Player Matchup

Anhur
Anhur
DoWrkSon
Anhur
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
67W - 68L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
HellSpawn217
Cthulhu
Level 87
God Stats
9W - 5L
1,553 SR
Queue Stats
203W - 195L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
NorthDStrider
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,501 Elo+
Party 1
Freya
Freya
RosaMano
Freya
Level 125
God Stats
8W - 7L
1,615 SR
Queue Stats
144W - 142L
1,525 Elo+
Party 1
Camazotz
Camazotz
babylegdave
Camazotz
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 147L
1,543 Elo+
Party 1
Team Averages
Level 111
1,577 SR
1,519 Elo+

VS

Team Averages
Level 152
1,535 SR
1,514 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ahtabara
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,411 Elo+
Solo
Odin
Odin
ShadyyBear
Odin
Level 179
God Stats
0W - 1L
1,660 SR
Queue Stats
56W - 46L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jonaviipiikete
Morgan Le Fay
Level 140
God Stats
3W - 4L
1,516 SR
Queue Stats
137W - 136L
1,522 Elo+
Solo
Nox
Nox
raul0905_sk8
Nox
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DoWrkSon
Anhur
15
0 / 3 / 10
8,209
684
10,604
10,287
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
HellSpawn217
Cthulhu
15
1 / 5 / 6
8,919
743
8,936
15,021
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
NorthDStrider
Xbalanque
15
5 / 5 / 6
8,933
744
9,584
12,595
6,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
RosaMano
Freya
13
1 / 4 / 9
7,883
657
14,027
11,176
5,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
babylegdave
Camazotz
16
7 / 2 / 6
9,420
785
13,615
14,031
11,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 4 / 11
10,049
837
9,015
16,944
25,956
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Ahtabara
Tsukuyomi
17
9 / 3 / 9
10,876
906
17,222
13,597
15,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
2 / 2 / 15
9,375
781
10,032
17,447
22,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
jonaviipiikete
Morgan Le Fay
15
3 / 4 / 9
9,648
804
10,751
9,888
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 11
10,207
851
8,839
6,254
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
14
Kills
19
19
Deaths
14
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
11
1.88
L
Tsukuyomi
Ahtabara
Tsukuyomi
9
3
9
4.5
W
Anhur
DoWrkSon
Anhur
0
3
10
1.67
W
Cthulhu
HellSpawn217
Cthulhu
1
5
6
0.8
W
Xbalanque
NorthDStrider
Xbalanque
5
5
6
1.6
W
Freya
RosaMano
Freya
1
4
9
1.38
L
2
2
15
4.75
W
Camazotz
babylegdave
Camazotz
7
2
6
5
L
Morgan Le Fay
jonaviipiikete
Morgan Le Fay
3
4
9
1.88
L
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
55,859
63,110
Taken
64,130
45,579
Mitigated
74,394
20,253
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,015
829
376
3,331
16,944
25,956
413
6,855
10,089
16,277
2,167
L
Tsukuyomi
Ahtabara
Tsukuyomi
17,222
2,381
440
1,141
13,597
15,717
778
3,599
9,998
0
25,366
W
Anhur
DoWrkSon
Anhur
10,604
5,111
528
1,401
10,287
5,258
306
4,232
6,029
0
27,945
W
Cthulhu
HellSpawn217
Cthulhu
8,936
270
1,986
2,183
15,021
17,536
0
6,751
8,127
18,636
552
W
Xbalanque
NorthDStrider
Xbalanque
9,584
5,670
257
2,243
12,595
6,160
0
5,472
6,973
0
21,640
W
Freya
RosaMano
Freya
14,027
3,909
2,554
2,927
11,176
5,356
0
5,360
5,696
21,873
0
L
10,032
1,169
6,717
6,999
17,447
22,261
618
6,809
10,638
0
17,685
W
Camazotz
babylegdave
Camazotz
13,615
2,021
723
5,451
14,031
11,269
0
5,407
8,540
0
20,854
L
Morgan Le Fay
jonaviipiikete
Morgan Le Fay
10,751
861
1,240
723
9,888
6,128
1,328
2,137
7,751
20,385
0
L
8,839
769
327
138
6,254
4,332
890
3,011
3,243
30,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
50,155
123
Minions Killed
140
0
Camps Cleared
0
994,497
Distance Traveled
1,102,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,049
837
13
1
0
186,362
0
L
Tsukuyomi
10,876
906
13
1
0
252,590
0
W
Anhur
8,209
684
41
3
0
187,542
0
W
Cthulhu
8,919
743
20
2
0
209,471
0
W
Xbalanque
8,933
744
30
3
0
174,363
0
W
Freya
7,883
657
13
1
0
201,465
0
L
Odin
9,375
781
20
2
0
232,598
0
W
Camazotz
9,420
785
19
2
0
221,656
0
L
Morgan Le Fay
9,648
804
28
2
0
209,151
0
L
Nox
10,207
851
66
6
0
221,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role