Player Matchup

Anhur
Anhur
HankScorpi007
Anhur
Level 157
God Stats
0W - 2L
1,292 SR
Queue Stats
361W - 361L
1,534 Elo+
Solo
Agni
Agni
Mitzuki-se97
Agni
Level 107
God Stats
2W - 3L
1,290 SR
Queue Stats
77W - 87L
1,416 Elo+
Solo
Arachne
Arachne
Tacomunchy
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,493 Elo+
Party 1
Chaac
Chaac
pinkrazor49
Chaac
Level 189
God Stats
2W - 3L
1,474 SR
Queue Stats
188W - 195L
1,442 Elo+
Solo
Cupid
Cupid
xXJayMc27Xx
Cupid
Level 137
God Stats
0W - 2L
1,264 SR
Queue Stats
42W - 56L
1,478 Elo+
Party 1
Team Averages
Level 131
1,364 SR
1,473 Elo+

VS

Team Averages
Level 140
1,342 SR
1,448 Elo+
Poseidon
Poseidon
Dept0Fkry
Poseidon
Level 145
God Stats
1W - 3L
1,061 SR
Queue Stats
87W - 104L
1,451 Elo+
Solo
Eset
Eset
Lord Dionysis87
Eset
Level 157
God Stats
1W - 1L
1,222 SR
Queue Stats
47W - 45L
1,445 Elo+
Solo
Bacchus
Bacchus
Sadrith Snow
Bacchus
Level 124
God Stats
4W - 2L
1,319 SR
Queue Stats
152W - 165L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shalck
Ah Muzen Cab
Level 113
God Stats
3W - 0L
1,783 SR
Queue Stats
152W - 152L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Åimilee
Kukulkan
Level 159
God Stats
4W - 6L
1,326 SR
Queue Stats
280W - 305L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,148
627
7,599
12,998
5,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 5
9,056
697
13,911
14,634
7,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tacomunchy
Arachne
13
1 / 8 / 4
8,109
624
2,190
14,118
7,933
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
2 / 6 / 7
9,481
729
10,190
20,122
24,527
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 7 / 3
9,682
745
6,913
17,204
8,515
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dept0Fkry
Poseidon
17
5 / 4 / 20
10,711
824
14,911
12,835
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
7 / 2 / 22
11,041
849
9,747
9,787
5,032
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
Sadrith Snow
Bacchus
17
8 / 1 / 21
10,699
823
11,559
16,823
28,734
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Muzen Cab
Shalck
Ah Muzen Cab
20
10 / 1 / 19
11,690
899
19,673
12,435
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Åimilee
Kukulkan
17
6 / 2 / 20
10,496
807
17,015
10,082
5,331
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
138
10
Kills
36
36
Deaths
10
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dept0Fkry
Poseidon
5
4
20
3.75
L
2
7
2
0.43
W
7
2
22
9
L
2
8
5
0.56
W
Bacchus
Sadrith Snow
Bacchus
8
1
21
18.5
W
Ah Muzen Cab
Shalck
Ah Muzen Cab
10
1
19
19.5
L
Arachne
Tacomunchy
Arachne
1
8
4
0.38
L
2
6
7
0.92
L
3
7
3
0.64
W
Kukulkan
Åimilee
Kukulkan
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
72,905
79,076
Taken
61,962
54,261
Mitigated
52,376
17,035
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dept0Fkry
Poseidon
14,911
2,126
1,161
1,147
12,835
6,001
1,111
3,026
9,809
26,039
662
L
7,599
1,667
746
364
12,998
5,847
0
8,579
4,145
0
13,917
W
9,747
692
3,401
2,181
9,787
5,032
583
1,533
8,254
28,096
0
L
13,911
539
769
793
14,634
7,439
0
9,784
4,589
34,689
0
W
Bacchus
Sadrith Snow
Bacchus
11,559
931
1,819
4,008
16,823
28,734
522
2,963
13,860
17,895
383
W
Ah Muzen Cab
Shalck
Ah Muzen Cab
19,673
8,136
552
1,916
12,435
7,278
2,768
2,937
9,498
0
43,381
L
Arachne
Tacomunchy
Arachne
2,190
1,263
45
668
14,118
7,933
0
9,951
3,803
0
2,392
L
10,190
534
482
6,655
20,122
24,527
0
11,650
8,017
0
23,839
L
6,913
2,839
1,139
5,374
17,204
8,515
0
11,032
5,774
0
17,834
W
Kukulkan
Åimilee
Kukulkan
17,015
796
1,210
1,367
10,082
5,331
1,593
3,452
6,630
31,801
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
54,637
135
Minions Killed
178
0
Camps Cleared
0
1,044,234
Distance Traveled
1,270,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,711
824
39
3
0
218,269
0
L
Anhur
8,148
627
17
1
0
201,747
0
W
Eset
11,041
849
35
3
0
261,602
0
L
Agni
9,056
697
53
4
0
187,143
0
W
Bacchus
10,699
823
18
1
0
277,332
0
W
Ah Muzen Cab
11,690
899
41
3
0
268,890
0
L
Arachne
8,109
624
1
0
0
231,247
0
L
Chaac
9,481
729
28
2
0
221,505
0
L
Cupid
9,682
745
36
3
0
202,592
0
W
Kukulkan
10,496
807
45
3
0
244,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role