Player Matchup

Artemis
Artemis
DerLemonMan
Artemis
Level 18
God Stats
17W - 15L
1,544 SR
Queue Stats
99W - 75L
1,416 Elo+
Party 3
Mulan
Mulan
Soloxplayz
Mulan
Level 40
God Stats
80W - 64L
1,521 SR
Queue Stats
80W - 66L
1,474 Elo+
Party 2
Bacchus
Bacchus
WomenShouldBeHit
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,678 Elo+
Party 3
Tiamat
Tiamat
YouGotMeMadNow
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 148L
1,542 Elo+
Party 3
Bastet
Bastet
itch_gabe
Bastet
Level 67
God Stats
13W - 8L
1,549 SR
Queue Stats
30W - 29L
1,459 Elo+
Party 2
Team Averages
Level 50
1,523 SR
1,514 Elo+

VS

Team Averages
Level 31
1,482 SR
1,425 Elo+
Ravana
Ravana
Chris_Games02
Ravana
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Charon
Charon
Deathstroke_W21
Charon
Level 33
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Janus
Janus
GabbySan
Janus
Level 50
God Stats
3W - 8L
1,358 SR
Queue Stats
63W - 72L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
joyskii
Kuzenbo
Level 5
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Anhur
Anhur
stenzito
Anhur
Level 41
God Stats
1W - 5L
1,579 SR
Queue Stats
111W - 122L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DerLemonMan
Artemis
14
2 / 2 / 4
8,134
542
7,072
11,448
4,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
16
4 / 1 / 2
9,480
632
8,752
13,361
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 0 / 5
8,800
587
4,815
7,363
7,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 4
8,217
548
5,580
4,661
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
itch_gabe
Bastet
12
4 / 3 / 5
7,494
500
6,982
10,708
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,031
469
3,674
9,994
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,922
395
2,967
10,400
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
GabbySan
Janus
12
4 / 5 / 1
7,746
516
8,457
9,888
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
joyskii
Kuzenbo
5
0 / 2 / 0
5,149
343
694
2,827
2,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
stenzito
Anhur
12
2 / 4 / 1
7,064
471
7,239
12,972
4,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
8
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
1
0.38
W
Artemis
DerLemonMan
Artemis
2
2
4
2
L
Janus
GabbySan
Janus
4
5
1
0.9
W
Mulan
4
1
2
5
W
6
0
5
8.5
W
3
2
4
2.5
W
Bastet
itch_gabe
Bastet
4
3
5
2.17
L
Kuzenbo
joyskii
Kuzenbo
0
2
0
0
L
Anhur
stenzito
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
23,031
47,541
Taken
46,081
25,284
Mitigated
21,104
13,630
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,674
1,036
0
1,013
9,994
4,891
541
1,896
8,098
0
49,086
L
2,967
422
0
607
10,400
5,508
12
1,069
9,331
19,015
0
W
Artemis
DerLemonMan
Artemis
7,072
3,221
0
2,392
11,448
4,038
664
1,089
10,285
0
64,268
L
Janus
GabbySan
Janus
8,457
513
0
0
9,888
3,707
47
2,670
7,218
50,929
0
W
Mulan
8,752
1,795
0
5,803
13,361
7,008
836
2,993
9,908
0
87,375
W
4,815
858
0
2,470
7,363
7,133
342
1,817
5,362
18,986
0
W
5,580
846
0
1,117
4,661
3,150
663
2,660
1,780
46,015
731
W
Bastet
itch_gabe
Bastet
6,982
2,470
0
1,848
10,708
3,955
90
3,120
7,401
0
37,756
L
Kuzenbo
joyskii
Kuzenbo
694
554
0
245
2,827
2,341
0
819
2,008
2,241
0
L
Anhur
stenzito
Anhur
7,239
2,656
0
3,565
12,972
4,657
94
3,930
9,042
0
46,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
32,912
370
Minions Killed
259
0
Camps Cleared
0
1,511,205
Distance Traveled
1,226,521
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,031
469
76
5
0
269,133
0
L
Charon
5,922
395
19
1
0
303,821
0
W
Artemis
8,134
542
89
6
0
284,152
0
L
Janus
7,746
516
84
6
0
291,133
0
W
Mulan
9,480
632
124
8
0
270,300
0
W
Bacchus
8,800
587
24
2
0
361,191
1
W
Tiamat
8,217
548
84
6
0
283,738
0
W
Bastet
7,494
500
49
3
0
311,824
3
L
Kuzenbo
5,149
343
3
0
0
87,068
0
L
Anhur
7,064
471
77
5
0
275,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role