Player Matchup

Merlin
Merlin
 
Merlin
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GraveWalkerxX_
Sylvanus
Level 149
God Stats
1W - 5L
1,785 SR
Queue Stats
78W - 79L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
PKILLERSLY
Heimdallr
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
11W - 7L
1,561 Elo+
Solo
Khepri
Khepri
SeaInsomnia
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,484 Elo+
Solo
Amaterasu
Amaterasu
TheLuxrayKing
Amaterasu
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 168L
1,547 Elo+
Party 1
Team Averages
Level 154
1,513 SR
1,533 Elo+

VS

Team Averages
Level 173
1,408 SR
1,677 Elo+
Geb
Geb
DampesWrath
Geb
Level 156
God Stats
1W - 0L
1,263 SR
Queue Stats
8W - 3L
1,732 Elo+
Party 2
Charybdis
Charybdis
Dont Hard Reset
Charybdis
Level 250
God Stats
77W - 72L
1,562 SR
Queue Stats
451W - 447L
1,544 Elo+
Solo
Zeus
Zeus
Im Squidly
Zeus
Level 158
God Stats
1W - 0L
1,203 SR
Queue Stats
10W - 3L
1,740 Elo+
Party 2
Ratatoskr
Ratatoskr
PastmyPrime
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,805 Elo+
Party 2
Awilix
Awilix
QuickHippo19
Awilix
Level 154
God Stats
19W - 15L
1,510 SR
Queue Stats
169W - 150L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 1
6,758
520
6,322
9,345
3,468
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
12
0 / 3 / 3
7,049
542
6,086
12,959
9,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
PKILLERSLY
Heimdallr
13
0 / 1 / 0
6,698
515
6,491
7,554
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
1 / 2 / 1
6,057
466
3,942
12,292
7,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
TheLuxrayKing
Amaterasu
12
3 / 3 / 0
6,595
507
7,369
15,402
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,898
531
4,120
10,330
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Dont Hard Reset
Charybdis
14
1 / 0 / 0
7,463
574
8,219
9,252
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 2
7,834
603
9,321
5,811
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
PastmyPrime
Ratatoskr
13
5 / 2 / 3
7,145
550
4,491
10,993
4,485
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
13
3 / 3 / 4
7,471
575
10,745
12,746
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
W
0
1
6
3
W
Charybdis
Dont Hard Reset
Charybdis
1
0
0
1
L
Sylvanus
0
3
3
0.5
W
3
0
2
4
L
Heimdallr
PKILLERSLY
Heimdallr
0
1
0
0
W
Ratatoskr
PastmyPrime
Ratatoskr
5
2
3
3.25
W
Awilix
3
3
4
1.67
L
Khepri
1
2
1
0.75
L
Amaterasu
TheLuxrayKing
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
36,896
57,552
Taken
49,132
32,303
Mitigated
26,308
18,547
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,322
417
0
1,915
9,345
3,468
0
5,196
4,051
50,290
128
W
4,120
667
0
2,118
10,330
8,523
0
3,605
6,725
16,952
0
W
Charybdis
Dont Hard Reset
Charybdis
8,219
5,076
0
6,134
9,252
4,229
396
1,628
7,624
0
86,337
L
Sylvanus
6,086
1,924
866
6,466
12,959
9,572
0
1,793
10,488
38,647
7,508
W
9,321
1,775
0
1,480
5,811
1,942
40
2,155
3,656
65,051
0
L
Heimdallr
PKILLERSLY
Heimdallr
6,491
3,258
0
1,370
7,554
3,571
0
768
6,786
0
69,010
W
Ratatoskr
PastmyPrime
Ratatoskr
4,491
985
0
500
10,993
4,485
0
2,431
8,562
0
51,280
W
Awilix
10,745
2,902
0
1,852
12,746
7,129
0
5,584
7,162
829
50,970
L
Khepri
3,942
611
0
2,157
12,292
7,959
0
3,727
8,565
22,065
1,231
L
Amaterasu
TheLuxrayKing
Amaterasu
7,369
3,532
0
5,773
15,402
7,733
0
2,786
12,480
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
36,811
380
Minions Killed
429
0
Camps Cleared
0
1,295,108
Distance Traveled
1,296,265
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,758
520
92
7
0
233,851
3
W
Geb
6,898
531
18
1
0
274,928
0
W
Charybdis
7,463
574
144
11
0
211,658
0
L
Sylvanus
7,049
542
71
5
0
217,934
1
W
Zeus
7,834
603
109
8
0
250,285
1
L
Heimdallr
6,698
515
116
9
0
257,790
2
W
Ratatoskr
7,145
550
80
6
0
317,447
0
W
Awilix
7,471
575
78
6
0
241,947
0
L
Khepri
6,057
466
33
3
0
282,766
4
L
Amaterasu
6,595
507
68
5
0
302,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role