Player Matchup

Tyr
Tyr
Silver II
Zeref400
Tyr
Silver II
Level 86
God Stats
28W - 23L
1,635 SR
Queue Stats
28W - 25L
1,112 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,635 SR
1,112 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,522 SR
940 MMR
Erlang Shen
Erlang Shen
Silver III
RMH16
Erlang Shen
Silver III
Level 135
God Stats
3W - 2L
1,522 SR
Queue Stats
24W - 35L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 0
21,351
971
37,693
32,953
62,945
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
UllrArachneKaliBellonaHou Yi

VS

Bans
SolZhong KuiChronosKuzenboBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RMH16
Erlang Shen
20
1 / 6 / 0
18,947
861
27,128
46,934
66,387
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
RMH16
Erlang Shen
1
6
0
0.17
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
27,128
32,953
Taken
46,934
62,945
Mitigated
66,387
14,458
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
RMH16
Erlang Shen
27,128
18,752
0
24,704
46,934
66,387
1,063
2,694
43,740
0
133,828
W
37,693
11,913
0
14,458
32,953
62,945
2,126
369
32,584
3,977
128,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
18,947
209
Minions Killed
209
8
Camps Cleared
7
467,565
Distance Traveled
393,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
18,947
861
209
10
7
393,719
1
W
Tyr
21,351
971
209
10
8
467,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role