Player Matchup

Kuzenbo
Kuzenbo
Dawn Roboman
Kuzenbo
Level 64
God Stats
0W - 3L
1,410 SR
Queue Stats
68W - 72L
1,338 Elo+
Solo
Arachne
Arachne
NinjaZombie80
Arachne
Level 78
God Stats
8W - 10L
1,459 SR
Queue Stats
312W - 315L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
Tekashi_Greens
Baron Samedi
Level 59
God Stats
6W - 7L
1,283 SR
Queue Stats
164W - 178L
1,353 Elo+
Party 2
Team Averages
Level 67
1,384 SR
1,362 Elo+

VS

Team Averages
Level 55
1,458 SR
1,335 Elo+
Sol
Sol
King_Buddha9
Sol
Level 68
God Stats
31W - 22L
1,581 SR
Queue Stats
40W - 31L
1,480 Elo+
Solo
Achilles
Achilles
Not_OnceNot_Neva
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 151L
1,252 Elo+
Party 1
Nemesis
Nemesis
UncrustablesRule
Nemesis
Level 49
God Stats
3W - 7L
1,293 SR
Queue Stats
112W - 148L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dawn Roboman
Kuzenbo
13
3 / 2 / 2
8,464
705
10,719
17,614
20,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
13
2 / 3 / 2
8,261
688
10,548
12,915
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Tekashi_Greens
Baron Samedi
13
1 / 4 / 2
7,944
662
6,399
9,175
4,502
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 0
11,266
939
21,177
11,471
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 6
8,218
685
4,499
13,262
13,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 8
8,699
725
6,553
14,654
11,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dawn Roboman
Kuzenbo
3
2
2
2
W
9
1
0
9
L
Arachne
2
3
2
1
W
0
1
6
3
L
Baron Samedi
Tekashi_Greens
Baron Samedi
1
4
2
0.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
32,229
39,704
Taken
39,387
31,600
Mitigated
29,398
9,283
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dawn Roboman
Kuzenbo
10,719
3,975
0
3,574
17,614
20,599
0
8,481
9,121
21,013
2,097
W
21,177
8,073
0
7,996
11,471
4,695
1,902
5,696
5,762
78,384
0
L
Arachne
10,548
7,297
0
3,580
12,915
6,499
0
7,577
5,336
0
28,494
W
4,499
1,095
0
1,439
13,262
13,171
161
5,824
7,425
0
18,999
L
Baron Samedi
Tekashi_Greens
Baron Samedi
6,399
1,235
1,045
1,084
9,175
4,502
0
5,185
3,985
26,046
1,799
W
6,553
1,937
0
1,169
14,654
11,532
601
4,907
9,734
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
28,183
110
Minions Killed
200
0
Camps Cleared
0
668,035
Distance Traveled
711,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,464
705
24
2
0
235,057
0
W
Sol
11,266
939
138
12
0
218,288
0
L
Arachne
8,261
688
44
4
0
235,435
0
W
Achilles
8,218
685
29
2
0
230,522
2
L
Baron Samedi
7,944
662
42
4
0
197,543
0
W
Nemesis
8,699
725
33
3
0
262,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role