Player Matchup

Ullr
Ullr
BlickyBlow
Ullr
Level 59
God Stats
60W - 70L
1,529 SR
Queue Stats
338W - 332L
1,474 Elo+
Solo
Bacchus
Bacchus
CptMohamedou
Bacchus
Level 44
God Stats
4W - 2L
1,579 SR
Queue Stats
125W - 148L
1,367 Elo+
Solo
Zeus
Zeus
Crusader277
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
PbC210
Gilgamesh
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 183L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
lnDeep
Cliodhna
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
219W - 220L
1,465 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,448 Elo+

VS

Team Averages
Level 85
1,528 SR
1,346 Elo+
Pele
Pele
Fade2Fuzz
Pele
Level 39
God Stats
3W - 2L
1,885 SR
Queue Stats
28W - 48L
1,397 Elo+
Solo
Charybdis
Charybdis
Marco0798
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 191L
1,169 Elo+
Party 2
Ix Chel
Ix Chel
MushuTheFish
Ix Chel
Level 128
God Stats
1W - 3L
1,414 SR
Queue Stats
212W - 194L
1,497 Elo+
Solo
Chaac
Chaac
Omitted1
Chaac
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
181W - 164L
1,169 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PurpleMomiji
Kumbhakarna
Level 128
God Stats
0W - 3L
1,340 SR
Queue Stats
47W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 7
9,871
581
15,544
17,612
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
CptMohamedou
Bacchus
11
3 / 4 / 13
8,068
475
10,978
14,485
10,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 9
8,778
516
7,238
9,575
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PbC210
Gilgamesh
15
3 / 1 / 12
9,478
558
10,971
14,749
15,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
lnDeep
Cliodhna
17
11 / 0 / 6
10,691
629
15,737
12,865
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
10 / 6 / 1
8,580
505
11,633
17,942
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Marco0798
Charybdis
9
0 / 12 / 3
6,062
357
4,930
16,717
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MushuTheFish
Ix Chel
4
0 / 1 / 0
5,117
301
0
1,276
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Omitted1
Chaac
12
3 / 6 / 1
8,063
474
8,518
18,768
18,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
PurpleMomiji
Kumbhakarna
11
1 / 4 / 9
7,641
449
7,111
19,329
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
29
Kills
14
15
Deaths
29
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
W
Bacchus
CptMohamedou
Bacchus
3
4
13
2.38
W
2
6
9
1.08
L
Pele
10
6
1
1.75
L
Charybdis
Marco0798
Charybdis
0
12
3
0.13
L
Ix Chel
MushuTheFish
Ix Chel
0
1
0
0
L
Chaac
Omitted1
Chaac
3
6
1
0.58
W
Gilgamesh
PbC210
Gilgamesh
3
1
12
9
L
Kumbhakarna
PurpleMomiji
Kumbhakarna
1
4
9
1.38
W
Cliodhna
lnDeep
Cliodhna
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
32,192
69,286
Taken
74,032
42,297
Mitigated
52,166
17,797
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,544
6,641
0
4,439
17,612
7,730
627
2,950
14,662
0
72,764
W
Bacchus
CptMohamedou
Bacchus
10,978
865
454
3,120
14,485
10,137
40
1,840
12,565
23,572
0
W
7,238
2,268
0
1,011
9,575
3,187
1,790
774
8,764
42,906
4,527
L
Pele
11,633
2,322
0
4,720
17,942
6,619
0
2,421
15,357
0
45,414
L
Charybdis
Marco0798
Charybdis
4,930
2,404
0
1,094
16,717
5,744
0
4,239
12,020
0
27,779
L
Ix Chel
MushuTheFish
Ix Chel
0
0
0
358
1,276
387
0
742
534
5,582
0
L
Chaac
Omitted1
Chaac
8,518
1,884
0
3,615
18,768
18,921
0
3,559
15,003
0
34,760
W
Gilgamesh
PbC210
Gilgamesh
10,971
2,523
0
659
14,749
15,649
0
1,122
13,533
1,472
61,813
L
Kumbhakarna
PurpleMomiji
Kumbhakarna
7,111
1,122
0
849
19,329
20,495
0
6,700
11,903
18,899
0
W
Cliodhna
lnDeep
Cliodhna
15,737
3,163
0
8,114
12,865
5,594
2,665
736
12,129
0
92,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
35,463
422
Minions Killed
185
0
Camps Cleared
0
1,558,181
Distance Traveled
1,236,076
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,871
581
91
5
0
295,243
0
W
Bacchus
8,068
475
30
2
0
322,037
0
W
Zeus
8,778
516
80
5
0
249,096
3
L
Pele
8,580
505
64
4
0
296,699
0
L
Charybdis
6,062
357
40
2
0
264,280
0
L
Ix Chel
5,117
301
13
1
0
45,844
0
L
Chaac
8,063
474
47
3
0
267,769
0
W
Gilgamesh
9,478
558
89
5
0
303,669
4
L
Kumbhakarna
7,641
449
21
1
0
361,484
1
W
Cliodhna
10,691
629
132
8
0
388,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role