Player Matchup

Chaac
Chaac
Daddy Dez sr
Chaac
Level 128
God Stats
20W - 12L
1,734 SR
Queue Stats
156W - 147L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaVolpe15
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,433 Elo+
Party 2
Bakasura
Bakasura
MANA x 819
Bakasura
Level 83
God Stats
4W - 6L
1,492 SR
Queue Stats
533W - 563L
1,488 Elo+
Party 3
Ne Zha
Ne Zha
Majah_Kama
Ne Zha
Level 74
God Stats
10W - 8L
1,582 SR
Queue Stats
194W - 211L
1,404 Elo+
Party 3
Zhong Kui
Zhong Kui
SpatialLlama513
Zhong Kui
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
526W - 491L
1,570 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,478 Elo+

VS

Team Averages
Level 140
1,488 SR
1,448 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kingdomeheartz
Hun Batz
Level 154
God Stats
1W - 3L
1,462 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Osiris
Osiris
Riruhanto
Osiris
Level 156
God Stats
3W - 0L
1,683 SR
Queue Stats
40W - 40L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
moistmiggy
Hou Yi
Level 125
God Stats
2W - 1L
1,293 SR
Queue Stats
34W - 46L
1,385 Elo+
Party 1
Xing Tian
Xing Tian
ruthlessrob87
Xing Tian
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 210L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,129
471
7,465
13,380
10,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
LaVolpe15
Ah Muzen Cab
11
1 / 4 / 0
6,606
508
6,123
9,679
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
MANA x 819
Bakasura
11
0 / 4 / 1
6,030
464
3,409
13,670
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Majah_Kama
Ne Zha
10
0 / 3 / 1
6,292
484
4,111
11,302
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
SpatialLlama513
Zhong Kui
13
2 / 2 / 0
8,008
616
5,810
11,425
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 2 / 2
7,846
604
5,149
5,871
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
15
6 / 0 / 3
8,331
641
6,389
10,993
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
Riruhanto
Osiris
13
2 / 1 / 6
8,143
626
10,995
13,056
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
moistmiggy
Hou Yi
12
1 / 1 / 6
6,972
536
5,148
7,042
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ruthlessrob87
Xing Tian
12
5 / 0 / 1
7,781
599
5,629
12,214
8,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
2
1.5
L
1
3
1
0.5
W
Hun Batz
6
0
3
7.5
L
Ah Muzen Cab
LaVolpe15
Ah Muzen Cab
1
4
0
0.25
L
Bakasura
MANA x 819
Bakasura
0
4
1
0.13
L
Ne Zha
Majah_Kama
Ne Zha
0
3
1
0.17
W
Osiris
Riruhanto
Osiris
2
1
6
5
L
Zhong Kui
SpatialLlama513
Zhong Kui
2
2
0
1
W
Hou Yi
moistmiggy
Hou Yi
1
1
6
4
W
Xing Tian
ruthlessrob87
Xing Tian
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
33,310
59,456
Taken
49,176
35,165
Mitigated
28,939
22,480
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,149
455
0
1,033
5,871
2,317
160
2,082
3,789
54,048
0
L
7,465
1,389
0
4,343
13,380
10,743
0
2,749
10,631
0
29,575
W
Hun Batz
6,389
2,316
0
5,711
10,993
4,629
413
1,467
9,526
0
63,650
L
Ah Muzen Cab
LaVolpe15
Ah Muzen Cab
6,123
2,212
0
819
9,679
4,118
0
2,469
7,210
0
52,429
L
Bakasura
MANA x 819
Bakasura
3,409
2,195
0
6,308
13,670
5,722
0
1,178
12,352
0
42,578
L
Ne Zha
Majah_Kama
Ne Zha
4,111
1,331
0
4,458
11,302
5,198
0
0
10,579
0
40,123
W
Osiris
Riruhanto
Osiris
10,995
4,109
0
5,968
13,056
11,110
0
2,012
10,402
0
52,577
L
Zhong Kui
SpatialLlama513
Zhong Kui
5,810
1,081
0
6,552
11,425
9,384
987
4,084
7,243
60,388
3,467
W
Hou Yi
moistmiggy
Hou Yi
5,148
2,417
0
1,852
7,042
2,664
677
0
7,042
0
48,198
W
Xing Tian
ruthlessrob87
Xing Tian
5,629
849
0
3,482
12,214
8,219
0
567
11,647
22,016
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
39,073
369
Minions Killed
374
0
Camps Cleared
0
1,277,580
Distance Traveled
1,374,454
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,846
604
85
7
0
273,539
5
L
Chaac
6,129
471
42
3
0
261,895
0
W
Hun Batz
8,331
641
98
8
0
318,459
0
L
Ah Muzen Cab
6,606
508
77
6
0
235,594
1
L
Bakasura
6,030
464
75
6
0
288,893
0
L
Ne Zha
6,292
484
65
5
0
250,537
0
W
Osiris
8,143
626
71
5
0
260,629
4
L
Zhong Kui
8,008
616
110
8
0
240,661
0
W
Hou Yi
6,972
536
75
6
0
251,534
0
W
Xing Tian
7,781
599
45
3
0
270,293
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role