Player Matchup

Hun Batz
Hun Batz
AItered
Hun Batz
Level 126
God Stats
3W - 4L
1,737 SR
Queue Stats
72W - 87L
1,517 Elo+
Party 1
Thor
Thor
Mrteesgoldchain
Thor
Level 40
God Stats
3W - 5L
1,474 SR
Queue Stats
30W - 49L
1,351 Elo+
Party 1
Janus
Janus
XXtendzxx
Janus
Level 84
God Stats
3W - 9L
1,346 SR
Queue Stats
483W - 448L
1,511 Elo+
Solo
Zeus
Zeus
jmte200218
Zeus
Level 62
God Stats
14W - 8L
1,824 SR
Queue Stats
109W - 130L
1,429 Elo+
Solo
Anubis
Anubis
skimpiece
Anubis
Level 42
God Stats
18W - 14L
1,644 SR
Queue Stats
73W - 96L
1,452 Elo+
Party 1
Team Averages
Level 71
1,605 SR
1,452 Elo+

VS

Team Averages
Level 62
1,597 SR
1,462 Elo+
Yemoja
Yemoja
FrostFireMG
Yemoja
Level 41
God Stats
2W - 2L
1,729 SR
Queue Stats
16W - 14L
1,526 Elo+
Solo
Chaac
Chaac
Officervic99
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 169L
1,421 Elo+
Party 2
Neith
Neith
PENGUINO230
Neith
Level 104
God Stats
2W - 9L
1,370 SR
Queue Stats
41W - 47L
1,428 Elo+
Party 2
Thanatos
Thanatos
thenewguy9
Thanatos
Level 88
God Stats
12W - 19L
1,732 SR
Queue Stats
69W - 77L
1,450 Elo+
Party 2
Anubis
Anubis
wasaaaaaap
Anubis
Level 50
God Stats
15W - 13L
1,653 SR
Queue Stats
157W - 146L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AItered
Hun Batz
12
5 / 1 / 7
7,329
564
10,115
7,341
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 6
6,716
517
4,320
10,905
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
XXtendzxx
Janus
13
0 / 0 / 5
7,473
575
3,551
6,798
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 2 / 0
8,664
666
10,784
7,357
2,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
skimpiece
Anubis
12
3 / 1 / 6
6,974
536
6,023
6,328
3,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 2
6,250
481
4,175
9,962
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,365
490
1,246
11,152
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 3 / 1
7,155
550
2,856
8,299
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
thenewguy9
Thanatos
10
0 / 5 / 1
5,955
458
1,357
10,904
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
wasaaaaaap
Anubis
12
2 / 5 / 0
7,137
549
7,830
10,402
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
7
7
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AItered
Hun Batz
5
1
7
8.5
L
Yemoja
1
1
2
2
W
2
3
6
1.67
L
1
3
1
0.5
L
3
3
1
1.17
W
Janus
XXtendzxx
Janus
0
0
5
2.5
W
7
2
0
3.5
W
Anubis
skimpiece
Anubis
3
1
6
6
L
Thanatos
thenewguy9
Thanatos
0
5
1
0.1
L
Anubis
wasaaaaaap
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
17,464
38,729
Taken
50,719
14,268
Mitigated
25,350
9,955
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AItered
Hun Batz
10,115
2,395
0
570
7,341
2,850
0
2,289
5,052
0
37,242
L
Yemoja
4,175
371
759
2,657
9,962
5,544
0
3,146
6,750
27,522
0
W
4,320
1,190
0
3,058
10,905
3,436
0
4,583
6,322
0
34,230
L
1,246
25
0
840
11,152
8,458
0
6,962
4,190
0
26,567
L
2,856
477
0
1,275
8,299
2,555
864
2,267
6,032
0
36,024
W
Janus
XXtendzxx
Janus
3,551
169
0
1,555
6,798
2,182
292
1,330
5,468
67,097
0
W
10,784
2,474
0
1,826
7,357
2,797
1,148
1,595
5,762
65,143
3,302
W
Anubis
skimpiece
Anubis
6,023
190
0
2,946
6,328
3,003
0
2,058
4,270
46,388
986
L
Thanatos
thenewguy9
Thanatos
1,357
593
0
4,065
10,904
4,419
575
3,670
7,082
0
34,882
L
Anubis
wasaaaaaap
Anubis
7,830
388
0
2,929
10,402
4,374
0
3,317
6,849
58,028
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
32,862
420
Minions Killed
308
0
Camps Cleared
0
1,258,188
Distance Traveled
1,192,141
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,329
564
54
4
0
277,975
1
L
Yemoja
6,250
481
34
3
0
273,200
12
W
Thor
6,716
517
68
5
0
274,827
0
L
Chaac
6,365
490
46
4
0
245,323
1
L
Neith
7,155
550
59
5
0
220,538
0
W
Janus
7,473
575
118
9
0
256,214
0
W
Zeus
8,664
666
113
9
0
204,217
0
W
Anubis
6,974
536
67
5
0
244,955
0
L
Thanatos
5,955
458
61
5
0
235,325
0
L
Anubis
7,137
549
108
8
0
217,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role