Player Matchup

Jormungandr
Jormungandr
MirBshai
Jormungandr
Level 16
God Stats
17W - 15L
1,631 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 1
Lancelot
Lancelot
MrGrubbz
Lancelot
Level 88
God Stats
254W - 246L
1,553 SR
Queue Stats
330W - 334L
1,560 Elo+
Party 1
Sol
Sol
abominationX
Sol
Level 28
God Stats
7W - 18L
1,500 SR
Queue Stats
134W - 148L
1,489 Elo+
Party 1
Team Averages
Level 44
1,561 SR
1,516 Elo+

VS

Team Averages
Level 84
1,521 SR
1,508 Elo+
Achilles
Achilles
HundredTwo831
Achilles
Level 84
God Stats
17W - 22L
1,331 SR
Queue Stats
192W - 183L
1,505 Elo+
Party 2
Vulcan
Vulcan
Ravengnome8
Vulcan
Level 107
God Stats
28W - 17L
1,640 SR
Queue Stats
88W - 84L
1,488 Elo+
Party 2
Medusa
Medusa
SmokeyChair100
Medusa
Level 60
God Stats
29W - 13L
1,593 SR
Queue Stats
40W - 28L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MirBshai
Jormungandr
10
0 / 3 / 2
6,120
612
4,750
11,101
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
MrGrubbz
Lancelot
10
1 / 1 / 1
6,573
657
8,581
8,473
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,324
632
5,829
8,726
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HundredTwo831
Achilles
12
5 / 2 / 4
7,810
781
4,595
11,617
10,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
2 / 0 / 6
7,623
762
11,286
5,236
2,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 6
7,842
784
6,856
7,995
3,324
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
HundredTwo831
Achilles
5
2
4
3.5
L
Jormungandr
MirBshai
Jormungandr
0
3
2
0.33
L
Lancelot
MrGrubbz
Lancelot
1
1
1
1.5
W
Vulcan
2
0
6
5
W
2
0
6
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
22,737
28,300
Taken
24,848
15,029
Mitigated
16,279
5,730
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HundredTwo831
Achilles
4,595
344
0
1,419
11,617
10,862
220
4,117
6,670
0
7,977
L
Jormungandr
MirBshai
Jormungandr
4,750
994
0
2,470
11,101
6,274
80
4,575
6,500
16,423
203
L
Lancelot
MrGrubbz
Lancelot
8,581
1,247
0
997
8,473
5,878
22
3,537
4,884
0
29,630
W
Vulcan
11,286
4,254
0
2,526
5,236
2,093
266
2,277
2,478
40,077
0
W
6,856
2,031
0
2,450
7,995
3,324
1,364
2,741
4,806
0
33,573
L
5,829
1,909
0
2,263
8,726
2,877
387
3,237
5,464
17,584
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
23,275
110
Minions Killed
131
0
Camps Cleared
0
578,468
Distance Traveled
543,711
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,810
781
15
2
0
190,682
0
L
Jormungandr
6,120
612
24
2
0
177,221
0
L
Lancelot
6,573
657
50
5
0
227,653
1
W
Vulcan
7,623
762
70
7
0
175,787
4
W
Medusa
7,842
784
46
5
0
177,242
0
L
Sol
6,324
632
36
4
0
173,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role