Player Matchup

Ra
Ra
OP_Gengar
Ra
Level 83
God Stats
2W - 1L
1,594 SR
Queue Stats
260W - 247L
1,451 Elo+
Party 1
Cupid
Cupid
OP_lllIlllIIIlII
Cupid
Level 66
God Stats
5W - 4L
1,494 SR
Queue Stats
227W - 217L
1,411 Elo+
Party 1
Ares
Ares
TacoGod12
Ares
Level 28
God Stats
17W - 18L
1,464 SR
Queue Stats
42W - 55L
1,440 Elo+
Party 1
Arachne
Arachne
WalllessCake154
Arachne
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 94L
1,544 Elo+
Solo
Bellona
Bellona
darkninja53246
Bellona
Level 28
God Stats
8W - 5L
1,477 SR
Queue Stats
101W - 101L
1,467 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,463 Elo+

VS

Team Averages
Level 86
1,598 SR
1,495 Elo+
Achilles
Achilles
BuntaBoi3248
Achilles
Level 65
God Stats
10W - 5L
1,513 SR
Queue Stats
40W - 42L
1,522 Elo+
Party 2
Aphrodite
Aphrodite
ChickenChick004
Aphrodite
Level 125
God Stats
10W - 8L
1,731 SR
Queue Stats
217W - 216L
1,487 Elo+
Party 2
Bellona
Bellona
ForgottenArc
Bellona
Level 62
God Stats
20W - 19L
1,599 SR
Queue Stats
150W - 159L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kn2 Merkury
Tsukuyomi
Level 120
God Stats
0W - 1L
1,283 SR
Queue Stats
156W - 153L
1,488 Elo+
Party 2
Hachiman
Hachiman
iAdroit
Hachiman
Level 59
God Stats
2W - 1L
1,861 SR
Queue Stats
53W - 51L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,522
595
11,261
10,539
4,772
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
0 / 2 / 4
7,952
497
5,140
11,258
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
3 / 0 / 3
8,289
518
5,129
12,655
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
9 / 3 / 3
9,056
566
15,774
17,962
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 5
9,094
568
15,097
20,439
24,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuntaBoi3248
Achilles
11
2 / 4 / 1
7,509
469
4,744
13,617
11,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
ChickenChick004
Aphrodite
14
0 / 1 / 2
7,682
480
8,990
12,912
5,442
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ForgottenArc
Bellona
13
2 / 7 / 0
8,361
523
15,037
25,579
26,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
Kn2 Merkury
Tsukuyomi
12
1 / 6 / 2
7,168
448
5,804
15,852
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
iAdroit
Hachiman
14
3 / 3 / 1
8,320
520
11,373
8,257
3,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
8
8
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BuntaBoi3248
Achilles
2
4
1
0.63
L
Aphrodite
ChickenChick004
Aphrodite
0
1
2
1
L
Bellona
ForgottenArc
Bellona
2
7
0
0.29
L
Tsukuyomi
Kn2 Merkury
Tsukuyomi
1
6
2
0.33
W
5
1
3
6.5
W
0
2
4
1
W
Ares
3
0
3
4.5
W
9
3
3
3.5
W
3
2
5
2.75
L
Hachiman
iAdroit
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
45,948
72,853
Taken
76,217
51,824
Mitigated
53,138
30,687
Healing
32,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BuntaBoi3248
Achilles
4,744
381
0
1,940
13,617
11,640
0
3,774
9,843
0
20,264
L
Aphrodite
ChickenChick004
Aphrodite
8,990
1,200
981
9,537
12,912
5,442
0
6,671
6,200
79,443
0
L
Bellona
ForgottenArc
Bellona
15,037
8,384
0
11,257
25,579
26,649
0
1,444
24,135
0
78,371
L
Tsukuyomi
Kn2 Merkury
Tsukuyomi
5,804
1,486
0
6,189
15,852
6,306
0
2,840
13,012
0
55,184
W
11,261
1,169
348
3,655
10,539
4,772
856
4,928
5,611
86,828
816
W
5,140
2,844
0
5,329
11,258
4,806
0
0
11,258
0
66,911
W
Ares
5,129
574
0
3,724
12,655
9,939
0
2,308
10,347
31,281
0
W
15,774
10,756
0
9,498
17,962
7,916
0
1,754
16,208
0
75,787
W
15,097
6,458
0
8,133
20,439
24,391
1,052
0
20,439
0
73,079
L
Hachiman
iAdroit
Hachiman
11,373
7,557
0
2,437
8,257
3,101
0
1,411
6,846
0
65,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
39,040
495
Minions Killed
442
0
Camps Cleared
0
1,532,691
Distance Traveled
1,428,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,509
469
6
0
0
306,286
3
L
Aphrodite
7,682
480
128
8
0
323,125
1
L
Bellona
8,361
523
108
7
0
243,924
0
L
Tsukuyomi
7,168
448
85
5
0
269,796
1
W
Ra
9,522
595
130
8
0
320,207
0
W
Cupid
7,952
497
117
7
0
286,556
0
W
Ares
8,289
518
42
3
0
318,919
4
W
Arachne
9,056
566
99
6
0
338,042
0
W
Bellona
9,094
568
107
7
0
268,967
0
L
Hachiman
8,320
520
115
7
0
285,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role