Player Matchup

Nike
Nike
CafDee
Nike
Level 119
God Stats
3W - 0L
1,246 SR
Queue Stats
21W - 26L
1,390 Elo+
Solo
Athena
Athena
DKNJ_Lexus
Athena
Level 159
God Stats
3W - 3L
1,649 SR
Queue Stats
112W - 119L
1,594 Elo+
Party 2
Arachne
Arachne
FiendishDean
Arachne
Level 109
God Stats
2W - 1L
1,783 SR
Queue Stats
64W - 74L
1,515 Elo+
Party 2
Vulcan
Vulcan
KillerFashow
Vulcan
Level 158
God Stats
126W - 99L
1,492 SR
Queue Stats
861W - 892L
1,397 Elo+
Solo
Hou Yi
Hou Yi
TheStarboyXO
Hou Yi
Level 127
God Stats
15W - 13L
1,431 SR
Queue Stats
222W - 222L
1,503 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,480 Elo+

VS

Team Averages
Level 143
1,494 SR
1,525 Elo+
Neith
Neith
Fatmonk74
Neith
Level 172
God Stats
4W - 3L
1,612 SR
Queue Stats
134W - 145L
1,507 Elo+
Solo
Ares
Ares
OOOMOE_007
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,568 Elo+
Party 1
Shiva
Shiva
Proelia xDream
Shiva
Level 154
God Stats
6W - 9L
1,412 SR
Queue Stats
104W - 98L
1,536 Elo+
Solo
Tiamat
Tiamat
StanchDiagram08
Tiamat
Level 119
God Stats
3W - 2L
1,388 SR
Queue Stats
17W - 24L
1,503 Elo+
Solo
Fenrir
Fenrir
killakrill23
Fenrir
Level 145
God Stats
1W - 4L
1,559 SR
Queue Stats
68W - 66L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CafDee
Nike
13
1 / 1 / 7
7,547
755
8,279
10,855
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
DKNJ_Lexus
Athena
13
0 / 2 / 7
7,983
798
5,888
11,876
12,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
FiendishDean
Arachne
15
2 / 0 / 4
8,262
826
6,858
10,404
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
2 / 1 / 9
8,049
805
14,613
5,155
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
7 / 0 / 3
9,084
908
8,747
5,663
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fatmonk74
Neith
14
1 / 3 / 2
7,865
787
7,403
9,804
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 0
7,816
782
6,979
11,755
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 4
7,065
707
7,580
11,987
10,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
7,098
710
5,509
8,103
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
1 / 5 / 1
7,102
710
5,180
11,588
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
12
Kills
4
4
Deaths
12
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
CafDee
Nike
1
1
7
4.5
W
Athena
DKNJ_Lexus
Athena
0
2
7
1.75
L
Neith
Fatmonk74
Neith
1
3
2
0.67
W
Arachne
FiendishDean
Arachne
2
0
4
4
W
Vulcan
2
1
9
6.5
L
2
0
0
2
L
0
0
4
2
L
0
4
1
0.13
W
Hou Yi
7
0
3
8.5
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
32,651
43,953
Taken
53,237
33,977
Mitigated
37,258
12,663
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
CafDee
Nike
8,279
380
0
1,304
10,855
10,735
26
4,125
6,730
0
19,841
W
Athena
DKNJ_Lexus
Athena
5,888
2,146
1,286
3,172
11,876
12,144
76
2,713
9,163
12,739
910
L
Neith
Fatmonk74
Neith
7,403
1,708
0
2,639
9,804
3,993
0
3,952
5,769
0
36,283
W
Arachne
FiendishDean
Arachne
6,858
4,346
0
4,494
10,404
6,003
501
2,649
7,755
0
27,467
W
Vulcan
14,613
10,025
0
797
5,155
2,416
0
1,575
3,580
30,378
0
L
6,979
582
0
2,624
11,755
11,111
0
4,701
6,891
10,669
0
L
7,580
811
958
1,552
11,987
10,558
0
4,004
7,658
0
19,714
L
5,509
179
0
861
8,103
5,886
0
2,725
5,276
16,453
619
W
Hou Yi
8,747
3,032
0
1,610
5,663
2,679
270
1,213
4,450
0
27,286
L
Fenrir
5,180
346
0
827
11,588
5,710
0
4,601
6,775
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
36,946
185
Minions Killed
172
0
Camps Cleared
0
1,130,948
Distance Traveled
970,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,547
755
20
2
0
227,683
0
W
Athena
7,983
798
17
2
0
236,636
0
L
Neith
7,865
787
80
8
0
167,350
0
W
Arachne
8,262
826
51
5
0
234,012
0
W
Vulcan
8,049
805
42
4
0
222,026
0
L
Ares
7,816
782
5
1
0
200,739
0
L
Shiva
7,065
707
30
3
0
213,771
2
L
Tiamat
7,098
710
38
4
0
189,684
0
W
Hou Yi
9,084
908
55
6
0
210,591
0
L
Fenrir
7,102
710
19
2
0
199,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role