Player Matchup

Kumbhakarna
Kumbhakarna
Dr WhipSicle
Kumbhakarna
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 358L
1,520 Elo+
Party 1
Hel
Hel
DupuisTV
Hel
Level 93
God Stats
1W - 4L
1,148 SR
Queue Stats
46W - 59L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rickyh56
Cu Chulainn
Level 147
God Stats
8W - 3L
1,601 SR
Queue Stats
239W - 254L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
STRAPPED PHD
Hou Yi
Level 104
God Stats
1W - 4L
1,460 SR
Queue Stats
46W - 54L
1,542 Elo+
Party 1
Achilles
Achilles
dupuis1028
Achilles
Level 106
God Stats
1W - 2L
1,285 SR
Queue Stats
11W - 16L
1,457 Elo+
Party 1
Team Averages
Level 116
1,399 SR
1,504 Elo+

VS

Team Averages
Level 133
1,549 SR
1,556 Elo+
Gilgamesh
Gilgamesh
OTWBrucie
Gilgamesh
Level 95
God Stats
3W - 0L
1,831 SR
Queue Stats
127W - 110L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
QcMarkusQc
Kukulkan
Level 151
God Stats
10W - 8L
1,413 SR
Queue Stats
934W - 961L
1,497 Elo+
Solo
Cerberus
Cerberus
blacksamurai295
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,637 Elo+
Party 2
Ullr
Ullr
danthumbs
Ullr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 74L
1,547 Elo+
Party 2
Hel
Hel
export_elite
Hel
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dr WhipSicle
Kumbhakarna
14
0 / 5 / 4
9,006
643
9,940
27,450
28,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 3
9,456
675
17,769
16,932
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Rickyh56
Cu Chulainn
15
2 / 4 / 4
9,141
653
26,478
23,859
24,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
14
0 / 4 / 4
8,310
594
8,466
15,753
7,226
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
dupuis1028
Achilles
15
2 / 3 / 2
8,900
636
12,466
24,792
33,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OTWBrucie
Gilgamesh
18
7 / 1 / 9
10,851
775
16,182
23,442
25,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
QcMarkusQc
Kukulkan
17
3 / 1 / 11
10,857
776
26,057
12,293
7,330
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
16
1 / 4 / 15
10,668
762
22,253
28,543
33,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
6 / 1 / 10
10,866
776
23,851
14,857
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 14
10,576
755
10,317
11,198
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
6
Kills
19
19
Deaths
7
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dr WhipSicle
Kumbhakarna
0
5
4
0.4
L
2
3
3
1.17
W
Gilgamesh
OTWBrucie
Gilgamesh
7
1
9
11.5
W
Kukulkan
QcMarkusQc
Kukulkan
3
1
11
8.5
L
Cu Chulainn
Rickyh56
Cu Chulainn
2
4
4
1
L
Hou Yi
0
4
4
0.5
W
Cerberus
1
4
15
2.13
W
Ullr
6
1
10
11
L
Achilles
dupuis1028
Achilles
2
3
2
1
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,119
Damage
98,660
108,786
Taken
90,333
102,033
Mitigated
80,958
49,986
Healing
58,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dr WhipSicle
Kumbhakarna
9,940
511
1,321
5,616
27,450
28,721
0
15,150
11,333
17,698
863
L
17,769
795
17,062
9,301
16,932
7,945
8
8,410
7,829
37,330
0
W
Gilgamesh
OTWBrucie
Gilgamesh
16,182
2,132
1,172
3,914
23,442
25,363
1,304
7,152
15,563
307
23,103
W
Kukulkan
QcMarkusQc
Kukulkan
26,057
3,046
2,044
1,440
12,293
7,330
2,012
3,572
8,064
54,073
0
L
Cu Chulainn
Rickyh56
Cu Chulainn
26,478
1,870
3,056
3,602
23,859
24,893
0
11,451
11,141
4,407
34,488
L
Hou Yi
8,466
4,017
968
1,159
15,753
7,226
0
6,919
8,130
0
19,760
W
Cerberus
22,253
1,329
784
10,443
28,543
33,284
610
9,371
18,103
30,204
2,593
W
Ullr
23,851
7,509
1,186
2,444
14,857
7,927
1,365
6,805
7,521
0
38,630
L
Achilles
dupuis1028
Achilles
12,466
1,800
1,023
6,878
24,792
33,248
0
12,221
11,183
0
19,426
W
10,317
1,029
26,133
9,033
11,198
7,054
1,499
3,626
7,301
18,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
53,818
115
Minions Killed
184
0
Camps Cleared
0
1,351,176
Distance Traveled
1,382,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,006
643
24
2
0
272,388
0
L
Hel
9,456
675
31
2
0
282,729
0
W
Gilgamesh
10,851
775
26
2
0
312,225
0
W
Kukulkan
10,857
776
64
5
0
255,383
0
L
Cu Chulainn
9,141
653
16
1
0
272,888
0
L
Hou Yi
8,310
594
29
2
0
242,295
0
W
Cerberus
10,668
762
39
3
0
270,458
0
W
Ullr
10,866
776
32
2
0
271,255
0
L
Achilles
8,900
636
15
1
0
280,876
0
W
Hel
10,576
755
23
2
0
272,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role