Player Matchup

Hun Batz
Hun Batz
Nodeletta
Hun Batz
Level 118
God Stats
1W - 4L
1,626 SR
Queue Stats
63W - 50L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
SOCCERFREAK170
Xing Tian
Level 149
God Stats
1W - 0L
1,135 SR
Queue Stats
37W - 36L
1,465 Elo+
Party 1
King Arthur
King Arthur
ToastyElf2147
King Arthur
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,469 Elo+
Solo
Freya
Freya
fecqt
Freya
Level 137
God Stats
2W - 5L
1,153 SR
Queue Stats
346W - 309L
1,420 Elo+
Solo
Ah Puch
Ah Puch
namikaze_94
Ah Puch
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,528 Elo+
Party 1
Team Averages
Level 132
1,383 SR
1,480 Elo+

VS

Team Averages
Level 122
1,507 SR
1,470 Elo+
Athena
Athena
Cantoonmonkey
Athena
Level 124
God Stats
2W - 2L
1,646 SR
Queue Stats
139W - 135L
1,493 Elo+
Party 2
Tiamat
Tiamat
IV Buzzsaw VI
Tiamat
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 52L
1,463 Elo+
Solo
Mercury
Mercury
Zebdoza
Mercury
Level 45
God Stats
4W - 3L
1,572 SR
Queue Stats
97W - 116L
1,440 Elo+
Party 2
Chronos
Chronos
halplo
Chronos
Level 124
God Stats
0W - 2L
1,235 SR
Queue Stats
166W - 163L
1,494 Elo+
Party 2
Nike
Nike
johnb411679
Nike
Level 168
God Stats
6W - 5L
1,580 SR
Queue Stats
273W - 282L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nodeletta
Hun Batz
18
6 / 3 / 10
10,958
843
18,413
12,721
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SOCCERFREAK170
Xing Tian
17
1 / 2 / 15
10,491
807
7,664
18,799
26,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
ToastyElf2147
King Arthur
15
2 / 3 / 11
9,387
722
6,047
15,718
13,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
fecqt
Freya
16
3 / 4 / 8
10,073
775
7,906
13,225
6,518
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
namikaze_94
Ah Puch
19
7 / 2 / 9
10,776
829
14,997
7,696
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 9
8,818
678
6,121
20,371
23,332
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 8
10,154
781
19,623
10,365
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Zebdoza
Mercury
15
3 / 5 / 7
9,307
716
5,664
9,968
4,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
halplo
Chronos
16
3 / 3 / 8
9,296
715
13,287
11,357
5,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 7
8,853
681
7,541
11,070
11,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
19
Kills
13
14
Deaths
19
53
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
L
4
2
8
4
W
Hun Batz
Nodeletta
Hun Batz
6
3
10
3.67
W
Xing Tian
SOCCERFREAK170
Xing Tian
1
2
15
4.25
W
King Arthur
ToastyElf2147
King Arthur
2
3
11
2.5
L
Mercury
Zebdoza
Mercury
3
5
7
1.3
W
Freya
fecqt
Freya
3
4
8
1.75
L
Chronos
halplo
Chronos
3
3
8
2.33
L
2
2
7
2.75
W
Ah Puch
namikaze_94
Ah Puch
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
52,236
68,159
Taken
63,131
58,738
Mitigated
53,587
21,730
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,121
1,370
1,209
1,578
20,371
23,332
30
10,168
10,203
9,831
638
L
19,623
1,192
493
2,632
10,365
8,112
276
4,799
5,566
42,903
0
W
Hun Batz
Nodeletta
Hun Batz
18,413
2,487
843
3,142
12,721
7,776
982
5,636
7,085
0
35,927
W
Xing Tian
SOCCERFREAK170
Xing Tian
7,664
539
2,737
2,496
18,799
26,703
310
10,514
8,285
17,583
805
W
King Arthur
ToastyElf2147
King Arthur
6,047
1,121
1,811
1,944
15,718
13,565
370
9,401
6,317
0
13,431
L
Mercury
Zebdoza
Mercury
5,664
1,392
1,888
1,128
9,968
4,901
863
4,990
4,978
0
11,649
W
Freya
fecqt
Freya
7,906
1,593
2,000
4,949
13,225
6,518
922
8,121
5,104
18,982
1,080
L
Chronos
halplo
Chronos
13,287
2,188
613
1,148
11,357
5,748
913
5,602
5,755
21,461
175
L
7,541
114
2,147
1,745
11,070
11,494
0
4,711
6,359
0
21,171
W
Ah Puch
namikaze_94
Ah Puch
14,997
586
593
1,215
7,696
4,176
1,018
4,570
3,126
33,111
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
46,428
166
Minions Killed
142
0
Camps Cleared
0
1,193,853
Distance Traveled
1,294,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,818
678
11
1
0
228,376
0
L
Tiamat
10,154
781
60
5
0
252,697
0
W
Hun Batz
10,958
843
49
4
0
273,472
0
W
Xing Tian
10,491
807
17
1
0
270,390
0
W
King Arthur
9,387
722
23
2
0
195,261
0
L
Mercury
9,307
716
12
1
0
267,696
0
W
Freya
10,073
775
37
3
0
227,949
0
L
Chronos
9,296
715
30
2
0
248,800
0
L
Nike
8,853
681
29
2
0
297,206
0
W
Ah Puch
10,776
829
40
3
0
226,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role