Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CarmC77
Medusa
Level 88
God Stats
106W - 99L
1,506 SR
Queue Stats
107W - 103L
1,418 Elo+
Solo
Sylvanus
Sylvanus
EvOluTioN TN
Sylvanus
Level 88
God Stats
15W - 9L
1,789 SR
Queue Stats
128W - 99L
1,521 Elo+
Solo
Set
Set
Guto gamer3539
Set
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 21L
1,089 Elo+
Party 1
Gilgamesh
Gilgamesh
RellyHippy_CclD
Gilgamesh
Level 125
God Stats
40W - 20L
1,734 SR
Queue Stats
302W - 297L
1,457 Elo+
Solo
Team Averages
Level 94
1,606 SR
1,397 Elo+

VS

Team Averages
Level 115
1,568 SR
1,493 Elo+
Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crumptonitis
Danzaburou
Level 119
God Stats
5W - 1L
1,599 SR
Queue Stats
49W - 71L
1,409 Elo+
Solo
Surtr
Surtr
MountRoyal
Surtr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,745 Elo+
Solo
Chronos
Chronos
menacing_fly303
Chronos
Level 129
God Stats
3W - 1L
1,759 SR
Queue Stats
39W - 42L
1,399 Elo+
Solo
Sol
Sol
temp-447235
Sol
Level 86
God Stats
77W - 74L
1,483 SR
Queue Stats
78W - 77L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,421
494
2,796
8,508
3,115
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
CarmC77
Medusa
11
3 / 3 / 0
6,379
491
9,306
11,342
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
EvOluTioN TN
Sylvanus
10
1 / 1 / 3
6,376
490
4,325
11,858
10,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 0 / 2
5,598
431
2,158
7,444
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
RellyHippy_CclD
Gilgamesh
13
3 / 2 / 0
7,429
571
6,590
17,872
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 1 / 1
7,243
557
8,262
7,302
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Crumptonitis
Danzaburou
15
3 / 0 / 0
8,521
655
5,193
5,985
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
11
2 / 1 / 1
6,807
524
8,140
12,657
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
6,340
488
4,392
6,856
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 4 / 2
7,709
593
12,794
11,991
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
10
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Ravana
 
Ravana
1
1
1
1.5
L
Medusa
CarmC77
Medusa
3
3
0
1
W
Danzaburou
Crumptonitis
Danzaburou
3
0
0
3
L
Sylvanus
EvOluTioN TN
Sylvanus
1
1
3
2.5
L
0
0
2
1
W
Surtr
2
1
1
2.5
L
Gilgamesh
RellyHippy_CclD
Gilgamesh
3
2
0
1.5
W
0
1
2
1
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
38,781
57,024
Taken
44,791
37,078
Mitigated
23,636
10,277
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,796
1,119
0
1,180
8,508
3,115
0
1,764
6,744
0
40,892
W
Ravana
 
Ravana
8,262
1,438
0
3,076
7,302
6,295
318
0
6,882
0
44,846
L
Medusa
CarmC77
Medusa
9,306
3,025
0
1,260
11,342
5,237
120
4,842
6,115
0
53,867
W
Danzaburou
Crumptonitis
Danzaburou
5,193
2,096
75
1,230
5,985
2,586
2,231
414
5,571
0
71,942
L
Sylvanus
EvOluTioN TN
Sylvanus
4,325
983
768
3,465
11,858
10,036
0
6,563
5,005
17,244
1,629
L
2,158
850
0
269
7,444
4,379
0
918
6,440
0
30,891
W
Surtr
8,140
2,553
0
4,510
12,657
8,340
0
2,109
10,548
595
36,597
L
Gilgamesh
RellyHippy_CclD
Gilgamesh
6,590
2,065
0
3,335
17,872
14,311
0
3,348
13,439
0
52,406
W
4,392
962
0
626
6,856
2,298
233
271
6,541
44,937
0
W
12,794
4,990
0
5,606
11,991
4,117
2,158
1,318
10,529
49,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
36,620
314
Minions Killed
394
0
Camps Cleared
0
1,263,299
Distance Traveled
1,259,666
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,421
494
75
6
0
228,890
0
W
Ravana
7,243
557
57
4
0
230,712
0
L
Medusa
6,379
491
78
6
0
204,782
0
W
Danzaburou
8,521
655
132
10
0
250,792
0
L
Sylvanus
6,376
490
34
3
0
251,291
2
L
Set
5,598
431
46
4
0
333,356
0
W
Surtr
6,807
524
60
5
0
259,232
3
L
Gilgamesh
7,429
571
81
6
0
244,980
0
W
Chronos
6,340
488
70
5
0
276,673
2
W
Sol
7,709
593
75
6
0
242,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role