Player Matchup

Anhur
Anhur
BabyGronkRizz
Anhur
Level 100
God Stats
11W - 27L
1,385 SR
Queue Stats
256W - 231L
1,560 Elo+
Solo
Ix Chel
Ix Chel
DatBoiJoe
Ix Chel
Level 102
God Stats
34W - 20L
1,398 SR
Queue Stats
382W - 324L
1,522 Elo+
Party 2
Odin
Odin
Exzidium
Odin
Level 63
God Stats
0W - 2L
1,249 SR
Queue Stats
32W - 34L
1,515 Elo+
Solo
Jormungandr
Jormungandr
SamuriceLad
Jormungandr
Level 100
God Stats
176W - 126L
1,633 SR
Queue Stats
292W - 256L
1,549 Elo+
Party 2
Lancelot
Lancelot
upinyamamas
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,410 Elo+
Solo
Team Averages
Level 80
1,433 SR
1,511 Elo+

VS

Team Averages
Level 68
1,480 SR
1,518 Elo+
Ymir
Ymir
BOPSTERRRR
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Jormungandr
Jormungandr
Delenaa
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,687 Elo+
Party 1
Neith
Neith
GronKy12
Neith
Level 91
God Stats
7W - 6L
1,589 SR
Queue Stats
118W - 109L
1,521 Elo+
Party 1
Agni
Agni
Miggyyy7
Agni
Level 85
God Stats
11W - 13L
1,429 SR
Queue Stats
205W - 195L
1,554 Elo+
Solo
Thor
Thor
UrsTruly
Thor
Level 36
God Stats
2W - 2L
1,379 SR
Queue Stats
20W - 18L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,981
498
3,027
5,659
2,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
DatBoiJoe
Ix Chel
11
0 / 0 / 1
5,653
565
4,428
3,439
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
1 / 3 / 0
5,021
502
1,889
7,912
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
SamuriceLad
Jormungandr
9
1 / 0 / 1
5,584
558
3,582
5,786
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
upinyamamas
Lancelot
8
0 / 0 / 0
4,654
465
1,339
5,684
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,579
558
1,502
5,431
3,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Delenaa
Jormungandr
12
2 / 1 / 1
7,251
725
5,020
6,360
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
GronKy12
Neith
11
1 / 1 / 1
5,842
584
5,597
6,241
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
0 / 0 / 0
5,489
549
2,156
4,617
1,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 0 / 1
5,287
529
2,044
7,105
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
2
0
0
L
Ix Chel
DatBoiJoe
Ix Chel
0
0
1
0.5
W
Jormungandr
Delenaa
Jormungandr
2
1
1
2.5
L
Odin
1
3
0
0.33
W
Neith
GronKy12
Neith
1
1
1
1.5
W
Agni
0
0
0
0
L
Jormungandr
SamuriceLad
Jormungandr
1
0
1
1.5
W
Thor
1
0
1
1.5
L
Lancelot
upinyamamas
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
16,319
28,480
Taken
29,754
13,043
Mitigated
14,651
9,968
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,502
427
0
2,868
5,431
3,221
0
2,378
2,903
15,272
0
L
3,027
2,168
0
1,214
5,659
2,063
0
467
5,192
0
39,767
L
Ix Chel
DatBoiJoe
Ix Chel
4,428
671
511
1,284
3,439
1,270
0
1,287
2,152
40,621
0
W
Jormungandr
Delenaa
Jormungandr
5,020
1,096
0
2,157
6,360
5,500
0
422
5,938
44,789
2,467
L
Odin
1,889
633
0
1,647
7,912
3,651
0
4,052
3,352
0
22,881
W
Neith
GronKy12
Neith
5,597
2,235
0
1,936
6,241
1,940
0
1,689
4,506
0
54,408
W
Agni
2,156
189
0
2,005
4,617
1,463
0
1,706
2,651
38,209
0
L
Jormungandr
SamuriceLad
Jormungandr
3,582
745
0
2,105
5,786
3,959
0
1,291
4,440
20,467
1,479
W
Thor
2,044
513
0
4,348
7,105
2,527
0
900
6,105
0
35,473
L
Lancelot
upinyamamas
Lancelot
1,339
318
0
3,207
5,684
2,100
0
902
4,782
0
26,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
29,448
271
Minions Killed
346
0
Camps Cleared
0
969,712
Distance Traveled
1,044,489
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,579
558
26
3
0
221,489
2
L
Anhur
4,981
498
72
7
0
179,040
0
L
Ix Chel
5,653
565
85
9
0
198,942
0
W
Jormungandr
7,251
725
98
10
0
177,044
0
L
Odin
5,021
502
41
4
0
181,948
0
W
Neith
5,842
584
87
9
0
183,488
1
W
Agni
5,489
549
74
7
0
205,096
0
L
Jormungandr
5,584
558
20
2
0
204,847
2
W
Thor
5,287
529
61
6
0
257,372
2
L
Lancelot
4,654
465
53
5
0
204,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role