Player Matchup

Agni
Agni
Bronze V
 
Agni
Bronze V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Bronze V
Aerromac
Atlas
Bronze V
Level 148
God Stats
7W - 1L
1,661 SR
Queue Stats
15W - 4L
1,459 MMR
Party 2
King Arthur
King Arthur
Bronze V
ProudDemocrat
King Arthur
Bronze V
Level 153
God Stats
2W - 0L
1,254 SR
Queue Stats
15W - 4L
1,459 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 147
1,472 SR
1,473 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,597 SR
1,459 MMR
Arachne
Arachne
Bronze III
Alkatrazlockup
Arachne
Bronze III
Level 147
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 4L
1,459 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
DreamLykos
Gilgamesh
Bronze III
Level 83
God Stats
1W - 2L
1,351 SR
Queue Stats
1W - 4L
1,459 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Laviathon10
Ix Chel
Bronze III
Level 162
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 4L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
11 / 0 / 7
9,967
1,107
19,141
5,810
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
Aerromac
Atlas
13
5 / 1 / 13
8,296
922
6,236
11,014
9,692
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
ProudDemocrat
King Arthur
12
2 / 2 / 14
7,735
859
7,951
9,774
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanChang'eThothAphroditeShiva

VS

Bans
MedusaGaneshaAchillesCharonNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,332
704
4,105
15,819
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
DreamLykos
Gilgamesh
10
1 / 6 / 2
6,466
718
3,445
14,897
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Laviathon10
Ix Chel
12
1 / 6 / 2
7,347
816
5,842
10,031
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
3
3
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
0
7
14.5
W
Atlas
Aerromac
Atlas
5
1
13
11.5
L
1
6
2
0.33
L
Gilgamesh
DreamLykos
Gilgamesh
1
6
2
0.33
L
Ix Chel
Laviathon10
Ix Chel
1
6
2
0.33
W
King Arthur
ProudDemocrat
King Arthur
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
13,392
26,598
Taken
40,747
22,244
Mitigated
19,720
4,080
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,141
1,315
350
905
5,810
2,599
1,249
1,219
4,260
57,941
0
W
Atlas
Aerromac
Atlas
6,236
3,011
0
1,049
11,014
9,692
404
1,366
9,239
12,516
1,914
L
4,105
2,331
22
3,137
15,819
6,297
0
8,235
6,373
0
16,179
L
Gilgamesh
DreamLykos
Gilgamesh
3,445
429
0
556
14,897
9,495
0
9,030
4,726
0
15,509
L
Ix Chel
Laviathon10
Ix Chel
5,842
430
364
1,217
10,031
3,928
0
5,614
3,616
25,029
0
W
King Arthur
ProudDemocrat
King Arthur
7,951
1,013
0
1,776
9,774
9,953
331
2,416
6,715
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
20,145
164
Minions Killed
94
0
Camps Cleared
0
556,545
Distance Traveled
491,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,967
1,107
119
13
0
194,965
0
W
Atlas
8,296
922
17
2
0
182,437
0
L
Arachne
6,332
704
17
2
0
175,317
0
L
Gilgamesh
6,466
718
24
3
0
159,866
0
L
Ix Chel
7,347
816
53
6
0
155,923
0
W
King Arthur
7,735
859
28
3
0
179,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role