Player Matchup

Medusa
Medusa
D0N MARI0
Medusa
Level 96
God Stats
10W - 15L
1,715 SR
Queue Stats
255W - 250L
1,470 Elo+
Solo
Ymir
Ymir
LocalBankRobber
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,500 Elo+
Party 2
Sobek
Sobek
Mr Bachdieffen
Sobek
Level 61
God Stats
13W - 14L
1,520 SR
Queue Stats
43W - 51L
1,439 Elo+
Solo
Loki
Loki
ParadoxValuez
Loki
Level 63
God Stats
9W - 10L
1,393 SR
Queue Stats
318W - 341L
1,468 Elo+
Party 2
Raijin
Raijin
monsterzilla410
Raijin
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
578W - 603L
1,436 Elo+
Party 2
Team Averages
Level 54
1,526 SR
1,463 Elo+

VS

Team Averages
Level 60
1,492 SR
1,332 Elo+
Cerberus
Cerberus
BigJon9628
Cerberus
Level 69
God Stats
1W - 0L
1,669 SR
Queue Stats
21W - 34L
1,333 Elo+
Solo
Mulan
Mulan
Eagles11
Mulan
Level 67
God Stats
22W - 23L
1,255 SR
Queue Stats
148W - 149L
1,352 Elo+
Party 1
Ravana
Ravana
FactionisSicK
Ravana
Level 61
God Stats
6W - 5L
1,281 SR
Queue Stats
147W - 145L
1,366 Elo+
Party 1
Chernobog
Chernobog
Nexis14
Chernobog
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,199 Elo+
Solo
Janus
Janus
joker_Law0
Janus
Level 58
God Stats
13W - 13L
1,756 SR
Queue Stats
188W - 201L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D0N MARI0
Medusa
10
3 / 4 / 1
6,857
361
5,778
9,993
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 7
7,636
402
2,206
13,007
11,686
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 1
8,118
427
11,361
19,814
21,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
10 / 3 / 1
9,390
494
15,567
14,630
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 5
7,223
380
8,085
15,750
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigJon9628
Cerberus
12
0 / 3 / 3
7,998
421
4,593
16,306
8,325
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Eagles11
Mulan
17
7 / 1 / 5
10,767
567
17,441
19,190
16,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 8
9,656
508
7,114
8,173
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
Nexis14
Chernobog
14
6 / 7 / 3
9,223
485
11,663
19,355
6,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
5 / 5 / 5
9,236
486
12,507
10,315
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
16
Kills
21
21
Deaths
16
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigJon9628
Cerberus
0
3
3
0.5
L
Medusa
D0N MARI0
Medusa
3
4
1
0.88
W
Mulan
Eagles11
Mulan
7
1
5
9.5
W
3
0
8
7
L
1
3
7
1.5
L
2
5
1
0.5
W
Chernobog
Nexis14
Chernobog
6
7
3
1.07
L
10
3
1
3.5
W
Janus
5
5
5
1.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
53,318
73,194
Taken
73,339
47,441
Mitigated
40,414
9,861
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigJon9628
Cerberus
4,593
440
196
1,661
16,306
8,325
726
3,004
12,704
34,370
1,308
L
Medusa
D0N MARI0
Medusa
5,778
3,516
59
1,324
9,993
3,330
0
1,970
7,795
0
28,810
W
Mulan
Eagles11
Mulan
17,441
4,511
41
9,269
19,190
16,674
329
6,737
11,533
0
85,342
W
7,114
1,915
0
3,053
8,173
4,628
0
1,377
6,602
0
79,018
L
2,206
751
0
1,482
13,007
11,686
0
2,974
9,919
15,248
0
L
11,361
741
22
5,685
19,814
21,809
0
2,282
17,406
43,789
2,044
W
Chernobog
Nexis14
Chernobog
11,663
8,146
0
7,385
19,355
6,980
1,255
4,110
15,080
0
58,913
L
15,567
4,264
0
859
14,630
5,924
0
3,198
11,204
0
67,429
W
Janus
12,507
469
0
1,784
10,315
3,807
252
3,959
6,226
51,768
0
L
8,085
2,182
0
430
15,750
4,692
6
5,491
9,793
30,530
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
46,880
261
Minions Killed
446
0
Camps Cleared
0
1,530,528
Distance Traveled
1,757,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,998
421
87
5
0
323,460
0
L
Medusa
6,857
361
49
3
0
204,740
0
W
Mulan
10,767
567
120
6
0
354,565
0
W
Ravana
9,656
508
103
5
0
414,328
0
L
Ymir
7,636
402
23
1
0
289,959
0
L
Sobek
8,118
427
77
4
0
314,510
0
W
Chernobog
9,223
485
74
4
0
328,985
0
L
Loki
9,390
494
79
4
0
443,537
0
W
Janus
9,236
486
62
3
0
336,561
1
L
Raijin
7,223
380
33
2
0
277,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role