Player Matchup

Pele
Pele
BXKingBlue
Pele
Level 106
God Stats
12W - 14L
1,580 SR
Queue Stats
188W - 204L
1,498 Elo+
Solo
Cupid
Cupid
I395
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MangekyouxX
Bellona
Level 155
God Stats
93W - 82L
1,549 SR
Queue Stats
845W - 893L
1,400 Elo+
Solo
Kukulkan
Kukulkan
McSK1LLZZ
Kukulkan
Level 152
God Stats
2W - 3L
1,491 SR
Queue Stats
55W - 72L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
McSparrow7868
Hou Yi
Level 29
God Stats
2W - 2L
1,732 SR
Queue Stats
55W - 77L
1,315 Elo+
Party 1
Team Averages
Level 113
1,570 SR
1,414 Elo+

VS

Team Averages
Level 156
1,515 SR
1,464 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
PEMBORT
Serqet
Level 126
God Stats
7W - 7L
1,382 SR
Queue Stats
100W - 70L
1,492 Elo+
Solo
Neith
Neith
TO-IRE
Neith
Level 323
God Stats
291W - 278L
1,579 SR
Queue Stats
1,284W - 1,533L
1,401 Elo+
Solo
Ganesha
Ganesha
TopsideRocket24
Ganesha
Level 82
God Stats
13W - 7L
1,618 SR
Queue Stats
48W - 46L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
keberTxelA_00
Sun Wukong
Level 111
God Stats
2W - 1L
1,497 SR
Queue Stats
85W - 96L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,784
1,112
5,411
9,826
3,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cupid
I395
Cupid
13
1 / 5 / 1
7,649
1,093
2,402
10,222
3,695
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MangekyouxX
Bellona
12
0 / 3 / 0
6,903
986
2,440
5,289
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
McSK1LLZZ
Kukulkan
13
1 / 1 / 0
7,634
1,091
6,929
3,474
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
7,332
1,047
2,850
8,277
3,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

236

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 0 / 6
9,223
1,318
12,049
4,133
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
PEMBORT
Serqet
13
5 / 1 / 4
8,870
1,267
8,578
5,641
3,359
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TO-IRE
Neith
13
0 / 1 / 9
7,733
1,105
2,511
3,460
1,479
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 0 / 12
9,118
1,303
3,016
3,782
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
keberTxelA_00
Sun Wukong
13
2 / 1 / 7
7,686
1,098
8,325
7,701
5,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
13
13
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
6
9
L
1
0
1
1.5
L
Cupid
I395
Cupid
1
5
1
0.3
L
Bellona
MangekyouxX
Bellona
0
3
0
0
L
Kukulkan
McSK1LLZZ
Kukulkan
1
1
0
1
L
0
4
3
0.38
W
Serqet
PEMBORT
Serqet
5
1
4
7
W
Neith
TO-IRE
Neith
0
1
9
4.5
W
0
0
12
6
W
Sun Wukong
keberTxelA_00
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
34,479
37,088
Taken
24,717
15,589
Mitigated
15,791
2,162
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,049
1,955
53
195
4,133
1,592
0
990
3,069
40,852
664
L
5,411
1,068
0
537
9,826
3,561
0
3,400
6,258
0
16,109
L
Cupid
I395
Cupid
2,402
978
169
904
10,222
3,695
0
4,203
5,963
0
20,576
L
Bellona
MangekyouxX
Bellona
2,440
505
0
296
5,289
3,558
0
1,643
3,646
0
6,466
L
Kukulkan
McSK1LLZZ
Kukulkan
6,929
505
0
220
3,474
1,470
0
1,970
1,504
24,488
0
L
2,850
1,389
0
36
8,277
3,305
0
3,725
4,552
0
7,578
W
Serqet
PEMBORT
Serqet
8,578
2,173
0
363
5,641
3,359
0
773
4,826
0
16,274
W
Neith
TO-IRE
Neith
2,511
766
142
614
3,460
1,479
0
1,338
2,122
0
16,303
W
3,016
69
0
1,199
3,782
4,149
0
1,403
2,341
12,469
0
W
Sun Wukong
keberTxelA_00
Sun Wukong
8,325
1,806
0
417
7,701
5,212
0
2,425
5,155
0
13,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
42,630
127
Minions Killed
162
4
Camps Cleared
7
659,373
Distance Traveled
692,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,223
1,318
74
11
2
151,551
0
L
Pele
7,784
1,112
22
3
2
178,527
0
L
Cupid
7,649
1,093
45
6
0
130,838
0
L
Bellona
6,903
986
10
1
2
83,210
0
L
Kukulkan
7,634
1,091
34
5
0
151,847
0
L
Hou Yi
7,332
1,047
16
2
0
114,951
0
W
Serqet
8,870
1,267
22
3
5
147,341
0
W
Neith
7,733
1,105
53
8
0
92,687
0
W
Ganesha
9,118
1,303
0
0
0
162,228
0
W
Sun Wukong
7,686
1,098
13
2
0
138,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role