Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LuluShoeBox
Cthulhu
Level 80
God Stats
19W - 12L
1,666 SR
Queue Stats
288W - 280L
1,480 Elo+
Party 1
Neith
Neith
Ms Siggy
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
Triangle Bill
Da Ji
Level 66
God Stats
1W - 1L
1,753 SR
Queue Stats
135W - 130L
1,489 Elo+
Party 1
Bellona
Bellona
xxxtorioxxx
Bellona
Level 61
God Stats
64W - 56L
1,612 SR
Queue Stats
179W - 188L
1,453 Elo+
Party 1
Team Averages
Level 62
1,606 SR
1,484 Elo+

VS

Team Averages
Level 81
1,544 SR
1,502 Elo+
Sobek
Sobek
Charchoi_
Sobek
Level 74
God Stats
4W - 6L
1,523 SR
Queue Stats
210W - 192L
1,556 Elo+
Party 2
Skadi
Skadi
IamMattMan
Skadi
Level 129
God Stats
23W - 20L
1,544 SR
Queue Stats
35W - 36L
1,460 Elo+
Solo
Arachne
Arachne
Swetdreams
Arachne
Level 84
God Stats
1W - 0L
1,693 SR
Queue Stats
9W - 14L
1,486 Elo+
Solo
Chaac
Chaac
jkirito4668
Chaac
Level 63
God Stats
3W - 2L
1,423 SR
Queue Stats
76W - 76L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
talb0t
Kukulkan
Level 57
God Stats
3W - 2L
1,537 SR
Queue Stats
77W - 94L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 2 / 1
9,139
609
8,629
8,038
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
LuluShoeBox
Cthulhu
11
0 / 3 / 0
6,290
419
5,767
11,788
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Ms Siggy
Neith
10
0 / 4 / 0
5,625
375
2,444
6,125
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,820
455
3,388
11,238
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xxxtorioxxx
Bellona
14
2 / 1 / 0
8,602
573
3,458
9,784
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Charchoi_
Sobek
11
3 / 2 / 6
7,410
494
5,540
12,355
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
14
6 / 0 / 3
8,170
545
11,025
7,106
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Swetdreams
Arachne
13
1 / 1 / 4
6,963
464
3,283
12,467
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,678
445
3,175
7,566
4,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
talb0t
Kukulkan
14
3 / 3 / 2
8,050
537
5,433
7,450
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
14
14
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
2
1
2.25
W
Sobek
Charchoi_
Sobek
3
2
6
3
W
Skadi
6
0
3
7.5
L
Cthulhu
LuluShoeBox
Cthulhu
0
3
0
0
L
Neith
Ms Siggy
Neith
0
4
0
0
W
Arachne
Swetdreams
Arachne
1
1
4
3
L
1
4
1
0.38
W
1
2
0
0.5
W
Kukulkan
talb0t
Kukulkan
3
3
2
1.33
L
Bellona
xxxtorioxxx
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
28,456
46,973
Taken
46,944
29,999
Mitigated
29,533
12,720
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,629
845
0
1,918
8,038
3,586
0
2,718
5,309
73,609
4,871
W
Sobek
Charchoi_
Sobek
5,540
555
0
4,510
12,355
13,238
162
2,876
8,895
18,332
744
W
Skadi
11,025
4,380
0
2,023
7,106
3,027
1,449
2,517
4,362
0
67,826
L
Cthulhu
LuluShoeBox
Cthulhu
5,767
205
0
2,640
11,788
9,870
0
2,577
9,211
39,616
1,999
L
Neith
Ms Siggy
Neith
2,444
1,376
0
242
6,125
2,000
0
1,335
4,790
0
13,990
W
Arachne
Swetdreams
Arachne
3,283
1,553
0
5,218
12,467
5,340
426
3,090
9,335
0
50,052
L
3,388
446
0
5,180
11,238
4,615
0
2,626
8,612
0
44,206
W
3,175
615
0
3,265
7,566
4,893
0
0
7,247
1,333
36,857
W
Kukulkan
talb0t
Kukulkan
5,433
1,028
0
542
7,450
3,035
0
2,850
4,600
64,053
0
L
Bellona
xxxtorioxxx
Bellona
3,458
590
0
2,740
9,784
9,928
524
1,695
8,089
0
52,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
37,271
387
Minions Killed
364
0
Camps Cleared
0
1,295,015
Distance Traveled
1,407,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,139
609
143
10
0
280,946
0
W
Sobek
7,410
494
23
2
0
267,750
0
W
Skadi
8,170
545
92
6
0
295,607
3
L
Cthulhu
6,290
419
54
4
0
266,054
2
L
Neith
5,625
375
27
2
0
211,805
0
W
Arachne
6,963
464
81
5
0
332,130
0
L
Da Ji
6,820
455
68
5
0
310,314
0
W
Chaac
6,678
445
58
4
0
232,001
0
W
Kukulkan
8,050
537
110
7
0
280,137
0
L
Bellona
8,602
573
95
6
0
225,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role