Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Mr Taitan
King Arthur
Gold V
Level 129
God Stats
8W - 14L
1,527 SR
Queue Stats
98W - 89L
1,482 MMR
Solo
Hercules
Hercules
Gold III
Murdocツ
Hercules
Gold III
Level 157
God Stats
2W - 8L
1,162 SR
Queue Stats
291W - 295L
1,465 MMR
Solo
Neith
Neith
Gold V
jigalingswinger2
Neith
Gold V
Level 155
God Stats
193W - 186L
1,562 SR
Queue Stats
490W - 516L
1,459 MMR
Solo
Kukulkan
Kukulkan
Gold III
tunas202
Kukulkan
Gold III
Level 170
God Stats
9W - 13L
1,590 SR
Queue Stats
116W - 119L
1,483 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,468 SR
1,478 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,495 SR
1,472 MMR
Apollo
Apollo
Silver III
Ancestra
Apollo
Silver III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,454 MMR
Solo
Janus
Janus
Bronze III
FayNyx
Janus
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
LastEdwards
Thanatos
Bronze III
Level 148
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 5L
1,454 MMR
Party 1
Achilles
Achilles
Bronze III
omgdolfin
Achilles
Bronze III
Level 128
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 4L
1,454 MMR
Party 1
Bacchus
Bacchus
Bronze III
thegreasiestball
Bacchus
Bronze III
Level 125
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 0
6,152
410
3,812
15,243
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mr Taitan
King Arthur
15
1 / 2 / 0
9,057
604
9,920
12,387
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Murdocツ
Hercules
13
0 / 1 / 3
7,327
488
7,224
15,025
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,372
425
4,648
9,909
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
tunas202
Kukulkan
15
4 / 3 / 0
9,016
601
5,313
7,554
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VulcanAnubisAgniAthena

VS

Bans
BellonaAwilixBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ancestra
Apollo
16
5 / 0 / 0
9,693
646
10,882
10,029
4,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
FayNyx
Janus
14
1 / 1 / 5
8,142
543
6,749
7,420
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LastEdwards
Thanatos
15
3 / 2 / 4
8,282
552
9,876
16,926
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
omgdolfin
Achilles
14
2 / 0 / 0
7,925
528
5,865
13,753
15,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 5
8,080
539
7,291
13,360
13,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Apollo
Ancestra
Apollo
5
0
0
5
W
Janus
FayNyx
Janus
1
1
5
3.5
W
Thanatos
LastEdwards
Thanatos
3
2
4
2.5
L
King Arthur
Mr Taitan
King Arthur
1
2
0
0.5
L
Hercules
Murdocツ
Hercules
0
1
3
1.5
L
0
3
1
0.17
W
Achilles
omgdolfin
Achilles
2
0
0
2
W
2
2
5
2.25
L
Kukulkan
tunas202
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
40,663
60,118
Taken
61,488
31,681
Mitigated
45,358
14,641
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,812
471
0
952
15,243
7,723
0
4,263
10,900
28,970
567
W
Apollo
Ancestra
Apollo
10,882
7,758
0
5,570
10,029
4,838
374
1,392
8,469
0
108,187
W
Janus
FayNyx
Janus
6,749
688
0
766
7,420
3,038
402
2,598
4,822
62,434
0
W
Thanatos
LastEdwards
Thanatos
9,876
3,076
0
12,728
16,926
8,287
0
1,516
15,388
0
75,409
L
King Arthur
Mr Taitan
King Arthur
9,920
374
0
1,117
12,387
10,202
0
1,983
9,547
325
77,386
L
Hercules
Murdocツ
Hercules
7,224
1,945
0
8,191
15,025
7,481
0
2,119
12,597
0
65,366
L
4,648
1,241
0
2,901
9,909
3,352
0
1,698
8,211
0
44,036
W
Achilles
omgdolfin
Achilles
5,865
1,375
0
2,877
13,753
15,581
0
648
13,043
0
53,363
W
7,291
1,284
1,557
2,947
13,360
13,614
32
2,611
10,379
20,197
0
L
Kukulkan
tunas202
Kukulkan
5,313
388
0
1,480
7,554
2,923
329
3,420
3,906
74,714
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
42,122
469
Minions Killed
477
0
Camps Cleared
0
1,474,951
Distance Traveled
1,574,370
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,152
410
46
3
0
290,190
3
W
Apollo
9,693
646
171
11
0
262,320
4
W
Janus
8,142
543
110
7
0
333,625
0
W
Thanatos
8,282
552
94
6
0
382,077
1
L
King Arthur
9,057
604
122
8
0
292,962
4
L
Hercules
7,327
488
98
7
0
353,924
0
L
Neith
6,372
425
70
5
0
245,020
3
W
Achilles
7,925
528
86
6
0
291,256
0
W
Bacchus
8,080
539
16
1
0
305,092
0
L
Kukulkan
9,016
601
133
9
0
292,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role