Player Matchup

Scylla
Scylla
MrOrlando
Scylla
Level 145
God Stats
2W - 1L
1,274 SR
Queue Stats
8W - 8L
1,591 Elo+
Party 1
Bastet
Bastet
NinjaAssassiny
Bastet
Level 157
God Stats
13W - 3L
1,992 SR
Queue Stats
187W - 195L
1,506 Elo+
Solo
Hercules
Hercules
bartsmit41
Hercules
Level 156
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 8L
1,591 Elo+
Party 1
Team Averages
Level 153
1,664 SR
1,563 Elo+

VS

Team Averages
Level 130
1,602 SR
1,576 Elo+
Hercules
Hercules
ImComingSanta
Hercules
Level 129
God Stats
1W - 4L
1,540 SR
Queue Stats
20W - 16L
1,571 Elo+
Party 2
Scylla
Scylla
Mileena_fan_1247
Scylla
Level 105
God Stats
13W - 7L
1,719 SR
Queue Stats
176W - 159L
1,541 Elo+
Solo
Danzaburou
Danzaburou
TheJukeboxxHer0
Danzaburou
Level 157
God Stats
0W - 2L
1,548 SR
Queue Stats
32W - 20L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrOrlando
Scylla
15
1 / 0 / 7
8,977
691
8,364
3,109
1,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
4 / 2 / 5
9,484
730
10,317
10,156
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
bartsmit41
Hercules
15
5 / 0 / 4
9,653
743
12,458
16,151
21,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImComingSanta
Hercules
13
0 / 2 / 1
7,616
586
6,089
15,993
15,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 2
8,871
682
3,526
8,649
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheJukeboxxHer0
Danzaburou
12
2 / 4 / 0
8,315
640
6,379
10,631
4,622
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
ImComingSanta
Hercules
0
2
1
0.25
L
0
4
2
0.25
W
Scylla
MrOrlando
Scylla
1
0
7
4.5
W
4
2
5
3.25
L
Danzaburou
TheJukeboxxHer0
Danzaburou
2
4
0
0.5
W
Hercules
bartsmit41
Hercules
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
15,994
29,416
Taken
35,273
26,278
Mitigated
23,521
7,344
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ImComingSanta
Hercules
6,089
1,622
0
4,648
15,993
15,746
0
5,228
9,997
0
12,329
L
3,526
503
0
500
8,649
3,153
0
1,746
6,584
32,019
990
W
Scylla
MrOrlando
Scylla
8,364
467
0
916
3,109
1,057
506
403
2,694
46,428
664
W
10,317
1,936
0
1,698
10,156
4,209
899
720
9,307
0
32,507
L
Danzaburou
TheJukeboxxHer0
Danzaburou
6,379
2,751
0
1,330
10,631
4,622
0
1,489
8,895
0
40,227
W
Hercules
bartsmit41
Hercules
12,458
1,131
0
4,730
16,151
21,012
344
1,880
14,035
465
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
24,802
144
Minions Killed
166
0
Camps Cleared
0
761,446
Distance Traveled
722,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,616
586
17
1
0
273,821
0
L
Scylla
8,871
682
83
6
0
225,652
0
W
Scylla
8,977
691
86
7
0
226,328
0
W
Bastet
9,484
730
42
3
0
258,353
0
L
Danzaburou
8,315
640
66
5
0
222,778
0
W
Hercules
9,653
743
16
1
0
276,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role