Player Matchup

Thanatos
Thanatos
BrawlerxNYCx
Thanatos
Level 39
God Stats
3W - 1L
1,804 SR
Queue Stats
18W - 37L
1,468 Elo+
Solo
Ymir
Ymir
ChileanCake
Ymir
Level 52
God Stats
51W - 55L
1,543 SR
Queue Stats
385W - 395L
1,486 Elo+
Party 1
Apollo
Apollo
CidraPR
Apollo
Level 35
God Stats
6W - 1L
1,334 SR
Queue Stats
217W - 199L
1,564 Elo+
Solo
King Arthur
King Arthur
Smance
King Arthur
Level 119
God Stats
3W - 10L
1,258 SR
Queue Stats
237W - 263L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
smatergod
Zhong Kui
Level 124
God Stats
99W - 70L
1,573 SR
Queue Stats
432W - 425L
1,496 Elo+
Party 1
Team Averages
Level 74
1,502 SR
1,491 Elo+

VS

Team Averages
Level 96
1,672 SR
1,574 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Buukes
Surtr
Level 109
God Stats
9W - 7L
1,742 SR
Queue Stats
89W - 76L
1,598 Elo+
Party 3
Heimdallr
Heimdallr
ChuckTetsa
Heimdallr
Level 146
God Stats
8W - 5L
1,694 SR
Queue Stats
21W - 22L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
DuckyDDonny
Erlang Shen
Level 102
God Stats
8W - 10L
1,663 SR
Queue Stats
238W - 221L
1,563 Elo+
Solo
Thoth
Thoth
ReformedDunn
Thoth
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
158W - 121L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrawlerxNYCx
Thanatos
13
7 / 1 / 2
7,213
721
6,301
10,622
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 8
5,264
526
5,149
8,197
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
CidraPR
Apollo
10
3 / 0 / 3
6,046
605
5,949
4,316
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Smance
King Arthur
10
2 / 0 / 4
6,149
615
5,921
7,410
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
smatergod
Zhong Kui
11
1 / 2 / 1
6,494
649
8,979
9,875
7,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 4 / 0
5,077
508
2,878
7,944
6,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Buukes
Surtr
10
0 / 1 / 3
5,613
561
6,706
12,564
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ChuckTetsa
Heimdallr
9
0 / 3 / 0
4,700
470
3,776
7,358
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DuckyDDonny
Erlang Shen
10
2 / 4 / 2
5,464
546
5,959
11,300
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,519
552
1,899
4,082
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
0
0.25
W
Thanatos
BrawlerxNYCx
Thanatos
7
1
2
8
L
Surtr
Buukes
Surtr
0
1
3
1.5
W
1
1
8
5
L
Heimdallr
ChuckTetsa
Heimdallr
0
3
0
0
W
Apollo
CidraPR
Apollo
3
0
3
4.5
L
Erlang Shen
DuckyDDonny
Erlang Shen
2
4
2
0.75
L
1
2
0
0.5
W
King Arthur
Smance
King Arthur
2
0
4
4
W
Zhong Kui
smatergod
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
21,218
40,420
Taken
43,248
23,917
Mitigated
23,802
24,180
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,878
362
0
692
7,944
6,698
0
2,077
5,445
14,292
0
W
Thanatos
BrawlerxNYCx
Thanatos
6,301
1,733
0
9,941
10,622
4,764
0
1,000
9,622
0
61,898
L
Surtr
Buukes
Surtr
6,706
2,364
0
4,247
12,564
8,465
0
7,424
5,075
700
41,946
W
5,149
700
408
705
8,197
4,731
0
1,887
6,310
15,402
0
L
Heimdallr
ChuckTetsa
Heimdallr
3,776
2,449
0
1,932
7,358
2,642
0
1,041
6,116
0
30,541
W
Apollo
CidraPR
Apollo
5,949
3,989
0
2,474
4,316
1,563
429
217
4,099
0
40,775
L
Erlang Shen
DuckyDDonny
Erlang Shen
5,959
3,462
0
4,708
11,300
5,064
0
2,315
8,627
0
35,909
L
1,899
164
0
553
4,082
933
0
0
3,735
40,448
0
W
King Arthur
Smance
King Arthur
5,921
944
0
3,980
7,410
4,895
463
1,673
5,737
1,053
41,638
W
Zhong Kui
smatergod
Zhong Kui
8,979
1,947
0
6,672
9,875
7,964
68
305
9,570
53,879
3,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
26,373
372
Minions Killed
297
0
Camps Cleared
0
994,431
Distance Traveled
1,013,056
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,077
508
21
2
0
199,124
0
W
Thanatos
7,213
721
97
10
0
229,795
0
L
Surtr
5,613
561
79
8
0
190,648
1
W
Ymir
5,264
526
26
3
0
218,971
0
L
Heimdallr
4,700
470
64
6
0
197,608
0
W
Apollo
6,046
605
69
7
0
174,308
1
L
Erlang Shen
5,464
546
58
6
0
231,894
0
L
Thoth
5,519
552
75
8
0
193,782
2
W
King Arthur
6,149
615
71
7
0
220,641
0
W
Zhong Kui
6,494
649
109
11
0
150,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role