team Averages
Level 151
1,600 SR
1,688 Elo+

VS

Team Averages
Level 120
1,628 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
Bwarthebeast5
Kumbhakarna
Level 109
God Stats
2W - 2L
1,588 SR
Queue Stats
161W - 132L
1,562 Elo+
Party 2
Zeus
Zeus
GalaxiusX
Zeus
Level 135
God Stats
52W - 21L
1,711 SR
Queue Stats
199W - 167L
1,548 Elo+
Party 2
Achilles
Achilles
GlacierAce
Achilles
Level 126
God Stats
5W - 11L
1,595 SR
Queue Stats
504W - 463L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Jayhank003
Cernunnos
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
158W - 149L
1,498 Elo+
Solo
Serqet
Serqet
nigh7s7alker160
Serqet
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 45L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afrowjack
Erlang Shen
10
2 / 0 / 2
5,651
628
2,655
6,148
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DampesWrath
King Arthur
10
1 / 1 / 0
6,104
678
1,808
5,671
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 1
5,696
633
4,454
5,984
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 4
5,963
663
3,467
7,469
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
PastmyPrime
Hachiman
10
4 / 1 / 3
6,129
681
7,991
7,303
2,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bwarthebeast5
Kumbhakarna
7
0 / 1 / 1
4,397
489
1,348
9,174
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zeus
10
0 / 1 / 0
5,173
575
4,589
4,318
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
GlacierAce
Achilles
6
0 / 1 / 1
4,362
485
2,182
4,532
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Jayhank003
Cernunnos
8
0 / 5 / 0
4,199
467
4,465
7,116
2,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 0
5,528
614
3,603
8,140
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Afrowjack
Erlang Shen
2
0
2
3
L
Kumbhakarna
Bwarthebeast5
Kumbhakarna
0
1
1
0.5
W
King Arthur
DampesWrath
King Arthur
1
1
0
1
W
0
0
1
0.5
L
Zeus
0
1
0
0
L
Achilles
GlacierAce
Achilles
0
1
1
0.5
W
2
1
4
4
L
Cernunnos
Jayhank003
Cernunnos
0
5
0
0
W
Hachiman
PastmyPrime
Hachiman
4
1
3
5.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
16,187
32,575
Taken
33,280
16,155
Mitigated
14,449
13,334
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Afrowjack
Erlang Shen
2,655
1,511
0
4,473
6,148
2,869
0
0
6,086
0
37,377
L
Kumbhakarna
Bwarthebeast5
Kumbhakarna
1,348
277
0
1,404
9,174
4,825
0
3,464
5,510
8,472
0
W
King Arthur
DampesWrath
King Arthur
1,808
94
0
544
5,671
3,606
0
0
5,393
0
42,764
W
4,454
1,129
0
2,626
5,984
1,988
134
4,285
1,699
37,689
1,826
L
Zeus
4,589
1,100
0
2,417
4,318
1,289
0
1,987
2,033
40,463
0
L
Achilles
GlacierAce
Achilles
2,182
405
0
1,429
4,532
2,020
0
0
4,532
0
17,968
W
3,467
1,285
0
1,893
7,469
5,137
0
1,235
6,072
15,378
2,268
L
Cernunnos
Jayhank003
Cernunnos
4,465
2,647
0
1,114
7,116
2,571
0
1,001
6,115
0
24,378
W
Hachiman
PastmyPrime
Hachiman
7,991
4,116
0
3,798
7,303
2,555
0
417
6,726
0
45,702
L
3,603
1,156
0
1,659
8,140
3,744
0
496
7,582
0
40,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
23,659
305
Minions Killed
225
0
Camps Cleared
0
930,230
Distance Traveled
928,075
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,651
628
67
7
0
212,219
0
L
Kumbhakarna
4,397
489
10
1
0
206,295
5
W
King Arthur
6,104
678
70
8
0
186,630
0
W
Sol
5,696
633
79
9
0
181,497
2
L
Zeus
5,173
575
83
9
0
209,381
0
L
Achilles
4,362
485
30
3
0
114,040
0
W
Ymir
5,963
663
18
2
0
175,659
0
L
Cernunnos
4,199
467
32
4
0
169,521
0
W
Hachiman
6,129
681
71
8
0
174,225
0
L
Serqet
5,528
614
70
8
0
228,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role