Player Matchup

Odin
Odin
Gold V
BossC10
Odin
Gold V
Level 145
God Stats
2W - 0L
1,864 SR
Queue Stats
61W - 61L
1,320 MMR
Solo
Scylla
Scylla
Silver III
YeetDaBoi
Scylla
Silver III
Level 106
God Stats
4W - 2L
1,764 SR
Queue Stats
50W - 52L
1,307 MMR
Party 2
Hou Yi
Hou Yi
Silver III
vNyko
Hou Yi
Silver III
Level 105
God Stats
16W - 7L
1,715 SR
Queue Stats
53W - 60L
1,307 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,781 SR
1,312 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,531 SR
1,298 MMR
Janus
Janus
Bronze III
Big4Ohead
Janus
Bronze III
Level 157
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 22L
1,326 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Dizma
Cernunnos
Silver II
Level 109
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 8L
1,243 MMR
Solo
Athena
Athena
Bronze III
TableRock757
Athena
Bronze III
Level 147
God Stats
1W - 5L
1,346 SR
Queue Stats
5W - 22L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BossC10
Odin
18
1 / 1 / 12
12,004
667
8,391
17,839
22,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
YeetDaBoi
Scylla
18
5 / 1 / 8
13,044
725
22,365
10,229
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
vNyko
Hou Yi
19
8 / 0 / 5
13,102
728
15,122
10,033
5,512
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAphroditeThothAresHercules

VS

Bans
BacchusArachneAh Muzen CabAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Big4Ohead
Janus
15
0 / 6 / 2
10,946
608
8,935
14,539
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Dizma
Cernunnos
16
2 / 6 / 0
11,263
626
11,175
15,368
7,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
0 / 2 / 2
9,992
555
4,945
19,297
25,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Big4Ohead
Janus
0
6
2
0.17
W
Odin
BossC10
Odin
1
1
12
7
L
Cernunnos
Dizma
Cernunnos
2
6
0
0.33
L
Athena
0
2
2
0.5
W
Scylla
YeetDaBoi
Scylla
5
1
8
9
W
Hou Yi
vNyko
Hou Yi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
25,055
38,101
Taken
49,204
32,918
Mitigated
38,948
10,916
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Big4Ohead
Janus
8,935
176
0
2,000
14,539
5,578
62
7,865
6,626
52,926
0
W
Odin
BossC10
Odin
8,391
1,068
0
5,730
17,839
22,912
475
5,149
12,690
123
39,707
L
Cernunnos
Dizma
Cernunnos
11,175
6,510
0
2,153
15,368
7,476
1,347
7,210
8,102
0
43,756
L
Athena
4,945
862
0
1,688
19,297
25,894
0
7,379
11,832
12,816
679
W
Scylla
YeetDaBoi
Scylla
22,365
948
0
1,055
10,229
4,494
95
5,264
4,965
94,460
0
W
Hou Yi
vNyko
Hou Yi
15,122
7,988
0
4,131
10,033
5,512
2,231
3,579
6,454
0
48,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
32,201
230
Minions Killed
182
0
Camps Cleared
0
963,137
Distance Traveled
886,993
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,946
608
102
6
0
297,876
0
W
Odin
12,004
667
48
3
0
336,449
3
L
Cernunnos
11,263
626
71
4
0
278,686
2
L
Athena
9,992
555
9
1
0
310,431
1
W
Scylla
13,044
725
110
6
0
314,691
0
W
Hou Yi
13,102
728
72
4
0
311,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role